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/*
* Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_CORE_RENDERING_LINE_LINEWIDTH_H_
#define SKY_ENGINE_CORE_RENDERING_LINE_LINEWIDTH_H_
#include "sky/engine/platform/LayoutUnit.h"
namespace blink {
class FloatingObject;
class RenderObject;
class RenderParagraph;
enum IndentTextOrNot { DoNotIndentText, IndentText };
enum WhitespaceTreatment { ExcludeWhitespace, IncludeWhitespace };
class LineWidth {
public:
LineWidth(RenderParagraph&, bool isFirstLine, IndentTextOrNot shouldIndentText);
bool fitsOnLine() const { return currentWidth() <= (m_availableWidth + LayoutUnit::epsilon()); }
bool fitsOnLine(float extra) const { return currentWidth() + extra <= (m_availableWidth + LayoutUnit::epsilon()); }
bool fitsOnLine(float extra, WhitespaceTreatment whitespaceTreatment) const
{
return currentWidth() - (whitespaceTreatment == ExcludeWhitespace ? trailingWhitespaceWidth() : 0) + extra <= (m_availableWidth + LayoutUnit::epsilon());
}
float currentWidth() const { return m_committedWidth + m_uncommittedWidth; }
// FIXME: We should eventually replace these three functions by ones that work on a higher abstraction.
float uncommittedWidth() const { return m_uncommittedWidth; }
float committedWidth() const { return m_committedWidth; }
float availableWidth() const { return m_availableWidth; }
float trailingWhitespaceWidth() const { return m_trailingWhitespaceWidth; }
void updateAvailableWidth();
void addUncommittedWidth(float delta) { m_uncommittedWidth += delta; }
void commit();
void fitBelowFloats(bool isFirstLine = false);
void setTrailingWhitespaceWidth(float width) { m_trailingWhitespaceWidth = width; }
bool shouldIndentText() const { return m_shouldIndentText == IndentText; }
private:
void computeAvailableWidthFromLeftAndRight();
void updateLineDimension(LayoutUnit newLineTop, LayoutUnit newLineWidth, const float& newLineLeft, const float& newLineRight);
RenderParagraph& m_block;
float m_uncommittedWidth;
float m_committedWidth;
float m_trailingWhitespaceWidth;
float m_left;
float m_right;
float m_availableWidth;
IndentTextOrNot m_shouldIndentText;
};
}
#endif // SKY_ENGINE_CORE_RENDERING_LINE_LINEWIDTH_H_