blob: a46120e501142c7a2444b63ebde14f91903a2a8b [file] [log] [blame]
/*
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2012 Apple Inc. All rights reserved.
* Copyright (C) 2005 Alexey Proskuryakov.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "sky/engine/core/editing/TextIterator.h"
#include <unicode/usearch.h>
#include <unicode/utf16.h>
#include "sky/engine/bindings/exception_state_placeholder.h"
#include "sky/engine/core/dom/Document.h"
#include "sky/engine/core/dom/NodeTraversal.h"
#include "sky/engine/core/editing/VisiblePosition.h"
#include "sky/engine/core/editing/VisibleUnits.h"
#include "sky/engine/core/editing/htmlediting.h"
#include "sky/engine/core/frame/FrameView.h"
#include "sky/engine/core/html/HTMLElement.h"
#include "sky/engine/core/rendering/InlineTextBox.h"
#include "sky/engine/core/rendering/RenderBlock.h"
#include "sky/engine/platform/fonts/Character.h"
#include "sky/engine/platform/fonts/Font.h"
#include "sky/engine/platform/text/TextBoundaries.h"
#include "sky/engine/platform/text/TextBreakIteratorInternalICU.h"
#include "sky/engine/platform/text/UnicodeUtilities.h"
#include "sky/engine/wtf/text/CString.h"
#include "sky/engine/wtf/text/StringBuilder.h"
#include "sky/engine/wtf/unicode/CharacterNames.h"
using namespace WTF::Unicode;
namespace blink {
// Buffer that knows how to compare with a search target.
// Keeps enough of the previous text to be able to search in the future, but no more.
// Non-breaking spaces are always equal to normal spaces.
// Case folding is also done if the CaseInsensitive option is specified.
// Matches are further filtered if the AtWordStarts option is specified, although some
// matches inside a word are permitted if TreatMedialCapitalAsWordStart is specified as well.
class SearchBuffer {
WTF_MAKE_NONCOPYABLE(SearchBuffer);
public:
SearchBuffer(const String& target, FindOptions);
~SearchBuffer();
// Returns number of characters appended; guaranteed to be in the range [1, length].
template<typename CharType>
void append(const CharType*, size_t length);
size_t numberOfCharactersJustAppended() const { return m_numberOfCharactersJustAppended; }
bool needsMoreContext() const;
void prependContext(const UChar*, size_t length);
void reachedBreak();
// Result is the size in characters of what was found.
// And <startOffset> is the number of characters back to the start of what was found.
size_t search(size_t& startOffset);
bool atBreak() const;
private:
bool isBadMatch(const UChar*, size_t length) const;
bool isWordStartMatch(size_t start, size_t length) const;
Vector<UChar> m_target;
FindOptions m_options;
Vector<UChar> m_buffer;
size_t m_overlap;
size_t m_prefixLength;
size_t m_numberOfCharactersJustAppended;
bool m_atBreak;
bool m_needsMoreContext;
bool m_targetRequiresKanaWorkaround;
Vector<UChar> m_normalizedTarget;
mutable Vector<UChar> m_normalizedMatch;
};
// --------
static const unsigned bitsInWord = sizeof(unsigned) * 8;
static const unsigned bitInWordMask = bitsInWord - 1;
BitStack::BitStack()
: m_size(0)
{
}
BitStack::~BitStack()
{
}
void BitStack::push(bool bit)
{
unsigned index = m_size / bitsInWord;
unsigned shift = m_size & bitInWordMask;
if (!shift && index == m_words.size()) {
m_words.grow(index + 1);
m_words[index] = 0;
}
unsigned& word = m_words[index];
unsigned mask = 1U << shift;
if (bit)
word |= mask;
else
word &= ~mask;
++m_size;
}
void BitStack::pop()
{
if (m_size)
--m_size;
}
bool BitStack::top() const
{
if (!m_size)
return false;
unsigned shift = (m_size - 1) & bitInWordMask;
return m_words.last() & (1U << shift);
}
unsigned BitStack::size() const
{
return m_size;
}
#if ENABLE(ASSERT)
static unsigned depth(Node* node)
{
unsigned depth = 0;
for (ContainerNode* parent = node->parentNode(); parent; parent = parent->parentNode())
++depth;
return depth;
}
#endif
// --------
// This function is like Range::pastLastNode
static Node* nextInPreOrder(Node* rangeEndContainer, int rangeEndOffset)
{
if (!rangeEndContainer)
return 0;
if (rangeEndOffset >= 0 && !rangeEndContainer->offsetInCharacters()) {
if (Node* next = NodeTraversal::childAt(*rangeEndContainer, rangeEndOffset))
return next;
}
for (Node* node = rangeEndContainer; node; node = node->parentNode()) {
if (Node* next = node->nextSibling())
return next;
}
return 0;
}
// --------
static inline bool fullyClipsContents(Node* node)
{
RenderObject* renderer = node->renderer();
if (!renderer || !renderer->isBox() || !renderer->hasOverflowClip())
return false;
return toRenderBox(renderer)->size().isEmpty();
}
static inline bool ignoresContainerClip(Node* node)
{
RenderObject* renderer = node->renderer();
if (!renderer || renderer->isText())
return false;
return renderer->style()->hasOutOfFlowPosition();
}
static void pushFullyClippedState(BitStack& stack, Node* node)
{
ASSERT(stack.size() == depth(node));
// Push true if this node full clips its contents, or if a parent already has fully
// clipped and this is not a node that ignores its container's clip.
stack.push(fullyClipsContents(node) || (stack.top() && !ignoresContainerClip(node)));
}
static void setUpFullyClippedStack(BitStack& stack, Node* node)
{
// Put the nodes in a vector so we can iterate in reverse order.
