| /* |
| * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com> |
| * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
| * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
| * Copyright (C) 2010 Zoltan Herczeg <zherczeg@webkit.org> |
| * Copyright (C) 2011 University of Szeged |
| * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "sky/engine/platform/graphics/filters/SpotLightSource.h" |
| |
| #include "sky/engine/platform/text/TextStream.h" |
| |
| namespace blink { |
| |
| // spot-light edge darkening depends on an absolute treshold |
| // according to the SVG 1.1 SE light regression tests |
| static const float antiAliasTreshold = 0.016f; |
| |
| void SpotLightSource::initPaintingData(PaintingData& paintingData) const |
| { |
| paintingData.privateColorVector = paintingData.colorVector; |
| paintingData.directionVector.setX(m_direction.x() - m_position.x()); |
| paintingData.directionVector.setY(m_direction.y() - m_position.y()); |
| paintingData.directionVector.setZ(m_direction.z() - m_position.z()); |
| paintingData.directionVector.normalize(); |
| |
| if (!m_limitingConeAngle) { |
| paintingData.coneCutOffLimit = 0.0f; |
| paintingData.coneFullLight = -antiAliasTreshold; |
| } else { |
| float limitingConeAngle = m_limitingConeAngle; |
| if (limitingConeAngle < 0.0f) |
| limitingConeAngle = -limitingConeAngle; |
| if (limitingConeAngle > 90.0f) |
| limitingConeAngle = 90.0f; |
| paintingData.coneCutOffLimit = cosf(deg2rad(180.0f - limitingConeAngle)); |
| paintingData.coneFullLight = paintingData.coneCutOffLimit - antiAliasTreshold; |
| } |
| } |
| |
| void SpotLightSource::updatePaintingData(PaintingData& paintingData, int x, int y, float z) const |
| { |
| paintingData.lightVector.setX(m_position.x() - x); |
| paintingData.lightVector.setY(m_position.y() - y); |
| paintingData.lightVector.setZ(m_position.z() - z); |
| paintingData.lightVectorLength = paintingData.lightVector.length(); |
| |
| float cosineOfAngle = (paintingData.lightVector * paintingData.directionVector) / paintingData.lightVectorLength; |
| if (cosineOfAngle > paintingData.coneCutOffLimit) { |
| // No light is produced, scanlines are not updated |
| paintingData.colorVector.setX(0.0f); |
| paintingData.colorVector.setY(0.0f); |
| paintingData.colorVector.setZ(0.0f); |
| return; |
| } |
| |
| // Set the color of the pixel |
| float lightStrength; |
| if (1.0f == m_specularExponent) { |
| lightStrength = -cosineOfAngle; // -cosineOfAngle ^ 1 == -cosineOfAngle |
| } else { |
| lightStrength = powf(-cosineOfAngle, m_specularExponent); |
| } |
| |
| if (cosineOfAngle > paintingData.coneFullLight) |
| lightStrength *= (paintingData.coneCutOffLimit - cosineOfAngle) / (paintingData.coneCutOffLimit - paintingData.coneFullLight); |
| |
| if (lightStrength > 1.0f) |
| lightStrength = 1.0f; |
| |
| paintingData.colorVector.setX(paintingData.privateColorVector.x() * lightStrength); |
| paintingData.colorVector.setY(paintingData.privateColorVector.y() * lightStrength); |
| paintingData.colorVector.setZ(paintingData.privateColorVector.z() * lightStrength); |
| } |
| |
| bool SpotLightSource::setPosition(const FloatPoint3D& position) |
| { |
| if (m_position == position) |
| return false; |
| m_position = position; |
| return true; |
| } |
| |
| bool SpotLightSource::setPointsAt(const FloatPoint3D& direction) |
| { |
| if (m_direction == direction) |
| return false; |
| m_direction = direction; |
| return true; |
| } |
| |
| bool SpotLightSource::setSpecularExponent(float specularExponent) |
| { |
| specularExponent = std::min(std::max(specularExponent, 1.0f), 128.0f); |
| if (m_specularExponent == specularExponent) |
| return false; |
| m_specularExponent = specularExponent; |
| return true; |
| } |
| |
| bool SpotLightSource::setLimitingConeAngle(float limitingConeAngle) |
| { |
| if (m_limitingConeAngle == limitingConeAngle) |
| return false; |
| m_limitingConeAngle = limitingConeAngle; |
| return true; |
| } |
| |
| static TextStream& operator<<(TextStream& ts, const FloatPoint3D& p) |
| { |
| ts << "x=" << p.x() << " y=" << p.y() << " z=" << p.z(); |
| return ts; |
| } |
| |
| TextStream& SpotLightSource::externalRepresentation(TextStream& ts) const |
| { |
| ts << "[type=SPOT-LIGHT] "; |
| ts << "[position=\"" << position() << "\"]"; |
| ts << "[direction=\"" << direction() << "\"]"; |
| ts << "[specularExponent=\"" << specularExponent() << "\"]"; |
| ts << "[limitingConeAngle=\"" << limitingConeAngle() << "\"]"; |
| return ts; |
| } |
| |
| }; // namespace blink |