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/*
* Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
* Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_PLATFORM_IMAGE_DECODERS_IMAGEDECODER_H_
#define SKY_ENGINE_PLATFORM_IMAGE_DECODERS_IMAGEDECODER_H_
#include "platform/image-decoders/ImageFrame.h"
#include "sky/engine/platform/PlatformExport.h"
#include "sky/engine/platform/SharedBuffer.h"
#include "sky/engine/platform/graphics/ImageSource.h"
#include "sky/engine/public/platform/Platform.h"
#include "sky/engine/wtf/Assertions.h"
#include "sky/engine/wtf/PassOwnPtr.h"
#include "sky/engine/wtf/RefPtr.h"
#include "sky/engine/wtf/Threading.h"
#include "sky/engine/wtf/Vector.h"
#include "sky/engine/wtf/text/WTFString.h"
#include "third_party/skia/include/core/SkColorPriv.h"
#if USE(QCMSLIB)
#include "qcms.h"
#endif
namespace blink {
typedef WTF::Vector<char> ColorProfile;
// ImagePlanes can be used to decode color components into provided buffers instead of using an ImageFrame.
class PLATFORM_EXPORT ImagePlanes {
public:
ImagePlanes();
ImagePlanes(void* planes[3], size_t rowBytes[3]);
void* plane(int);
size_t rowBytes(int) const;
private:
void* m_planes[3];
size_t m_rowBytes[3];
};
// ImageDecoder is a base for all format-specific decoders
// (e.g. JPEGImageDecoder). This base manages the ImageFrame cache.
//
class PLATFORM_EXPORT ImageDecoder {
WTF_MAKE_NONCOPYABLE(ImageDecoder); WTF_MAKE_FAST_ALLOCATED;
public:
static const size_t noDecodedImageByteLimit = blink::Platform::noDecodedImageByteLimit;
ImageDecoder(ImageSource::AlphaOption alphaOption, ImageSource::GammaAndColorProfileOption gammaAndColorProfileOption, size_t maxDecodedBytes)
: m_premultiplyAlpha(alphaOption == ImageSource::AlphaPremultiplied)
, m_ignoreGammaAndColorProfile(gammaAndColorProfileOption == ImageSource::GammaAndColorProfileIgnored)
, m_maxDecodedBytes(maxDecodedBytes)
, m_sizeAvailable(false)
, m_isAllDataReceived(false)
, m_failed(false) { }
virtual ~ImageDecoder() { }
// Returns a caller-owned decoder of the appropriate type. Returns 0 if
// we can't sniff a supported type from the provided data (possibly
// because there isn't enough data yet).
// Sets m_maxDecodedBytes to Platform::maxImageDecodedBytes().
static PassOwnPtr<ImageDecoder> create(const SharedBuffer& data, ImageSource::AlphaOption, ImageSource::GammaAndColorProfileOption);
// Returns a decoder with custom maxDecodedSize.
static PassOwnPtr<ImageDecoder> create(const SharedBuffer& data, ImageSource::AlphaOption, ImageSource::GammaAndColorProfileOption, size_t maxDecodedSize);
virtual String filenameExtension() const = 0;
bool isAllDataReceived() const { return m_isAllDataReceived; }
virtual void setData(SharedBuffer* data, bool allDataReceived)
{
if (m_failed)
return;
m_data = data;
m_isAllDataReceived = allDataReceived;
}
virtual bool isSizeAvailable()
{
return !m_failed && m_sizeAvailable;
}
bool isSizeAvailable() const
{
return !m_failed && m_sizeAvailable;
}
virtual IntSize size() const { return m_size; }
// Decoders which downsample images should override this method to
// return the actual decoded size.
virtual IntSize decodedSize() const { return size(); }
// Decoders which support YUV decoding can override this to
// give potentially different sizes per component.
virtual IntSize decodedYUVSize(int component) const { return decodedSize(); }
// This will only differ from size() for ICO (where each frame is a
// different icon) or other formats where different frames are different
// sizes. This does NOT differ from size() for GIF or WebP, since
// decoding GIF or WebP composites any smaller frames against previous
// frames to create full-size frames.
virtual IntSize frameSizeAtIndex(size_t) const
{
return size();
}
// Returns whether the size is legal (i.e. not going to result in
// overflow elsewhere). If not, marks decoding as failed.
virtual bool setSize(unsigned width, unsigned height)
{
if (sizeCalculationMayOverflow(width, height))
return setFailed();
m_size = IntSize(width, height);
m_sizeAvailable = true;
return true;
}
// Lazily-decodes enough of the image to get the frame count (if
// possible), without decoding the individual frames.
