blob: e49a24bc23ef4affd62b78dbef835e2c3c4e1b52 [file] [log] [blame]
# Copyright (c) 2013 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/allocator.gni")
import("//build/config/chrome_build.gni")
import("//build/config/crypto.gni")
import("//build/config/features.gni")
import("//build/config/ui.gni")
import("//build/module_args/v8.gni")
declare_args() {
# When set, turns off the (normally-on) iterator debugging and related stuff
# that is normally turned on for Debug builds. These are generally useful for
# catching bugs but in some cases may cause conflicts or excessive slowness.
disable_iterator_debugging = false
# Set to true to not store any build metadata, e.g. ifdef out all __DATE__
# and __TIME__. Set to 0 to reenable the use of these macros in the code
# base. See http://crbug.com/314403.
#
# Continue to embed build meta data in Official builds, basically the
# time it was built.
# TODO(maruel): This decision should be revisited because having an
# official deterministic build has high value too but MSVC toolset can't
# generate anything deterministic with WPO enabled AFAIK.
dont_embed_build_metadata = !is_official_build
# Set to true to enable dcheck in Release builds.
dcheck_always_on = false
# Set to true to compile with the OpenGL ES 2.0 conformance tests.
internal_gles2_conform_tests = false
}
# TODO(brettw) Most of these should be removed. Instead of global feature
# flags, we should have more modular flags that apply only to a target and its
# dependents. For example, depending on the "x11" meta-target should define
# USE_X11 for all dependents so that everything that could use X11 gets the
# define, but anything that doesn't depend on X11 doesn't see it.
#
# For now we define these globally to match the current GYP build.
config("feature_flags") {
# TODO(brettw) this probably needs to be parameterized.
defines = [ "V8_DEPRECATION_WARNINGS" ] # Don't use deprecated V8 APIs anywhere.
if (cld_version > 0) {
defines += [ "CLD_VERSION=$cld_version" ]
}
if (enable_mdns) {
defines += [ "ENABLE_MDNS=1" ]
}
if (enable_notifications) {
defines += [ "ENABLE_NOTIFICATIONS" ]
}
if (enable_pepper_cdms) {
# TODO(brettw) should probably be "=1"
defines += [ "ENABLE_PEPPER_CDMS" ]
}
if (enable_browser_cdms) {
# TODO(brettw) should probably be "=1"
defines += [ "ENABLE_BROWSER_CDMS" ]
}
if (enable_plugins) {
defines += [ "ENABLE_PLUGINS=1" ]
}
if (enable_basic_printing || enable_print_preview) {
# Convenience define for ENABLE_BASIC_PRINTING || ENABLE_PRINT_PREVIEW.
defines += [ "ENABLE_PRINTING=1" ]
if (enable_basic_printing) {
# Enable basic printing support and UI.
defines += [ "ENABLE_BASIC_PRINTING=1" ]
}
if (enable_print_preview) {
# Enable printing with print preview.
# Can be defined without ENABLE_BASIC_PRINTING.
defines += [ "ENABLE_PRINT_PREVIEW=1" ]
}
}
if (enable_spellcheck) {
defines += [ "ENABLE_SPELLCHECK=1" ]
}
if (use_platform_spellchecker) {
defines += [ "USE_PLATFORM_SPELLCHECKER=1" ]
}
if (dont_embed_build_metadata) {
defines += [ "DONT_EMBED_BUILD_METADATA" ]
}
if (dcheck_always_on) {
defines += [ "DCHECK_ALWAYS_ON=1" ]
}
if (use_udev) {
# TODO(brettw) should probably be "=1".
defines += [ "USE_UDEV" ]