Vector<RawPtr<ContainerNode>, 100> ancestry;
for (ContainerNode* parent = node->parentNode(); parent; parent = parent->parentNode())
ancestry.append(parent);
// Call pushFullyClippedState on each node starting with the earliest ancestor.
size_t size = ancestry.size();
for (size_t i = 0; i < size; ++i)
pushFullyClippedState(stack, ancestry[size - i - 1]);
pushFullyClippedState(stack, node);
ASSERT(stack.size() == 1 + depth(node));
}
// --------
TextIterator::TextIterator(const Range* range, TextIteratorBehaviorFlags behavior)
: m_startContainer(nullptr)
, m_startOffset(0)
, m_endContainer(nullptr)
, m_endOffset(0)
, m_positionNode(nullptr)
, m_textLength(0)
, m_needsAnotherNewline(false)
, m_textBox(0)
, m_lastTextNode(nullptr)
, m_lastTextNodeEndedWithCollapsedSpace(false)
, m_lastCharacter(0)
, m_sortedTextBoxesPosition(0)
, m_hasEmitted(false)
, m_emitsCharactersBetweenAllVisiblePositions(behavior & TextIteratorEmitsCharactersBetweenAllVisiblePositions)
, m_emitsOriginalText(behavior & TextIteratorEmitsOriginalText)
, m_ignoresStyleVisibility(behavior & TextIteratorIgnoresStyleVisibility)
, m_emitsObjectReplacementCharacter(behavior & TextIteratorEmitsObjectReplacementCharacter)
{
if (range)
initialize(range->startPosition(), range->endPosition());
}
TextIterator::TextIterator(const Position& start, const Position& end, TextIteratorBehaviorFlags behavior)
: m_startContainer(nullptr)
, m_startOffset(0)
, m_endContainer(nullptr)
, m_endOffset(0)
, m_positionNode(nullptr)
, m_textLength(0)
, m_needsAnotherNewline(false)
, m_textBox(0)
, m_lastTextNode(nullptr)
, m_lastTextNodeEndedWithCollapsedSpace(false)
, m_lastCharacter(0)
, m_sortedTextBoxesPosition(0)
, m_hasEmitted(false)
, m_emitsCharactersBetweenAllVisiblePositions(behavior & TextIteratorEmitsCharactersBetweenAllVisiblePositions)
, m_emitsOriginalText(behavior & TextIteratorEmitsOriginalText)
, m_ignoresStyleVisibility(behavior & TextIteratorIgnoresStyleVisibility)
, m_emitsObjectReplacementCharacter(behavior & TextIteratorEmitsObjectReplacementCharacter)
{
initialize(start, end);
}
void TextIterator::initialize(const Position& start, const Position& end)
{
ASSERT(comparePositions(start, end) <= 0);
// Get and validate |start| and |end|.
Node* startContainer = start.containerNode();
if (!startContainer)
return;
int startOffset = start.computeOffsetInContainerNode();
Node* endContainer = end.containerNode();
if (!endContainer)
return;
int endOffset = end.computeOffsetInContainerNode();
// Remember the range - this does not change.
m_startContainer = startContainer;
m_startOffset = startOffset;
m_endContainer = endContainer;
m_endOffset = endOffset;
// Set up the current node for processing.
if (startContainer->offsetInCharacters())
m_node = startContainer;
else if (Node* child = NodeTraversal::childAt(*startContainer, startOffset))
m_node = child;
else if (!startOffset)
m_node = startContainer;
else
m_node = NodeTraversal::nextSkippingChildren(*startContainer);
if (!m_node)
return;
m_node->document().updateLayout();
setUpFullyClippedStack(m_fullyClippedStack, m_node);
m_offset = m_node == m_startContainer ? m_startOffset : 0;
m_iterationProgress = HandledNone;
// Calculate first out of bounds node.
m_pastEndNode = nextInPreOrder(endContainer, endOffset);
// Identify the first run.
advance();
}
TextIterator::~TextIterator()
{
}
bool TextIterator::isInsideReplacedElement() const
{
if (atEnd() || length() != 1 || !m_node)
return false;
RenderObject* renderer = m_node->renderer();
return renderer && renderer->isReplaced();
}
void TextIterator::advance()
{
ASSERT(!m_node || !m_node->document().needsRenderTreeUpdate());
// reset the run information
m_positionNode = nullptr;
m_textLength = 0;
// handle remembered node that needed a newline after the text node's newline
if (m_needsAnotherNewline) {
// Emit the extra newline, and position it *inside* m_node, after m_node's
// contents, in case it's a block, in the same way that we position the first
// newline. The range for the emitted newline should start where the line
// break begins.
// FIXME: It would be cleaner if we emitted two newlines during the last
// iteration, instead of using m_needsAnotherNewline.
Node* baseNode = m_node->lastChild() ? m_node->lastChild() : m_node.get();
emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1);
m_needsAnotherNewline = false;
return;
}
// handle remembered text box
if (m_textBox) {
handleTextBox();
if (m_positionNode)
return;
}
while (m_node && (m_node != m_pastEndNode)) {
// if the range ends at offset 0 of an element, represent the
// position, but not the content, of that element e.g. if the
// node is a blockflow element, emit a newline that
// precedes the element
if (m_node == m_endContainer && !m_endOffset) {
representNodeOffsetZero();
m_node = nullptr;
return;
}
RenderObject* renderer = m_node->renderer();
if (!renderer) {
m_iterationProgress = HandledChildren;
} else {
// Handle the current node according to its type.
if (m_iterationProgress < HandledNode) {
bool handledNode = false;
if (renderer->isText() && m_node->nodeType() == Node::TEXT_NODE) {
handledNode = handleTextNode();
} else if (renderer && renderer->isImage()) {
handledNode = handleReplacedElement();
} else {
handledNode = handleNonTextNode();
}
if (handledNode)
m_iterationProgress = HandledNode;
if (m_positionNode)
return;
}
}
// Find a new current node to handle in depth-first manner,
// calling exitNode() as we come back thru a parent node.
