blob: 9492dcbd8db1b382dd4f2fc65209f5c90338a1c1 [file] [log] [blame]
/*
* Copyright (c) 2006,2007,2008, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// All of the functions in this file should move to new homes and this file should be deleted.
#ifndef SKY_ENGINE_PLATFORM_GRAPHICS_SKIA_SKIAUTILS_H_
#define SKY_ENGINE_PLATFORM_GRAPHICS_SKIA_SKIAUTILS_H_
#include "sky/engine/platform/PlatformExport.h"
#include "sky/engine/platform/geometry/FloatRect.h"
#include "sky/engine/platform/graphics/Color.h"
#include "sky/engine/platform/graphics/GraphicsTypes.h"
#include "sky/engine/platform/transforms/AffineTransform.h"
#include "sky/engine/wtf/MathExtras.h"
#include "third_party/skia/include/core/SkMatrix.h"
#include "third_party/skia/include/core/SkPaint.h"
#include "third_party/skia/include/core/SkPath.h"
#include "third_party/skia/include/core/SkXfermode.h"
namespace blink {
class GraphicsContext;
SkXfermode::Mode PLATFORM_EXPORT WebCoreCompositeToSkiaComposite(CompositeOperator, WebBlendMode = WebBlendModeNormal);
// move this guy into SkColor.h
SkColor SkPMColorToColor(SkPMColor);
inline SkFilterQuality WebCoreInterpolationQualityToSkFilterQuality(InterpolationQuality quality)
{
// FIXME: this reflects existing client mappings, but should probably
// be expanded to map higher level interpolations more accurately.
return quality != InterpolationNone ? kLow_SkFilterQuality : kNone_SkFilterQuality;
}
// Skia has problems when passed infinite, etc floats, filter them to 0.
inline SkScalar WebCoreFloatToSkScalar(float f)
{
return SkFloatToScalar(std::isfinite(f) ? f : 0);
}
inline SkScalar WebCoreDoubleToSkScalar(double d)
{
return SkDoubleToScalar(std::isfinite(d) ? d : 0);
}
inline SkRect WebCoreFloatRectToSKRect(const FloatRect& rect)
{
return SkRect::MakeLTRB(SkFloatToScalar(rect.x()), SkFloatToScalar(rect.y()),
SkFloatToScalar(rect.maxX()), SkFloatToScalar(rect.maxY()));
}
inline bool WebCoreFloatNearlyEqual(float a, float b)
{
return SkScalarNearlyEqual(WebCoreFloatToSkScalar(a), WebCoreFloatToSkScalar(b));
}
inline SkPath::FillType WebCoreWindRuleToSkFillType(WindRule rule)
{
return static_cast<SkPath::FillType>(rule);
}
// Determine if a given WebKit point is contained in a path
bool PLATFORM_EXPORT SkPathContainsPoint(const SkPath&, const FloatPoint&, SkPath::FillType);
SkMatrix PLATFORM_EXPORT affineTransformToSkMatrix(const AffineTransform&);
bool nearlyIntegral(float value);
InterpolationQuality limitInterpolationQuality(const GraphicsContext*, InterpolationQuality resampling);
InterpolationQuality computeInterpolationQuality(
const SkMatrix&,
float srcWidth,
float srcHeight,
float destWidth,
float destHeight,
bool isDataComplete = true);
bool shouldDrawAntiAliased(const GraphicsContext*, const SkRect& destRect);
} // namespace blink
#endif // SKY_ENGINE_PLATFORM_GRAPHICS_SKIA_SKIAUTILS_H_