}
if (ui_compositor_image_transport) {
# TODO(brettw) should probably be "=1".
defines += [ "UI_COMPOSITOR_IMAGE_TRANSPORT" ]
}
if (use_ash) {
defines += [ "USE_ASH=1" ]
}
if (use_aura) {
defines += [ "USE_AURA=1" ]
}
if (use_pango) {
defines += [ "USE_PANGO=1" ]
}
if (use_cairo) {
defines += [ "USE_CAIRO=1" ]
}
if (use_clipboard_aurax11) {
defines += [ "USE_CLIPBOARD_AURAX11=1" ]
}
if (use_default_render_theme) {
defines += [ "USE_DEFAULT_RENDER_THEME=1" ]
}
if (use_glib) {
defines += [ "USE_GLIB=1" ]
}
if (use_openssl) {
defines += [ "USE_OPENSSL=1" ]
}
if (use_openssl_certs) {
defines += [ "USE_OPENSSL_CERTS=1" ]
}
if (use_nss_certs) {
defines += [ "USE_NSS_CERTS=1" ]
}
if (use_ozone) {
defines += [ "USE_OZONE=1" ]
}
if (use_x11) {
defines += [ "USE_X11=1" ]
}
if (use_allocator != "tcmalloc") {
defines += [ "NO_TCMALLOC" ]
}
if (is_asan || is_lsan || is_tsan || is_msan || is_ios) {
defines += [
"MEMORY_TOOL_REPLACES_ALLOCATOR",
"MEMORY_SANITIZER_INITIAL_SIZE",
]
}
if (is_asan) {
defines += [ "ADDRESS_SANITIZER" ]
}
if (is_lsan) {
defines += [
"LEAK_SANITIZER",
"WTF_USE_LEAK_SANITIZER=1",
]
}
if (is_tsan) {
defines += [
"THREAD_SANITIZER",
"DYNAMIC_ANNOTATIONS_EXTERNAL_IMPL=1",
"WTF_USE_DYNAMIC_ANNOTATIONS_NOIMPL=1",
]
}
if (is_msan) {
defines += [ "MEMORY_SANITIZER" ]
}
if (enable_webrtc) {
defines += [ "ENABLE_WEBRTC=1" ]
}
if (disable_ftp_support) {
defines += [ "DISABLE_FTP_SUPPORT=1" ]
}
if (!enable_nacl) {
defines += [ "DISABLE_NACL" ]
}
if (enable_extensions) {
defines += [ "ENABLE_EXTENSIONS=1" ]
}
if (enable_configuration_policy) {
defines += [ "ENABLE_CONFIGURATION_POLICY" ]
}
if (enable_task_manager) {
defines += [ "ENABLE_TASK_MANAGER=1" ]
}
if (enable_themes) {
defines += [ "ENABLE_THEMES=1" ]
}
if (enable_captive_portal_detection) {
defines += [ "ENABLE_CAPTIVE_PORTAL_DETECTION=1" ]
}
if (enable_session_service) {
defines += [ "ENABLE_SESSION_SERVICE=1" ]
}
if (enable_rlz) {
defines += [ "ENABLE_RLZ" ]
}
if (enable_plugin_installation) {
defines += [ "ENABLE_PLUGIN_INSTALLATION=1" ]
}
if (enable_app_list) {
defines += [ "ENABLE_APP_LIST=1" ]
}
if (enable_settings_app) {
defines += [ "ENABLE_SETTINGS_APP=1" ]
}
if (enable_supervised_users) {
defines += [ "ENABLE_SUPERVISED_USERS=1" ]
}
if (enable_service_discovery) {
defines += [ "ENABLE_SERVICE_DISCOVERY=1" ]
}
if (enable_autofill_dialog) {
defines += [ "ENABLE_AUTOFILL_DIALOG=1" ]
}
if (enable_wifi_bootstrapping) {
defines += [ "ENABLE_WIFI_BOOTSTRAPPING=1" ]
}
if (enable_image_loader_extension) {
defines += [ "IMAGE_LOADER_EXTENSION=1" ]
}
if (enable_remoting) {
defines += [ "ENABLE_REMOTING=1" ]
}
if (enable_google_now) {
defines += [ "ENABLE_GOOGLE_NOW=1" ]
}
if (enable_one_click_signin) {
defines += [ "ENABLE_ONE_CLICK_SIGNIN" ]
}
if (enable_hidpi) {
defines += [ "ENABLE_HIDPI=1" ]
}
if (enable_topchrome_md) {
defines += [ "ENABLE_TOPCHROME_MD=1" ]
}
if (proprietary_codecs) {
defines += [ "USE_PROPRIETARY_CODECS" ]
}
if (enable_hangout_services_extension) {
defines += [ "ENABLE_HANGOUT_SERVICES_EXTENSION=1" ]
}
if (v8_use_external_startup_data) {
defines += [ "V8_USE_EXTERNAL_STARTUP_DATA" ]
}
if (enable_background) {
defines += [ "ENABLE_BACKGROUND=1" ]
}
if (enable_pre_sync_backup) {
defines += [ "ENABLE_PRE_SYNC_BACKUP" ]
}
if (enable_video_hole) {
defines += [ "VIDEO_HOLE=1" ]
}
if (safe_browsing_mode == 1) {
defines += [ "FULL_SAFE_BROWSING" ]
defines += [ "SAFE_BROWSING_CSD" ]
defines += [ "SAFE_BROWSING_DB_LOCAL" ]
defines += [ "SAFE_BROWSING_SERVICE" ]
} else if (safe_browsing_mode == 2) {
defines += [ "MOBILE_SAFE_BROWSING" ]
defines += [ "SAFE_BROWSING_SERVICE" ]
} else if (safe_browsing_mode == 3) {
defines += [ "MOBILE_SAFE_BROWSING" ]
defines += [ "SAFE_BROWSING_DB_REMOTE" ]
defines += [ "SAFE_BROWSING_SERVICE" ]
}
if (is_official_build) {
defines += [ "OFFICIAL_BUILD" ]
}
if (is_chrome_branded) {
defines += [ "GOOGLE_CHROME_BUILD" ]
} else {
defines += [ "CHROMIUM_BUILD" ]
}
if (enable_media_router) {
defines += [ "ENABLE_MEDIA_ROUTER=1" ]
}
if (enable_webvr) {
defines += [ "ENABLE_WEBVR" ]
}
}
# Debug/release ----------------------------------------------------------------
config("debug") {
defines = [
"_DEBUG",
"DYNAMIC_ANNOTATIONS_ENABLED=1",
"WTF_USE_DYNAMIC_ANNOTATIONS=1",
]
if (is_nacl) {
defines += [ "DYNAMIC_ANNOTATIONS_PREFIX=NACL_" ]