//
// 1. Iterate over child nodes, if we haven't done yet.
Node* next = m_iterationProgress < HandledChildren ? m_node->firstChild() : 0;
m_offset = 0;
if (!next) {
// 2. If we've already iterated children or they are not available, go to the next sibling node.
next = m_node->nextSibling();
if (!next) {
// 3. If we are at the last child, go up the node tree until we find a next sibling.
bool pastEnd = NodeTraversal::next(*m_node) == m_pastEndNode;
ContainerNode* parentNode = m_node->parentNode();
while (!next && parentNode) {
if ((pastEnd && parentNode == m_endContainer) || m_endContainer->isDescendantOf(parentNode))
return;
bool haveRenderer = m_node->renderer();
m_node = parentNode;
m_fullyClippedStack.pop();
parentNode = m_node->parentNode();
if (haveRenderer)
exitNode();
if (m_positionNode) {
m_iterationProgress = HandledChildren;
return;
}
next = m_node->nextSibling();
}
}
m_fullyClippedStack.pop();
}
// set the new current node
m_node = next;
if (m_node)
pushFullyClippedState(m_fullyClippedStack, m_node);
m_iterationProgress = HandledNone;
// how would this ever be?
if (m_positionNode)
return;
}
}
UChar TextIterator::characterAt(unsigned index) const
{
ASSERT_WITH_SECURITY_IMPLICATION(index < static_cast<unsigned>(length()));
if (!(index < static_cast<unsigned>(length())))
return 0;
if (m_singleCharacterBuffer) {
ASSERT(!index);
ASSERT(length() == 1);
return m_singleCharacterBuffer;
}
return string()[startOffset() + index];
}
String TextIterator::substring(unsigned position, unsigned length) const
{
ASSERT_WITH_SECURITY_IMPLICATION(position <= static_cast<unsigned>(this->length()));
ASSERT_WITH_SECURITY_IMPLICATION(position + length <= static_cast<unsigned>(this->length()));
if (!length)
return emptyString();
if (m_singleCharacterBuffer) {
ASSERT(!position);
ASSERT(length == 1);
return String(&m_singleCharacterBuffer, 1);
}
return string().substring(startOffset() + position, length);
}
void TextIterator::appendTextToStringBuilder(StringBuilder& builder, unsigned position, unsigned maxLength) const
{
unsigned lengthToAppend = std::min(static_cast<unsigned>(length()) - position, maxLength);
if (!lengthToAppend)
return;
if (m_singleCharacterBuffer) {
ASSERT(!position);
builder.append(m_singleCharacterBuffer);
} else {
builder.append(string(), startOffset() + position, lengthToAppend);
}
}
bool TextIterator::handleTextNode()
{
if (m_fullyClippedStack.top() && !m_ignoresStyleVisibility)
return false;
Text* textNode = toText(m_node);
RenderText* renderer = textNode->renderer();
m_lastTextNode = textNode;
String str = renderer->text();
// handle pre-formatted text
if (!renderer->style()->collapseWhiteSpace()) {
int runStart = m_offset;
if (m_lastTextNodeEndedWithCollapsedSpace && hasVisibleTextNode(renderer)) {
emitCharacter(space, textNode, 0, runStart, runStart);
return false;
}
int strLength = str.length();
int end = (textNode == m_endContainer) ? m_endOffset : INT_MAX;
int runEnd = std::min(strLength, end);
if (runStart >= runEnd)
return true;
emitText(textNode, textNode->renderer(), runStart, runEnd);
return true;
}
if (renderer->firstTextBox())
m_textBox = renderer->firstTextBox();
if (!renderer->firstTextBox() && str.length() > 0) {
m_lastTextNodeEndedWithCollapsedSpace = true; // entire block is collapsed space
return true;
}
// Used when text boxes are out of order (Hebrew/Arabic w/ embeded LTR text)
if (renderer->containsReversedText()) {
m_sortedTextBoxes.clear();
for (InlineTextBox* textBox = renderer->firstTextBox(); textBox; textBox = textBox->nextTextBox()) {
m_sortedTextBoxes.append(textBox);
}
std::sort(m_sortedTextBoxes.begin(), m_sortedTextBoxes.end(), InlineTextBox::compareByStart);
m_sortedTextBoxesPosition = 0;
m_textBox = m_sortedTextBoxes.isEmpty() ? 0 : m_sortedTextBoxes[0];
}
handleTextBox();
return true;
}
void TextIterator::handleTextBox()
{
RenderText* renderer = toRenderText(m_node->renderer());
String str = renderer->text();
unsigned start = m_offset;
unsigned end = (m_node == m_endContainer) ? static_cast<unsigned>(m_endOffset) : INT_MAX;
while (m_textBox) {
unsigned textBoxStart = m_textBox->start();
unsigned runStart = std::max(textBoxStart, start);
// Check for collapsed space at the start of this run.
