| /* |
| * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> |
| * 1999-2001 Lars Knoll <knoll@kde.org> |
| * 1999-2001 Antti Koivisto <koivisto@kde.org> |
| * 2000-2001 Simon Hausmann <hausmann@kde.org> |
| * 2000-2001 Dirk Mueller <mueller@kde.org> |
| * 2000 Stefan Schimanski <1Stein@gmx.de> |
| * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. |
| * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) |
| * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_ |
| #define SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_ |
| |
| #include "sky/engine/core/frame/Frame.h" |
| #include "sky/engine/core/loader/FrameLoader.h" |
| #include "sky/engine/platform/Supplementable.h" |
| #include "sky/engine/platform/heap/Handle.h" |
| #include "sky/engine/wtf/HashSet.h" |
| |
| namespace blink { |
| |
| class Color; |
| class DartController; |
| class Document; |
| class Element; |
| class FloatRect; |
| class FloatSize; |
| class FrameDestructionObserver; |
| class FrameView; |
| class IntPoint; |
| class IntSize; |
| class Node; |
| class Range; |
| class RenderView; |
| class TreeScope; |
| class TreeScope; |
| class VisiblePosition; |
| |
| class LocalFrame : public Frame, public Supplementable<LocalFrame> { |
| public: |
| static PassRefPtr<LocalFrame> create(FrameLoaderClient*, FrameHost*); |
| |
| void setView(PassRefPtr<FrameView>); |
| void createView(const IntSize&, const Color&, bool transparent); |
| |
| virtual ~LocalFrame(); |
| |
| virtual void detach() override; |
| |
| void addDestructionObserver(FrameDestructionObserver*); |
| void removeDestructionObserver(FrameDestructionObserver*); |
| |
| void willDetachFrameHost(); |
| void detachFromFrameHost(); |
| |
| virtual void setDOMWindow(PassRefPtr<LocalDOMWindow>) override; |
| void setDocument(Document*); |
| FrameView* view() const; |
| Document* document() const; |
| |
| RenderView* contentRenderer() const; // Root of the render tree for the document contained in this frame. |
| |
| FrameLoaderClient* loaderClient() const; |
| |
| // ======== All public functions below this point are candidates to move out of LocalFrame into another class. ======== |
| |
| FloatSize resizePageRectsKeepingRatio(const FloatSize& originalSize, const FloatSize& expectedSize); |
| |
| void deviceOrPageScaleFactorChanged(); |
| double devicePixelRatio() const; |
| |
| VisiblePosition visiblePositionForPoint(const IntPoint& framePoint); |
| PassRefPtr<Range> rangeForPoint(const IntPoint& framePoint); |
| |
| void removeSpellingMarkersUnderWords(const Vector<String>& words); |
| |
| // ======== |
| |
| private: |
| LocalFrame(FrameLoaderClient*, FrameHost*); |
| |
| HashSet<FrameDestructionObserver*> m_destructionObservers; |
| mutable FrameLoader m_deprecatedLoader; |
| |
| RefPtr<FrameView> m_view; |
| |
| Document* m_document; |
| }; |
| |
| inline FrameView* LocalFrame::view() const |
| { |
| return m_view.get(); |
| } |
| |
| DEFINE_TYPE_CASTS(LocalFrame, Frame, localFrame, true, true); |
| |
| } // namespace blink |
| |
| // During refactoring, there are some places where we need to do type conversions that |
| // will not be needed once all instances of LocalFrame and RemoteFrame are sorted out. |
| // At that time this #define will be removed and all the uses of it will need to be corrected. |
| #define toLocalFrameTemporary toLocalFrame |
| |
| #endif // SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_ |