blob: fcda20e5549974d69c078679a464ea39097ab4b9 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:sky' as sky;
import 'package:sky/rendering/box.dart';
import 'package:sky/rendering/object.dart';
import 'package:sky/rendering/paragraph.dart';
import 'package:sky/rendering/sky_binding.dart';
import 'package:sky/rendering/stack.dart';
import 'package:sky/theme/colors.dart';
// Material design colors. :p
List<Color> colors = [
Teal[500],
Amber[500],
Purple[500],
LightBlue[500],
DeepPurple[500],
Lime[500],
];
class Dot {
final Paint _paint;
Point position = Point.origin;
double radius = 0.0;
Dot({ Color color }) : _paint = new Paint()..color = color;
void update(sky.PointerEvent event) {
position = new Point(event.x, event.y);
radius = 5 + (95 * event.pressure);
}
void paint(PaintingCanvas canvas, Offset offset) {
canvas.drawCircle(position + offset, radius, _paint);
}
}
class RenderTouchDemo extends RenderBox {
Map<int, Dot> dots = new Map();
RenderTouchDemo();
EventDisposition handleEvent(sky.Event event, BoxHitTestEntry entry) {
if (event is sky.PointerEvent) {
switch (event.type) {
case 'pointerdown':
Color color = colors[event.pointer.remainder(colors.length)];
dots[event.pointer] = new Dot(color: color)..update(event);
break;
case 'pointerup':
dots.remove(event.pointer);
break;
case 'pointercancel':
dots = new Map();
break;
case 'pointermove':
dots[event.pointer].update(event);
break;
}
markNeedsPaint();
return EventDisposition.processed;
}
return EventDisposition.processed;
}
void performLayout() {
size = constraints.biggest;
}
void paint(PaintingCanvas canvas, Offset offset) {
Paint white = new Paint()
..color = const Color(0xFFFFFFFF);
canvas.drawRect(offset & size, white);
for (Dot dot in dots.values)
dot.paint(canvas, offset);
}
}
void main() {
var paragraph = new RenderParagraph(new InlineText("Touch me!"));
var stack = new RenderStack(children: [
new RenderTouchDemo(),
paragraph,
]);
// Prevent the RenderParagraph from filling the whole screen so
// that it doesn't eat events.
paragraph.parentData..top = 40.0
..left = 20.0;
new SkyBinding(root: stack);
}