InlineTextBox* firstTextBox = renderer->containsReversedText() ? (m_sortedTextBoxes.isEmpty() ? 0 : m_sortedTextBoxes[0]) : renderer->firstTextBox();
bool needSpace = m_lastTextNodeEndedWithCollapsedSpace
|| (m_textBox == firstTextBox && textBoxStart == runStart && runStart > 0);
if (needSpace && !renderer->style()->isCollapsibleWhiteSpace(m_lastCharacter) && m_lastCharacter) {
if (m_lastTextNode == m_node && runStart > 0 && str[runStart - 1] == ' ') {
unsigned spaceRunStart = runStart - 1;
while (spaceRunStart > 0 && str[spaceRunStart - 1] == ' ')
--spaceRunStart;
emitText(m_node, renderer, spaceRunStart, spaceRunStart + 1);
} else {
emitCharacter(space, m_node, 0, runStart, runStart);
}
return;
}
unsigned textBoxEnd = textBoxStart + m_textBox->len();
unsigned runEnd = std::min(textBoxEnd, end);
// Determine what the next text box will be, but don't advance yet
InlineTextBox* nextTextBox = 0;
if (renderer->containsReversedText()) {
if (m_sortedTextBoxesPosition + 1 < m_sortedTextBoxes.size())
nextTextBox = m_sortedTextBoxes[m_sortedTextBoxesPosition + 1];
} else {
nextTextBox = m_textBox->nextTextBox();
}
ASSERT(!nextTextBox || nextTextBox->renderer() == renderer);
if (runStart < runEnd) {
// Handle either a single newline character (which becomes a space),
// or a run of characters that does not include a newline.
// This effectively translates newlines to spaces without copying the text.
if (str[runStart] == '\n') {
emitCharacter(space, m_node, 0, runStart, runStart + 1);
m_offset = runStart + 1;
} else {
size_t subrunEnd = str.find('\n', runStart);
if (subrunEnd == kNotFound || subrunEnd > runEnd)
subrunEnd = runEnd;
m_offset = subrunEnd;
emitText(m_node, renderer, runStart, subrunEnd);
}
// If we are doing a subrun that doesn't go to the end of the text box,
// come back again to finish handling this text box; don't advance to the next one.
if (static_cast<unsigned>(m_positionEndOffset) < textBoxEnd)
return;
// Advance and return
unsigned nextRunStart = nextTextBox ? nextTextBox->start() : str.length();
if (nextRunStart > runEnd)
m_lastTextNodeEndedWithCollapsedSpace = true; // collapsed space between runs or at the end
m_textBox = nextTextBox;
if (renderer->containsReversedText())
++m_sortedTextBoxesPosition;
return;
}
// Advance and continue
m_textBox = nextTextBox;
if (renderer->containsReversedText())
++m_sortedTextBoxesPosition;
}
}
bool TextIterator::handleReplacedElement()
{
if (m_fullyClippedStack.top())
return false;
if (m_emitsObjectReplacementCharacter) {
emitCharacter(objectReplacementCharacter, m_node->parentNode(), m_node, 0, 1);
return true;
}
if (m_lastTextNodeEndedWithCollapsedSpace) {
emitCharacter(space, m_lastTextNode->parentNode(), m_lastTextNode, 1, 1);
return false;
}
m_hasEmitted = true;
if (m_emitsCharactersBetweenAllVisiblePositions) {
// We want replaced elements to behave like punctuation for boundary
// finding, and to simply take up space for the selection preservation
// code in moveParagraphs, so we use a comma.
emitCharacter(',', m_node->parentNode(), m_node, 0, 1);
return true;
}
m_positionNode = m_node->parentNode();
m_positionOffsetBaseNode = m_node;
m_positionStartOffset = 0;
m_positionEndOffset = 1;
m_singleCharacterBuffer = 0;
m_textLength = 0;
m_lastCharacter = 0;
return true;
}
bool TextIterator::hasVisibleTextNode(RenderText* renderer)
{
return true;
}
static bool shouldEmitNewlinesBeforeAndAfterNode(Node& node)
{
RenderObject* r = node.renderer();
return !r->isInline() && r->isRenderBlock()
&& !r->isFloatingOrOutOfFlowPositioned();
}
static bool shouldEmitNewlineAfterNode(Node& node)
{
// FIXME: It should be better but slower to create a VisiblePosition here.
if (!shouldEmitNewlinesBeforeAndAfterNode(node))
return false;
// Check if this is the very last renderer in the document.
// If so, then we should not emit a newline.
Node* next = &node;
do {
next = NodeTraversal::nextSkippingChildren(*next);
if (next && next->renderer())
return true;
} while (next);
return false;
}
static bool shouldEmitNewlineBeforeNode(Node& node)
{
return shouldEmitNewlinesBeforeAndAfterNode(node);
}
static int collapsedSpaceLength(RenderText* renderer, int textEnd)
{
const String& text = renderer->text();
int length = text.length();
for (int i = textEnd; i < length; ++i) {
if (!renderer->style()->isCollapsibleWhiteSpace(text[i]))
return i - textEnd;
}
return length - textEnd;
}
static int maxOffsetIncludingCollapsedSpaces(Node* node)
{
int offset = caretMaxOffset(node);
if (node->renderer() && node->renderer()->isText())
offset += collapsedSpaceLength(toRenderText(node->renderer()), offset);
return offset;
}
// Whether or not we should emit a character as we enter m_node (if it's a container) or as we hit it (if it's atomic).
bool TextIterator::shouldRepresentNodeOffsetZero()
{
if (m_emitsCharactersBetweenAllVisiblePositions && isRenderedTableElement(m_node))
return true;
// Leave element positioned flush with start of a paragraph
// (e.g. do not insert tab before a table cell at the start of a paragraph)
if (m_lastCharacter == '\n')
return false;
// Otherwise, show the position if we have emitted any characters
if (m_hasEmitted)
return true;
// We've not emitted anything yet. Generally, there is no need for any positioning then.
