blob: cf03e0b555ad2b1500603c4bfef33300c474b222 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "sky/engine/core/painting/Shader.h"
namespace blink {
Shader::Shader(PassRefPtr<SkShader> shader)
: shader_(shader) {
}
Shader::~Shader() {
}
} // namespace blink