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/*
* Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
* 1999-2001 Lars Knoll <knoll@kde.org>
* 1999-2001 Antti Koivisto <koivisto@kde.org>
* 2000-2001 Simon Hausmann <hausmann@kde.org>
* 2000-2001 Dirk Mueller <mueller@kde.org>
* 2000 Stefan Schimanski <1Stein@gmx.de>
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
* Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2008 Eric Seidel <eric@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_
#define SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_
#include "sky/engine/core/frame/Frame.h"
#include "sky/engine/core/loader/FrameLoader.h"
#include "sky/engine/platform/Supplementable.h"
#include "sky/engine/platform/heap/Handle.h"
#include "sky/engine/wtf/HashSet.h"
namespace blink {
class Color;
class DartController;
class Document;
class Element;
class FloatRect;
class FloatSize;
class FrameDestructionObserver;
class FrameView;
class IntPoint;
class IntSize;
class Node;
class Range;
class RenderView;
class TreeScope;
class TreeScope;
class VisiblePosition;
class LocalFrame : public Frame, public Supplementable<LocalFrame> {
public:
static PassRefPtr<LocalFrame> create(FrameLoaderClient*, FrameHost*);
void setView(PassRefPtr<FrameView>);
void createView(const IntSize&, const Color&, bool transparent);
virtual ~LocalFrame();
virtual void detach() override;
void addDestructionObserver(FrameDestructionObserver*);
void removeDestructionObserver(FrameDestructionObserver*);
void willDetachFrameHost();
void detachFromFrameHost();
virtual void setDOMWindow(PassRefPtr<LocalDOMWindow>) override;
void setDocument(Document*);
FrameView* view() const;
Document* document() const;
RenderView* contentRenderer() const; // Root of the render tree for the document contained in this frame.
FrameLoaderClient* loaderClient() const;
// ======== All public functions below this point are candidates to move out of LocalFrame into another class. ========
FloatSize resizePageRectsKeepingRatio(const FloatSize& originalSize, const FloatSize& expectedSize);
void deviceOrPageScaleFactorChanged();
double devicePixelRatio() const;
VisiblePosition visiblePositionForPoint(const IntPoint& framePoint);
PassRefPtr<Range> rangeForPoint(const IntPoint& framePoint);
void removeSpellingMarkersUnderWords(const Vector<String>& words);
// ========
private:
LocalFrame(FrameLoaderClient*, FrameHost*);
HashSet<FrameDestructionObserver*> m_destructionObservers;
mutable FrameLoader m_deprecatedLoader;
RefPtr<FrameView> m_view;
Document* m_document;
};
inline FrameView* LocalFrame::view() const
{
return m_view.get();
}
DEFINE_TYPE_CASTS(LocalFrame, Frame, localFrame, true, true);
} // namespace blink
// During refactoring, there are some places where we need to do type conversions that
// will not be needed once all instances of LocalFrame and RemoteFrame are sorted out.
// At that time this #define will be removed and all the uses of it will need to be corrected.
#define toLocalFrameTemporary toLocalFrame
#endif // SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_