// The only exception is when the element is visually not in the same line as
// the start of the range (e.g. the range starts at the end of the previous paragraph).
// NOTE: Creating VisiblePositions and comparing them is relatively expensive, so we
// make quicker checks to possibly avoid that. Another check that we could make is
// is whether the inline vs block flow changed since the previous visible element.
// I think we're already in a special enough case that that won't be needed, tho.
// No character needed if this is the first node in the range.
if (m_node == m_startContainer)
return false;
// If we are outside the start container's subtree, assume we need to emit.
// FIXME: m_startContainer could be an inline block
if (!m_node->isDescendantOf(m_startContainer))
return true;
// If we started as m_startContainer offset 0 and the current node is a descendant of
// the start container, we already had enough context to correctly decide whether to
// emit after a preceding block. We chose not to emit (m_hasEmitted is false),
// so don't second guess that now.
// NOTE: Is this really correct when m_node is not a leftmost descendant? Probably
// immaterial since we likely would have already emitted something by now.
if (!m_startOffset)
return false;
// If this node is unrendered or invisible the VisiblePosition checks below won't have much meaning.
// Additionally, if the range we are iterating over contains huge sections of unrendered content,
// we would create VisiblePositions on every call to this function without this check.
if (!m_node->renderer() || (m_node->renderer()->isRenderParagraph() && !toRenderBlock(m_node->renderer())->height()))
return false;
// The startPos.isNotNull() check is needed because the start could be before the body,
// and in that case we'll get null. We don't want to put in newlines at the start in that case.
// The currPos.isNotNull() check is needed because positions in non-HTML content
// (like SVG) do not have visible positions, and we don't want to emit for them either.
VisiblePosition startPos = VisiblePosition(Position(m_startContainer, m_startOffset, Position::PositionIsOffsetInAnchor), DOWNSTREAM);
VisiblePosition currPos = VisiblePosition(positionBeforeNode(m_node), DOWNSTREAM);
return startPos.isNotNull() && currPos.isNotNull() && !inSameLine(startPos, currPos);
}
bool TextIterator::shouldEmitSpaceBeforeAndAfterNode(Node* node)
{
return isRenderedTableElement(node) && (node->renderer()->isInline() || m_emitsCharactersBetweenAllVisiblePositions);
}
void TextIterator::representNodeOffsetZero()
{
// Emit a character to show the positioning of m_node.
// When we haven't been emitting any characters, shouldRepresentNodeOffsetZero() can
// create VisiblePositions, which is expensive. So, we perform the inexpensive checks
// on m_node to see if it necessitates emitting a character first and will early return
// before encountering shouldRepresentNodeOffsetZero()s worse case behavior.
if (shouldEmitNewlineBeforeNode(*m_node)) {
if (shouldRepresentNodeOffsetZero())
emitCharacter('\n', m_node->parentNode(), m_node, 0, 0);
} else if (shouldEmitSpaceBeforeAndAfterNode(m_node)) {
if (shouldRepresentNodeOffsetZero())
emitCharacter(space, m_node->parentNode(), m_node, 0, 0);
}
}
bool TextIterator::handleNonTextNode()
{
representNodeOffsetZero();
return true;
}
void TextIterator::exitNode()
{
// prevent emitting a newline when exiting a collapsed block at beginning of the range
// FIXME: !m_hasEmitted does not necessarily mean there was a collapsed block... it could
// have been an hr (e.g.). Also, a collapsed block could have height (e.g. a table) and
// therefore look like a blank line.
if (!m_hasEmitted)
return;
// Emit with a position *inside* m_node, after m_node's contents, in
// case it is a block, because the run should start where the
// emitted character is positioned visually.
Node* baseNode = m_node->lastChild() ? m_node->lastChild() : m_node.get();
// FIXME: This shouldn't require the m_lastTextNode to be true, but we can't change that without making
// the logic in _web_attributedStringFromRange match. We'll get that for free when we switch to use
// TextIterator in _web_attributedStringFromRange.
// See <rdar://problem/5428427> for an example of how this mismatch will cause problems.
if (m_lastTextNode && shouldEmitNewlineAfterNode(*m_node)) {
// FIXME: We need to emit a '\n' as we leave an empty block(s) that
// contain a VisiblePosition when doing selection preservation.
if (m_lastCharacter != '\n') {
// insert a newline with a position following this block's contents.
emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1);
// remember whether to later add a newline for the current node
ASSERT(!m_needsAnotherNewline);
m_needsAnotherNewline = false;
}
}
// If nothing was emitted, see if we need to emit a space.
