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/*
* Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_CORE_RENDERING_CLIPPATHOPERATION_H_
#define SKY_ENGINE_CORE_RENDERING_CLIPPATHOPERATION_H_
#include "sky/engine/core/rendering/style/BasicShapes.h"
#include "sky/engine/platform/graphics/Path.h"
#include "sky/engine/wtf/OwnPtr.h"
#include "sky/engine/wtf/PassOwnPtr.h"
#include "sky/engine/wtf/RefCounted.h"
#include "sky/engine/wtf/text/WTFString.h"
namespace blink {
class ClipPathOperation : public RefCounted<ClipPathOperation> {
public:
enum OperationType {
REFERENCE,
SHAPE
};
virtual ~ClipPathOperation() { }
virtual bool operator==(const ClipPathOperation&) const = 0;
bool operator!=(const ClipPathOperation& o) const { return !(*this == o); }
OperationType type() const { return m_type; }
bool isSameType(const ClipPathOperation& o) const { return o.type() == m_type; }
protected:
ClipPathOperation(OperationType type)
: m_type(type)
{
}
OperationType m_type;
};
class ShapeClipPathOperation final : public ClipPathOperation {
public:
static PassRefPtr<ShapeClipPathOperation> create(PassRefPtr<BasicShape> shape)
{
return adoptRef(new ShapeClipPathOperation(shape));
}
const BasicShape* basicShape() const { return m_shape.get(); }
bool isValid() const { return m_shape.get(); }
WindRule windRule() const { return m_shape->windRule(); }
const Path& path(const FloatRect& boundingRect)
{
ASSERT(m_shape);
m_path.clear();
m_path = adoptPtr(new Path);
m_shape->path(*m_path, boundingRect);
return *m_path;
}
private:
virtual bool operator==(const ClipPathOperation&) const override;
ShapeClipPathOperation(PassRefPtr<BasicShape> shape)
: ClipPathOperation(SHAPE)
, m_shape(shape)
{
}
RefPtr<BasicShape> m_shape;
OwnPtr<Path> m_path;
};
DEFINE_TYPE_CASTS(ShapeClipPathOperation, ClipPathOperation, op, op->type() == ClipPathOperation::SHAPE, op.type() == ClipPathOperation::SHAPE);
inline bool ShapeClipPathOperation::operator==(const ClipPathOperation& o) const
{
if (!isSameType(o))
return false;
BasicShape* otherShape = toShapeClipPathOperation(o).m_shape.get();
if (!m_shape.get() || !otherShape)
return static_cast<bool>(m_shape.get()) == static_cast<bool>(otherShape);
return *m_shape == *otherShape;
}
}
#endif // SKY_ENGINE_CORE_RENDERING_CLIPPATHOPERATION_H_