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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_ENGINE_CORE_PAINTING_CANVASGRADIENT_H_
#define SKY_ENGINE_CORE_PAINTING_CANVASGRADIENT_H_
#include "sky/engine/core/painting/CanvasColor.h"
#include "sky/engine/core/painting/Point.h"
#include "sky/engine/core/painting/Shader.h"
#include "sky/engine/tonic/dart_wrappable.h"
#include "third_party/skia/include/effects/SkGradientShader.h"
namespace blink {
class TileMode {};
template <>
struct DartConverter<TileMode> : public DartConverterEnum<SkShader::TileMode> {};
COMPILE_ASSERT(SkShader::kTileModeCount == 3, Need_to_update_Gradient_dart);
class CanvasGradient : public Shader {
DEFINE_WRAPPERTYPEINFO();
public:
~CanvasGradient() override;
static PassRefPtr<CanvasGradient> create();
void initLinear(const Vector<Point>& end_points,
const Vector<SkColor>& colors,
const Vector<float>& color_stops,
SkShader::TileMode tile_mode);
void initRadial(const Point& center,
double radius,
const Vector<SkColor>& colors,
const Vector<float>& color_stops,
SkShader::TileMode tile_mode);
private:
CanvasGradient();
};
} // namespace blink
#endif // SKY_ENGINE_CORE_PAINTING_CANVASGRADIENT_H_