if (!m_positionNode && shouldEmitSpaceBeforeAndAfterNode(m_node))
emitCharacter(space, baseNode->parentNode(), baseNode, 1, 1);
}
void TextIterator::emitCharacter(UChar c, Node* textNode, Node* offsetBaseNode, int textStartOffset, int textEndOffset)
{
m_hasEmitted = true;
// remember information with which to construct the TextIterator::range()
// NOTE: textNode is often not a text node, so the range will specify child nodes of positionNode
m_positionNode = textNode;
m_positionOffsetBaseNode = offsetBaseNode;
m_positionStartOffset = textStartOffset;
m_positionEndOffset = textEndOffset;
// remember information with which to construct the TextIterator::characters() and length()
m_singleCharacterBuffer = c;
ASSERT(m_singleCharacterBuffer);
m_textLength = 1;
// remember some iteration state
m_lastTextNodeEndedWithCollapsedSpace = false;
m_lastCharacter = c;
}
void TextIterator::emitText(Node* textNode, RenderText* renderer, int textStartOffset, int textEndOffset)
{
m_text = m_emitsOriginalText ? renderer->originalText() : renderer->text();
ASSERT(!m_text.isEmpty());
ASSERT(0 <= textStartOffset && textStartOffset < static_cast<int>(m_text.length()));
ASSERT(0 <= textEndOffset && textEndOffset <= static_cast<int>(m_text.length()));
ASSERT(textStartOffset <= textEndOffset);
m_positionNode = textNode;
m_positionOffsetBaseNode = nullptr;
m_positionStartOffset = textStartOffset;
m_positionEndOffset = textEndOffset;
m_singleCharacterBuffer = 0;
m_textLength = textEndOffset - textStartOffset;
m_lastCharacter = m_text[textEndOffset - 1];
m_lastTextNodeEndedWithCollapsedSpace = false;
m_hasEmitted = true;
}
PassRefPtr<Range> TextIterator::range() const
{
// use the current run information, if we have it
if (m_positionNode) {
if (m_positionOffsetBaseNode) {
int index = m_positionOffsetBaseNode->nodeIndex();
m_positionStartOffset += index;
m_positionEndOffset += index;
m_positionOffsetBaseNode = nullptr;
}
return Range::create(m_positionNode->document(), m_positionNode, m_positionStartOffset, m_positionNode, m_positionEndOffset);
}
// otherwise, return the end of the overall range we were given
if (m_endContainer)
return Range::create(m_endContainer->document(), m_endContainer, m_endOffset, m_endContainer, m_endOffset);
return nullptr;
}
Node* TextIterator::node() const
{
RefPtr<Range> textRange = range();
if (!textRange)
return 0;
Node* node = textRange->startContainer();
if (!node)
return 0;
if (node->offsetInCharacters())
return node;
return NodeTraversal::childAt(*node, textRange->startOffset());
}
// --------
SimplifiedBackwardsTextIterator::SimplifiedBackwardsTextIterator(const Range* r, TextIteratorBehaviorFlags behavior)
: m_node(nullptr)
, m_offset(0)
, m_handledNode(false)
, m_handledChildren(false)
, m_startNode(nullptr)
, m_startOffset(0)
, m_endNode(nullptr)
, m_endOffset(0)
, m_positionNode(nullptr)
, m_positionStartOffset(0)
, m_positionEndOffset(0)
, m_textOffset(0)
, m_textLength(0)
, m_lastTextNode(nullptr)
, m_lastCharacter(0)
, m_singleCharacterBuffer(0)
, m_havePassedStartNode(false)
{
ASSERT(behavior == TextIteratorDefaultBehavior);
if (!r)
return;
Node* startNode = r->startContainer();
if (!startNode)
return;
Node* endNode = r->endContainer();
int startOffset = r->startOffset();
int endOffset = r->endOffset();
if (!startNode->offsetInCharacters() && startOffset >= 0) {
// NodeTraversal::childAt() will return 0 if the offset is out of range. We rely on this behavior
// instead of calling countChildren() to avoid traversing the children twice.
if (Node* childAtOffset = NodeTraversal::childAt(*startNode, startOffset)) {
startNode = childAtOffset;
startOffset = 0;
}
}
if (!endNode->offsetInCharacters() && endOffset > 0) {
// NodeTraversal::childAt() will return 0 if the offset is out of range. We rely on this behavior
// instead of calling countChildren() to avoid traversing the children twice.
if (Node* childAtOffset = NodeTraversal::childAt(*endNode, endOffset - 1)) {
endNode = childAtOffset;
endOffset = lastOffsetInNode(endNode);
}
}
m_node = endNode;
setUpFullyClippedStack(m_fullyClippedStack, m_node);
m_offset = endOffset;
m_handledNode = false;
m_handledChildren = !endOffset;
m_startNode = startNode;
m_startOffset = startOffset;
m_endNode = endNode;
m_endOffset = endOffset;
#if ENABLE(ASSERT)
// Need this just because of the assert.
m_positionNode = endNode;
#endif
m_lastTextNode = nullptr;
m_lastCharacter = '\n';
m_havePassedStartNode = false;
advance();
}
void SimplifiedBackwardsTextIterator::advance()
{
ASSERT(m_positionNode);
m_positionNode = nullptr;
m_textLength = 0;
while (m_node && !m_havePassedStartNode) {
// Don't handle node if we start iterating at [node, 0].
if (!m_handledNode && !(m_node == m_endNode && !m_endOffset)) {
RenderObject* renderer = m_node->renderer();
if (renderer && renderer->isText() && m_node->nodeType() == Node::TEXT_NODE) {
if (m_offset > 0)
m_handledNode = handleTextNode();
} else if (renderer && renderer->isImage()) {
if (m_offset > 0)
m_handledNode = handleReplacedElement();
} else {
m_handledNode = handleNonTextNode();
}
if (m_positionNode)
return;
}
if (!m_handledChildren && m_node->hasChildren()) {
m_node = m_node->lastChild();
pushFullyClippedState(m_fullyClippedStack, m_node);
} else {
// Exit empty containers as we pass over them or containers
// where [container, 0] is where we started iterating.
if (!m_handledNode
&& canHaveChildrenForEditing(m_node)
&& m_node->parentNode()
&& (!m_node->lastChild() || (m_node == m_endNode && !m_endOffset))) {
exitNode();
if (m_positionNode) {
m_handledNode = true;
m_handledChildren = true;
return;
}
}
// Exit all other containers.
