blob: 857766927fb55b76a4c16c6a97010326dcdb4468 [file] [log] [blame]
diff --git a/third_party/re2/util/sparse_array.h b/third_party/re2/util/sparse_array.h
index 3e33f89..4ee5c94 100644
--- a/third_party/re2/util/sparse_array.h
+++ b/third_party/re2/util/sparse_array.h
@@ -231,7 +231,8 @@ class SparseArray {
template<typename Value>
SparseArray<Value>::SparseArray()
- : size_(0), max_size_(0), sparse_to_dense_(NULL), dense_(), valgrind_(RunningOnValgrind()) {}
+ : size_(0), max_size_(0), sparse_to_dense_(NULL), dense_(),
+ valgrind_(RunningOnValgrindOrMemorySanitizer()) {}
// IndexValue pairs: exposed in SparseArray::iterator.
template<typename Value>
@@ -418,7 +419,7 @@ void SparseArray<Value>::create_index(int i) {
template<typename Value> SparseArray<Value>::SparseArray(int max_size) {
max_size_ = max_size;
sparse_to_dense_ = new int[max_size];
- valgrind_ = RunningOnValgrind();
+ valgrind_ = RunningOnValgrindOrMemorySanitizer();
dense_.resize(max_size);
// Don't need to zero the new memory, but appease Valgrind.
if (valgrind_) {
diff --git a/third_party/re2/util/sparse_set.h b/third_party/re2/util/sparse_set.h
index 165dd09..4a324d7 100644
--- a/third_party/re2/util/sparse_set.h
+++ b/third_party/re2/util/sparse_set.h
@@ -54,13 +54,14 @@ namespace re2 {
class SparseSet {
public:
SparseSet()
- : size_(0), max_size_(0), sparse_to_dense_(NULL), dense_(NULL), valgrind_(RunningOnValgrind()) {}
+ : size_(0), max_size_(0), sparse_to_dense_(NULL), dense_(NULL),
+ valgrind_(RunningOnValgrindOrMemorySanitizer()) {}
SparseSet(int max_size) {
max_size_ = max_size;
sparse_to_dense_ = new int[max_size];
dense_ = new int[max_size];
- valgrind_ = RunningOnValgrind();
+ valgrind_ = RunningOnValgrindOrMemorySanitizer();
// Don't need to zero the memory, but do so anyway
// to appease Valgrind.
if (valgrind_) {
diff --git a/third_party/re2/util/util.h b/third_party/re2/util/util.h
index de1ef5b..49159c2 100644
--- a/third_party/re2/util/util.h
+++ b/third_party/re2/util/util.h
@@ -129,6 +129,14 @@ static inline uint64 Hash64StringWithSeed(const char* s, int len, uint32 seed) {
return ((uint64)x << 32) | y;
}
+inline bool RunningOnValgrindOrMemorySanitizer() {
+#if defined(MEMORY_SANITIZER)
+ return true;
+#else
+ return RunningOnValgrind();
+#endif
+}
+
} // namespace re2
#include "util/arena.h"