// FIXME: Right now that has to be done by each subclass; factor the
// decode call out and use it here.
virtual size_t frameCount() { return 1; }
virtual int repetitionCount() const { return cAnimationNone; }
// Decodes as much of the requested frame as possible, and returns an
// ImageDecoder-owned pointer.
virtual ImageFrame* frameBufferAtIndex(size_t) = 0;
// Make the best effort guess to check if the requested frame has alpha channel.
virtual bool frameHasAlphaAtIndex(size_t) const;
// Whether or not the frame is fully received.
virtual bool frameIsCompleteAtIndex(size_t) const;
// Duration for displaying a frame in seconds. This method is used by animated images only.
virtual float frameDurationAtIndex(size_t) const { return 0; }
// Number of bytes in the decoded frame requested. Return 0 if not yet decoded.
virtual unsigned frameBytesAtIndex(size_t) const;
ImageOrientation orientation() const { return m_orientation; }
static bool deferredImageDecodingEnabled();
void setIgnoreGammaAndColorProfile(bool flag) { m_ignoreGammaAndColorProfile = flag; }
bool ignoresGammaAndColorProfile() const { return m_ignoreGammaAndColorProfile; }
virtual bool hasColorProfile() const { return false; }
#if USE(QCMSLIB)
enum { iccColorProfileHeaderLength = 128 };
static bool rgbColorProfile(const char* profileData, unsigned profileLength)
{
ASSERT_UNUSED(profileLength, profileLength >= iccColorProfileHeaderLength);
return !memcmp(&profileData[16], "RGB ", 4);
}
static bool inputDeviceColorProfile(const char* profileData, unsigned profileLength)
{
ASSERT_UNUSED(profileLength, profileLength >= iccColorProfileHeaderLength);
return !memcmp(&profileData[12], "mntr", 4) || !memcmp(&profileData[12], "scnr", 4);
}
class OutputDeviceProfile {
public:
OutputDeviceProfile()
: m_outputDeviceProfile(qcms_profile_sRGB())
{
if (m_outputDeviceProfile)
qcms_profile_precache_output_transform(m_outputDeviceProfile);
}
qcms_profile* profile() const { return m_outputDeviceProfile; }
private:
qcms_profile* m_outputDeviceProfile;
};
static qcms_profile* qcmsOutputDeviceProfile()
{
AtomicallyInitializedStatic(OutputDeviceProfile*, outputDeviceProfile = new OutputDeviceProfile());
return outputDeviceProfile->profile();
}
#endif
// Sets the "decode failure" flag. For caller convenience (since so
// many callers want to return false after calling this), returns false
// to enable easy tailcalling. Subclasses may override this to also
// clean up any local data.
virtual bool setFailed()
{
m_failed = true;
return false;
}
bool failed() const { return m_failed; }
// Clears decoded pixel data from all frames except the provided frame.
// Callers may pass WTF::kNotFound to clear all frames.
// Note: If |m_frameBufferCache| contains only one frame, it won't be cleared.
// Returns the number of bytes of frame data actually cleared.
virtual size_t clearCacheExceptFrame(size_t);
// If the image has a cursor hot-spot, stores it in the argument
// and returns true. Otherwise returns false.
virtual bool hotSpot(IntPoint&) const { return false; }
virtual void setMemoryAllocator(SkBitmap::Allocator* allocator)
{
// FIXME: this doesn't work for images with multiple frames.
if (m_frameBufferCache.isEmpty()) {
m_frameBufferCache.resize(1);
m_frameBufferCache[0].setRequiredPreviousFrameIndex(
findRequiredPreviousFrame(0, false));
}
m_frameBufferCache[0].setMemoryAllocator(allocator);
}
virtual bool canDecodeToYUV() const { return false; }
virtual bool decodeToYUV() { return false; }
virtual void setImagePlanes(PassOwnPtr<ImagePlanes>) { }
protected:
// Calculates the most recent frame whose image data may be needed in
// order to decode frame |frameIndex|, based on frame disposal methods
// and |frameRectIsOpaque|, where |frameRectIsOpaque| signifies whether
// the rectangle of frame at |frameIndex| is known to be opaque.
// If no previous frame's data is required, returns WTF::kNotFound.
//
// This function requires that the previous frame's
// |m_requiredPreviousFrameIndex| member has been set correctly. The
// easiest way to ensure this is for subclasses to call this method and
// store the result on the frame via setRequiredPreviousFrameIndex()
// as soon as the frame has been created and parsed sufficiently to
// determine the disposal method; assuming this happens for all frames
// in order, the required invariant will hold.
//
// Image formats which do not use more than one frame do not need to
// worry about this; see comments on
// ImageFrame::m_requiredPreviousFrameIndex.
size_t findRequiredPreviousFrame(size_t frameIndex, bool frameRectIsOpaque);
virtual void clearFrameBuffer(size_t frameIndex);
RefPtr<SharedBuffer> m_data; // The encoded data.
Vector<ImageFrame, 1> m_frameBufferCache;
bool m_premultiplyAlpha;
bool m_ignoreGammaAndColorProfile;
ImageOrientation m_orientation;
// The maximum amount of memory a decoded image should require. Ideally,
// image decoders should downsample large images to fit under this limit
// (and then return the downsampled size from decodedSize()). Ignoring
// this limit can cause excessive memory use or even crashes on low-
// memory devices.
size_t m_maxDecodedBytes;
private:
// Some code paths compute the size of the image as "width * height * 4"
// and return it as a (signed) int. Avoid overflow.
static bool sizeCalculationMayOverflow(unsigned width, unsigned height)
{
unsigned long long total_size = static_cast<unsigned long long>(width)
* static_cast<unsigned long long>(height);
return total_size > ((1 << 29) - 1);
}
IntSize m_size;
bool m_sizeAvailable;
bool m_isAllDataReceived;
bool m_failed;
};
} // namespace blink
#endif // SKY_ENGINE_PLATFORM_IMAGE_DECODERS_IMAGEDECODER_H_