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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/gestures.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/widgets.dart';
import 'test_pointer.dart';
import 'finders.dart';
import 'all_elements.dart';
/// Class that programmatically interacts with widgets.
///
/// For a variant of this class suited specifically for unit tests, see [WidgetTester].
class WidgetController {
WidgetController(this.binding);
final WidgetsBinding binding;
// FINDER API
// TODO(ianh): verify that the return values are of type T and throw
// a good message otherwise, in all the generic methods below
/// Checks if `finder` exists in the tree.
bool any(Finder finder) => finder.evaluate().isNotEmpty;
/// All widgets currently in the widget tree (lazy pre-order traversal).
///
/// Can contain duplicates, since widgets can be used in multiple
/// places in the widget tree.
Iterable<Widget> get allWidgets {
return allElements
.map((Element element) => element.widget);
}
/// The matching widget in the widget tree.
///
/// Throws a [StateError] if `finder` is empty or matches more than
/// one widget.
Widget/*=T*/ widget/*<T extends Widget>*/(Finder finder) {
return finder.evaluate().single.widget;
}
/// The first matching widget according to a depth-first pre-order
/// traversal of the widget tree.
///
/// Throws a [StateError] if `finder` is empty.
Widget/*=T*/ firstWidget/*<T extends Widget>*/(Finder finder) {
return finder.evaluate().first.widget;
}
/// All elements currently in the widget tree (lazy pre-order traversal).
///
/// The returned iterable is lazy. It does not walk the entire widget tree
/// immediately, but rather a chunk at a time as the iteration progresses
/// using [Iterator.moveNext].
Iterable<Element> get allElements {
return collectAllElementsFrom(binding.renderViewElement);
}
/// The matching element in the widget tree.
///
/// Throws a [StateError] if `finder` is empty or matches more than
/// one element.
Element/*=T*/ element/*<T extends Element>*/(Finder finder) {
return finder.evaluate().single;
}
/// The first matching element according to a depth-first pre-order
/// traversal of the widget tree.
///
/// Throws a [StateError] if `finder` is empty.
Element/*=T*/ firstElement/*<T extends Element>*/(Finder finder) {
return finder.evaluate().first;
}
/// All states currently in the widget tree (lazy pre-order traversal).
///
/// The returned iterable is lazy. It does not walk the entire widget tree
/// immediately, but rather a chunk at a time as the iteration progresses
/// using [Iterator.moveNext].
Iterable<State> get allStates {
return allElements
.where((Element element) => element is StatefulElement)
.map((StatefulElement element) => element.state);
}
/// The matching state in the widget tree.
///
/// Throws a [StateError] if `finder` is empty, matches more than
/// one state, or matches a widget that has no state.
State/*=T*/ state/*<T extends State>*/(Finder finder) {
return _stateOf/*<T>*/(finder.evaluate().single, finder);
}
/// The first matching state according to a depth-first pre-order
/// traversal of the widget tree.
///
/// Throws a [StateError] if `finder` is empty or if the first
/// matching widget has no state.
State/*=T*/ firstState/*<T extends State>*/(Finder finder) {
return _stateOf/*<T>*/(finder.evaluate().first, finder);
}
State/*=T*/ _stateOf/*<T extends State>*/(Element element, Finder finder) {
if (element is StatefulElement)
return element.state;
throw new StateError('Widget of type ${element.widget.runtimeType}, with ${finder.description}, is not a StatefulWidget.');
}
/// Render objects of all the widgets currently in the widget tree
/// (lazy pre-order traversal).
///
/// This will almost certainly include many duplicates since the
/// render object of a [StatelessWidget] or [StatefulWidget] is the
/// render object of its child; only [RenderObjectWidget]s have
/// their own render object.
Iterable<RenderObject> get allRenderObjects {
return allElements
.map((Element element) => element.renderObject);
}
/// The render object of the matching widget in the widget tree.
///
/// Throws a [StateError] if `finder` is empty or matches more than
/// one widget (even if they all have the same render object).
RenderObject/*=T*/ renderObject/*<T extends RenderObject>*/(Finder finder) {
return finder.evaluate().single.renderObject;
}
/// The render object of the first matching widget according to a
/// depth-first pre-order traversal of the widget tree.
///
/// Throws a [StateError] if `finder` is empty.
RenderObject/*=T*/ firstRenderObject/*<T extends RenderObject>*/(Finder finder) {
return finder.evaluate().first.renderObject;
}
/// Returns a list of all the [Layer] objects in the rendering.