while (!m_node->previousSibling()) {
if (!advanceRespectingRange(m_node->parentNode()))
break;
m_fullyClippedStack.pop();
exitNode();
if (m_positionNode) {
m_handledNode = true;
m_handledChildren = true;
return;
}
}
m_fullyClippedStack.pop();
if (advanceRespectingRange(m_node->previousSibling()))
pushFullyClippedState(m_fullyClippedStack, m_node);
else
m_node = nullptr;
}
// For the purpose of word boundary detection,
// we should iterate all visible text and trailing (collapsed) whitespaces.
m_offset = m_node ? maxOffsetIncludingCollapsedSpaces(m_node) : 0;
m_handledNode = false;
m_handledChildren = false;
if (m_positionNode)
return;
}
}
bool SimplifiedBackwardsTextIterator::handleTextNode()
{
m_lastTextNode = toText(m_node);
// FIXME(sky): Remove this, it's :first-letter related.
int offsetInNode = 0;
RenderText* renderer = m_lastTextNode->renderer();
if (!renderer)
return true;
String text = renderer->text();
if (!renderer->firstTextBox() && text.length() > 0)
return true;
m_positionEndOffset = m_offset;
m_offset = offsetInNode;
m_positionNode = m_node;
m_positionStartOffset = m_offset;
ASSERT(0 <= m_positionStartOffset - offsetInNode && m_positionStartOffset - offsetInNode <= static_cast<int>(text.length()));
ASSERT(1 <= m_positionEndOffset - offsetInNode && m_positionEndOffset - offsetInNode <= static_cast<int>(text.length()));
ASSERT(m_positionStartOffset <= m_positionEndOffset);
m_textLength = m_positionEndOffset - m_positionStartOffset;
m_textOffset = m_positionStartOffset - offsetInNode;
m_textContainer = text;
m_singleCharacterBuffer = 0;
RELEASE_ASSERT(static_cast<unsigned>(m_textOffset + m_textLength) <= text.length());
m_lastCharacter = text[m_positionEndOffset - 1];
return true;
}
bool SimplifiedBackwardsTextIterator::handleReplacedElement()
{
unsigned index = m_node->nodeIndex();
// We want replaced elements to behave like punctuation for boundary
// finding, and to simply take up space for the selection preservation
// code in moveParagraphs, so we use a comma. Unconditionally emit
// here because this iterator is only used for boundary finding.
emitCharacter(',', m_node->parentNode(), index, index + 1);
return true;
}
bool SimplifiedBackwardsTextIterator::handleNonTextNode()
{
return true;
}
void SimplifiedBackwardsTextIterator::exitNode()
{
}
void SimplifiedBackwardsTextIterator::emitCharacter(UChar c, Node* node, int startOffset, int endOffset)
{
m_singleCharacterBuffer = c;
m_positionNode = node;
m_positionStartOffset = startOffset;
m_positionEndOffset = endOffset;
m_textOffset = 0;
m_textLength = 1;
m_lastCharacter = c;
}
bool SimplifiedBackwardsTextIterator::advanceRespectingRange(Node* next)
{
if (!next)
return false;
m_havePassedStartNode |= m_node == m_startNode;
if (m_havePassedStartNode)
return false;
m_node = next;
return true;
}
PassRefPtr<Range> SimplifiedBackwardsTextIterator::range() const
{
if (m_positionNode)
return Range::create(m_positionNode->document(), m_positionNode, m_positionStartOffset, m_positionNode, m_positionEndOffset);
return Range::create(m_startNode->document(), m_startNode, m_startOffset, m_startNode, m_startOffset);
}
// --------
CharacterIterator::CharacterIterator(const Range* range, TextIteratorBehaviorFlags behavior)
: m_offset(0)
, m_runOffset(0)
, m_atBreak(true)
, m_textIterator(range, behavior)
{
initialize();
}
CharacterIterator::CharacterIterator(const Position& start, const Position& end, TextIteratorBehaviorFlags behavior)
: m_offset(0)
, m_runOffset(0)
, m_atBreak(true)
, m_textIterator(start, end, behavior)
{
initialize();
}
void CharacterIterator::initialize()
{
while (!atEnd() && !m_textIterator.length())
m_textIterator.advance();
}
PassRefPtr<Range> CharacterIterator::range() const
{
RefPtr<Range> r = m_textIterator.range();
if (!m_textIterator.atEnd()) {
if (m_textIterator.length() <= 1) {
ASSERT(!m_runOffset);
} else {
Node* n = r->startContainer();
ASSERT(n == r->endContainer());
int offset = r->startOffset() + m_runOffset;
r->setStart(n, offset, ASSERT_NO_EXCEPTION);
r->setEnd(n, offset + 1, ASSERT_NO_EXCEPTION);
}
}
return r.release();
}
void CharacterIterator::advance(int count)
{
if (count <= 0) {
ASSERT(!count);
return;
}
m_atBreak = false;
// easy if there is enough left in the current m_textIterator run
int remaining = m_textIterator.length() - m_runOffset;
if (count < remaining) {
m_runOffset += count;
m_offset += count;
return;
}
// exhaust the current m_textIterator run
count -= remaining;
m_offset += remaining;
// move to a subsequent m_textIterator run
for (m_textIterator.advance(); !atEnd(); m_textIterator.advance()) {
int runLength = m_textIterator.length();
if (!runLength) {
m_atBreak = true;
} else {
// see whether this is m_textIterator to use
if (count < runLength) {
m_runOffset = count;
m_offset += count;
return;
}
// exhaust this m_textIterator run
count -= runLength;
m_offset += runLength;
}
}