}
if (is_win) {
if (disable_iterator_debugging) {
# Iterator debugging is enabled by the compiler on debug builds, and we
# have to tell it to turn it off.
defines += [ "_HAS_ITERATOR_DEBUGGING=0" ]
}
} else if (is_linux && !is_android && current_cpu == "x64" &&
!disable_iterator_debugging) {
# Enable libstdc++ debugging facilities to help catch problems early, see
# http://crbug.com/65151 .
# TODO(phajdan.jr): Should we enable this for all of POSIX?
defines += [ "_GLIBCXX_DEBUG=1" ]
}
}
config("release") {
defines = [ "NDEBUG" ]
# Sanitizers.
# TODO(GYP) The GYP build has "release_valgrind_build == 0" for this
# condition. When Valgrind is set up, we need to do the same here.
if (is_tsan) {
defines += [
"DYNAMIC_ANNOTATIONS_ENABLED=1",
"WTF_USE_DYNAMIC_ANNOTATIONS=1",
]
} else {
defines += [ "NVALGRIND" ]
if (!is_nacl) {
# NaCl always enables dynamic annotations. Currently this value is set to
# 1 for all .nexes.
defines += [ "DYNAMIC_ANNOTATIONS_ENABLED=0" ]
}
}
}
# Default libraries ------------------------------------------------------------
# This config defines the default libraries applied to all targets.
config("default_libs") {
if (is_win) {
# TODO(brettw) this list of defaults should probably be smaller, and
# instead the targets that use the less common ones (e.g. wininet or
# winspool) should include those explicitly.
libs = [
"advapi32.lib",
"comdlg32.lib",
"dbghelp.lib",
"delayimp.lib",
"dnsapi.lib",
"gdi32.lib",
"kernel32.lib",
"msimg32.lib",
"odbc32.lib",
"odbccp32.lib",
"ole32.lib",
"oleaut32.lib",
"psapi.lib",
"shell32.lib",
"shlwapi.lib",
"user32.lib",
"usp10.lib",
"uuid.lib",
"version.lib",
"wininet.lib",
"winmm.lib",
"winspool.lib",
"ws2_32.lib",
# Please don't add more stuff here. We should actually be making this
# list smaller, since all common things should be covered. If you need
# some extra libraries, please just add a libs = [ "foo.lib" ] to your
# target that needs it.
]
} else if (is_android) {
# Android uses -nostdlib so we need to add even libc here.
libs = [
# TODO(brettw) write a version of this, hopefully we can express this
# without forking out to GCC just to get the library name. The android
# toolchain directory should probably be extracted into a .gni file that
# this file and the android toolchain .gn file can share.
# # Manually link the libgcc.a that the cross compiler uses.
# '<!(<(android_toolchain)/*-gcc -print-libgcc-file-name)',
"c",
"dl",
"m",
]
} else if (is_mac) {
libs = [
"AppKit.framework",
"ApplicationServices.framework",
"Carbon.framework",
"CoreFoundation.framework",
"Foundation.framework",
"IOKit.framework",
"Security.framework",
"OpenGL.framework",
]
} else if (is_ios) {
# The libraries listed here will be specified for both the target and the
# host. Only the common ones should be listed here.
libs = [
"CoreFoundation.framework",
"CoreGraphics.framework",
"CoreText.framework",
"Foundation.framework",
]
} else if (is_linux) {
libs = [ "dl" ]
}
}
# Add this config to your target to enable precompiled headers.
#
# On Windows, precompiled headers are done on a per-target basis. If you have
# just a couple of files, the time it takes to precompile (~2 seconds) can
# actually be longer than the time saved. On a Z620, a 100 file target compiles
# about 2 seconds faster with precompiled headers, with greater savings for
# larger targets.
#
# Recommend precompiled headers for targets with more than 50 .cc files.
config("precompiled_headers") {
# TODO(brettw) enable this when GN support in the binary has been rolled.
#if (is_win) {
if (false) {
# This is a string rather than a file GN knows about. It has to match
# exactly what's in the /FI flag below, and what might appear in the source
# code in quotes for an #include directive.
precompiled_header = "build/precompile.h"
# This is a file that GN will compile with the above header. It will be
# implicitly added to the sources (potentially multiple times, with one
# variant for each language used in the target).
precompiled_source = "//build/precompile.cc"
# Force include the header.
cflags = [ "/FI$precompiled_header" ]
}
}