| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SKY_ENGINE_CORE_PAINTING_MATRIX_H_ |
| #define SKY_ENGINE_CORE_PAINTING_MATRIX_H_ |
| |
| #include "sky/engine/bindings/exception_state.h" |
| #include "sky/engine/tonic/float32_list.h" |
| #include "third_party/skia/include/core/SkMatrix.h" |
| |
| namespace blink { |
| |
| SkMatrix toSkMatrix(const Float32List& matrix4, ExceptionState& es); |
| Float32List toMatrix4(const SkMatrix& sk_matrix); |
| |
| } // namespace blink |
| |
| #endif // SKY_ENGINE_CORE_PAINTING_MATRIX_H_ |