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/*
* Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Eric Seidel <eric@webkit.org>
* Copyright (C) 2010 Zoltan Herczeg <zherczeg@webkit.org>
* Copyright (C) 2011 University of Szeged
* Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "sky/engine/platform/graphics/filters/DistantLightSource.h"
#include "sky/engine/platform/text/TextStream.h"
namespace blink {
void DistantLightSource::initPaintingData(PaintingData& paintingData) const
{
float azimuth = deg2rad(m_azimuth);
float elevation = deg2rad(m_elevation);
paintingData.lightVector.setX(cosf(azimuth) * cosf(elevation));
paintingData.lightVector.setY(sinf(azimuth) * cosf(elevation));
paintingData.lightVector.setZ(sinf(elevation));
paintingData.lightVectorLength = 1;
}
void DistantLightSource::updatePaintingData(PaintingData&, int, int, float) const
{
}
bool DistantLightSource::setAzimuth(float azimuth)
{
if (m_azimuth == azimuth)
return false;
m_azimuth = azimuth;
return true;
}
bool DistantLightSource::setElevation(float elevation)
{
if (m_elevation == elevation)
return false;
m_elevation = elevation;
return true;
}
TextStream& DistantLightSource::externalRepresentation(TextStream& ts) const
{
ts << "[type=DISTANT-LIGHT] ";
ts << "[azimuth=\"" << azimuth() << "\"]";
ts << "[elevation=\"" << elevation() << "\"]";
return ts;
}
} // namespace blink