blob: fd721ac64ad7dcd40d761ef07ef04c36b03b33a3 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/gpu/texture_uploader.h"
#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES
#endif
#include <GLES2/gl2.h>
#include <GLES2/gl2chromium.h>
#include <GLES2/gl2extchromium.h>
#include "mojo/public/c/gles2/gles2.h"
#include "mojo/services/geometry/public/cpp/geometry_util.h"
#include "mojo/services/surfaces/public/cpp/surfaces_utils.h"
namespace mojo {
mojo::FramePtr TextureUploader::GetUploadFrame(
base::WeakPtr<mojo::GLContext> context,
uint32_t resource_id,
const scoped_ptr<mojo::GLTexture>& texture) {
if (!context) {
return mojo::FramePtr();
}
mojo::Size size = texture->size();
mojo::FramePtr frame = mojo::Frame::New();
frame->resources.resize(0u);
mojo::Rect bounds;
bounds.width = size.width;
bounds.height = size.height;
mojo::PassPtr pass = mojo::CreateDefaultPass(1, bounds);
pass->quads.resize(0u);
pass->shared_quad_states.push_back(mojo::CreateDefaultSQS(size));
context->MakeCurrent();
glBindTexture(GL_TEXTURE_2D, texture->texture_id());
GLbyte mailbox[GL_MAILBOX_SIZE_CHROMIUM];
glGenMailboxCHROMIUM(mailbox);
glProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox);
GLuint sync_point = glInsertSyncPointCHROMIUM();
mojo::TransferableResourcePtr resource = mojo::TransferableResource::New();
resource->id = resource_id;
resource->format = mojo::RESOURCE_FORMAT_RGBA_8888;
resource->filter = GL_LINEAR;
resource->size = size.Clone();
mojo::MailboxHolderPtr mailbox_holder = mojo::MailboxHolder::New();
mailbox_holder->mailbox = mojo::Mailbox::New();
for (int i = 0; i < GL_MAILBOX_SIZE_CHROMIUM; ++i)
mailbox_holder->mailbox->name.push_back(mailbox[i]);
mailbox_holder->texture_target = GL_TEXTURE_2D;
mailbox_holder->sync_point = sync_point;
resource->mailbox_holder = mailbox_holder.Pass();
resource->is_repeated = false;
resource->is_software = false;
mojo::QuadPtr quad = mojo::Quad::New();
quad->material = mojo::MATERIAL_TEXTURE_CONTENT;
mojo::RectPtr rect = mojo::Rect::New();
rect->width = size.width;
rect->height = size.height;
quad->rect = rect.Clone();
quad->opaque_rect = rect.Clone();
quad->visible_rect = rect.Clone();
quad->needs_blending = true;
quad->shared_quad_state_index = 0u;
mojo::TextureQuadStatePtr texture_state = mojo::TextureQuadState::New();
texture_state->resource_id = resource->id;
texture_state->premultiplied_alpha = true;
texture_state->uv_top_left = mojo::PointF::New();
texture_state->uv_bottom_right = mojo::PointF::New();
texture_state->uv_bottom_right->x = 1.f;
texture_state->uv_bottom_right->y = 1.f;
texture_state->background_color = mojo::Color::New();
texture_state->background_color->rgba = 0;
for (int i = 0; i < 4; ++i)
texture_state->vertex_opacity.push_back(1.f);
texture_state->flipped = false;
frame->resources.push_back(resource.Pass());
quad->texture_quad_state = texture_state.Pass();
pass->quads.push_back(quad.Pass());
frame->passes.push_back(pass.Pass());
return frame.Pass();
}
} // namespace mojo