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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2004-2007, 2009, 2014 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef SKY_ENGINE_CORE_HTML_HTMLELEMENT_H_
#define SKY_ENGINE_CORE_HTML_HTMLELEMENT_H_
#include "sky/engine/core/dom/Element.h"
namespace blink {
class HTMLElement : public Element {
DEFINE_WRAPPERTYPEINFO();
public:
DECLARE_ELEMENT_FACTORY_WITH_TAGNAME(HTMLElement);
protected:
HTMLElement(const QualifiedName& tagName, Document&, ConstructionType);
private:
bool isHTMLElement() const = delete; // This will catch anyone doing an unnecessary check.
bool isStyledElement() const = delete; // This will catch anyone doing an unnecessary check.
};
DEFINE_ELEMENT_TYPE_CASTS(HTMLElement, isHTMLElement());
template <typename T> bool isElementOfType(const HTMLElement&);
template <> inline bool isElementOfType<const HTMLElement>(const HTMLElement&) { return true; }
inline HTMLElement::HTMLElement(const QualifiedName& tagName, Document& document, ConstructionType type = CreateHTMLElement)
: Element(tagName, &document, type)
{
ASSERT(!tagName.localName().isNull());
}
// This requires isHTML*Element(const Element&) and isHTML*Element(const HTMLElement&).
// When the input element is an HTMLElement, we don't need to check the namespace URI, just the local name.
#define DEFINE_HTMLELEMENT_TYPE_CASTS_WITH_FUNCTION(thisType) \
inline bool is##thisType(const thisType* element); \
inline bool is##thisType(const thisType& element); \
inline bool is##thisType(const Node& node) { return node.isElementNode() ? is##thisType(toElement(node)) : false; } \
inline bool is##thisType(const Node* node) { return node && is##thisType(*node); } \
inline bool is##thisType(const Element* element) { return element && is##thisType(*element); } \
template<typename T> inline bool is##thisType(const PassRefPtr<T>& node) { return is##thisType(node.get()); } \
template<typename T> inline bool is##thisType(const RefPtr<T>& node) { return is##thisType(node.get()); } \
template <> inline bool isElementOfType<const thisType>(const HTMLElement& element) { return is##thisType(element); } \
DEFINE_ELEMENT_TYPE_CASTS_WITH_FUNCTION(thisType)
} // namespace blink
#endif // SKY_ENGINE_CORE_HTML_HTMLELEMENT_H_