List<Layer> get layers => _walkLayers(binding.renderView.layer).toList();
Iterable<Layer> _walkLayers(Layer layer) sync* {
yield layer;
if (layer is ContainerLayer) {
ContainerLayer root = layer;
Layer child = root.firstChild;
while (child != null) {
yield* _walkLayers(child);
child = child.nextSibling;
}
}
}
// INTERACTION
/// Dispatch a pointer down / pointer up sequence at the center of
/// the given widget, assuming it is exposed. If the center of the
/// widget is not exposed, this might send events to another
/// object.
void tap(Finder finder, { int pointer: 1 }) {
tapAt(getCenter(finder), pointer: pointer);
}
/// Dispatch a pointer down / pointer up sequence at the given
/// location.
void tapAt(Point location, { int pointer: 1 }) {
startGesture(location, pointer: pointer)
..up();
}
/// Attempts a fling gesture starting from the center of the given
/// widget, moving the given distance, reaching the given velocity.
///
/// If the middle of the widget is not exposed, this might send
/// events to another object.
void fling(Finder finder, Offset offset, double velocity, { int pointer: 1 }) {
flingFrom(getCenter(finder), offset, velocity, pointer: pointer);
}
/// Attempts a fling gesture starting from the given location,
/// moving the given distance, reaching the given velocity.
void flingFrom(Point startLocation, Offset offset, double velocity, { int pointer: 1 }) {
assert(offset.distance > 0.0);
assert(velocity != 0.0); // velocity is pixels/second
final TestPointer p = new TestPointer(pointer);
final HitTestResult result = _hitTest(startLocation);
const int kMoveCount = 50; // Needs to be >= kHistorySize, see _LeastSquaresVelocityTrackerStrategy
final double timeStampDelta = 1000.0 * offset.distance / (kMoveCount * velocity);
double timeStamp = 0.0;
binding.dispatchEvent(p.down(startLocation, timeStamp: new Duration(milliseconds: timeStamp.round())), result);
for (int i = 0; i <= kMoveCount; i++) {
final Point location = startLocation + Offset.lerp(Offset.zero, offset, i / kMoveCount);
binding.dispatchEvent(p.move(location, timeStamp: new Duration(milliseconds: timeStamp.round())), result);
timeStamp += timeStampDelta;
}
binding.dispatchEvent(p.up(timeStamp: new Duration(milliseconds: timeStamp.round())), result);
}
/// Attempts to drag the given widget by the given offset, by
/// starting a drag in the middle of the widget.
///
/// If the middle of the widget is not exposed, this might send
/// events to another object.
void scroll(Finder finder, Offset offset, { int pointer: 1 }) {
scrollAt(getCenter(finder), offset, pointer: pointer);
}
/// Attempts a drag gesture consisting of a pointer down, a move by
/// the given offset, and a pointer up.
void scrollAt(Point startLocation, Offset offset, { int pointer: 1 }) {
startGesture(startLocation, pointer: pointer)
..moveBy(offset)
..up();
}
/// Begins a gesture at a particular point, and returns the
/// [TestGesture] object which you can use to continue the gesture.
TestGesture startGesture(Point downLocation, { int pointer: 1 }) {
return new TestGesture(downLocation, pointer: pointer);
}
HitTestResult _hitTest(Point location) {
final HitTestResult result = new HitTestResult();
binding.hitTest(result, location);
return result;
}
// GEOMETRY
/// Returns the point at the center of the given widget.
Point getCenter(Finder finder) {
return _getElementPoint(finder, (Size size) => size.center(Point.origin));
}
/// Returns the point at the top left of the given widget.
Point getTopLeft(Finder finder) {
return _getElementPoint(finder, (Size size) => Point.origin);
}
/// Returns the point at the top right of the given widget. This
/// point is not inside the object's hit test area.
Point getTopRight(Finder finder) {
return _getElementPoint(finder, (Size size) => size.topRight(Point.origin));
}
/// Returns the point at the bottom left of the given widget. This
/// point is not inside the object's hit test area.
Point getBottomLeft(Finder finder) {
return _getElementPoint(finder, (Size size) => size.bottomLeft(Point.origin));
}
/// Returns the point at the bottom right of the given widget. This
/// point is not inside the object's hit test area.
Point getBottomRight(Finder finder) {
return _getElementPoint(finder, (Size size) => size.bottomRight(Point.origin));
}
Point _getElementPoint(Finder finder, Point sizeToPoint(Size size)) {
Element element = finder.evaluate().single;
RenderBox box = element.renderObject;
assert(box != null);
return box.localToGlobal(sizeToPoint(box.size));
}
/// Returns the size of the given widget. This is only valid once
/// the widget's render object has been laid out at least once.
Size getSize(Finder finder) {
Element element = finder.evaluate().single;
RenderBox box = element.renderObject;
assert(box != null);
return box.size;
}
}