// ran to the end of the m_textIterator... no more runs left
m_atBreak = true;
m_runOffset = 0;
}
static void calculateCharacterSubrange(CharacterIterator& it, int offset, int length, Position& startPosition, Position& endPosition)
{
it.advance(offset);
RefPtr<Range> start = it.range();
startPosition = start->startPosition();
if (length > 1)
it.advance(length - 1);
RefPtr<Range> end = it.range();
endPosition = end->endPosition();
}
BackwardsCharacterIterator::BackwardsCharacterIterator(const Range* range, TextIteratorBehaviorFlags behavior)
: m_offset(0)
, m_runOffset(0)
, m_atBreak(true)
, m_textIterator(range, behavior)
{
while (!atEnd() && !m_textIterator.length())
m_textIterator.advance();
}
PassRefPtr<Range> BackwardsCharacterIterator::range() const
{
RefPtr<Range> r = m_textIterator.range();
if (!m_textIterator.atEnd()) {
if (m_textIterator.length() <= 1) {
ASSERT(!m_runOffset);
} else {
Node* n = r->startContainer();
ASSERT(n == r->endContainer());
int offset = r->endOffset() - m_runOffset;
r->setStart(n, offset - 1, ASSERT_NO_EXCEPTION);
r->setEnd(n, offset, ASSERT_NO_EXCEPTION);
}
}
return r.release();
}
void BackwardsCharacterIterator::advance(int count)
{
if (count <= 0) {
ASSERT(!count);
return;
}
m_atBreak = false;
int remaining = m_textIterator.length() - m_runOffset;
if (count < remaining) {
m_runOffset += count;
m_offset += count;
return;
}
count -= remaining;
m_offset += remaining;
for (m_textIterator.advance(); !atEnd(); m_textIterator.advance()) {
int runLength = m_textIterator.length();
if (!runLength) {
m_atBreak = true;
} else {
if (count < runLength) {
m_runOffset = count;
m_offset += count;
return;
}
count -= runLength;
m_offset += runLength;
}
}
m_atBreak = true;
m_runOffset = 0;
}
// --------
WordAwareIterator::WordAwareIterator(const Range* range)
: m_didLookAhead(true) // So we consider the first chunk from the text iterator.
, m_textIterator(range)
{
advance(); // Get in position over the first chunk of text.
}
WordAwareIterator::~WordAwareIterator()
{
}
// FIXME: Performance could be bad for huge spans next to each other that don't fall on word boundaries.
void WordAwareIterator::advance()
{
m_buffer.clear();
// If last time we did a look-ahead, start with that looked-ahead chunk now
if (!m_didLookAhead) {
ASSERT(!m_textIterator.atEnd());
m_textIterator.advance();
}
m_didLookAhead = false;
// Go to next non-empty chunk.
while (!m_textIterator.atEnd() && !m_textIterator.length())
m_textIterator.advance();
m_range = m_textIterator.range();
if (m_textIterator.atEnd())
return;
while (1) {
// If this chunk ends in whitespace we can just use it as our chunk.
if (isSpaceOrNewline(m_textIterator.characterAt(m_textIterator.length() - 1)))
return;
// If this is the first chunk that failed, save it in m_buffer before look ahead.
if (m_buffer.isEmpty())
m_textIterator.appendTextTo(m_buffer);
// Look ahead to next chunk. If it is whitespace or a break, we can use the previous stuff
m_textIterator.advance();
if (m_textIterator.atEnd() || !m_textIterator.length() || isSpaceOrNewline(m_textIterator.characterAt(0))) {
m_didLookAhead = true;
return;
}
// Start gobbling chunks until we get to a suitable stopping point
m_textIterator.appendTextTo(m_buffer);
m_range->setEnd(m_textIterator.range()->endContainer(), m_textIterator.range()->endOffset(), IGNORE_EXCEPTION);
}
}
int WordAwareIterator::length() const
{
if (!m_buffer.isEmpty())
return m_buffer.size();
return m_textIterator.length();
}
String WordAwareIterator::substring(unsigned position, unsigned length) const
{
if (!m_buffer.isEmpty())
return String(m_buffer.data() + position, length);
return m_textIterator.substring(position, length);
}
UChar WordAwareIterator::characterAt(unsigned index) const
{
if (!m_buffer.isEmpty())
return m_buffer[index];
return m_textIterator.characterAt(index);
}
// --------
static const size_t minimumSearchBufferSize = 8192;
#if ENABLE(ASSERT)
static bool searcherInUse;
#endif
static UStringSearch* createSearcher()
{
// Provide a non-empty pattern and non-empty text so usearch_open will not fail,
// but it doesn't matter exactly what it is, since we don't perform any searches
// without setting both the pattern and the text.
UErrorCode status = U_ZERO_ERROR;
String searchCollatorName = currentSearchLocaleID() + String("@collation=search");
UStringSearch* searcher = usearch_open(&newlineCharacter, 1, &newlineCharacter, 1, searchCollatorName.utf8().data(), 0, &status);
ASSERT(status == U_ZERO_ERROR || status == U_USING_FALLBACK_WARNING || status == U_USING_DEFAULT_WARNING);
return searcher;
}
static UStringSearch* searcher()
{
static UStringSearch* searcher = createSearcher();
return searcher;
}
static inline void lockSearcher()
{
#if ENABLE(ASSERT)
ASSERT(!searcherInUse);
searcherInUse = true;
#endif
}
static inline void unlockSearcher()
{
#if ENABLE(ASSERT)
ASSERT(searcherInUse);
searcherInUse = false;
#endif
}
inline SearchBuffer::SearchBuffer(const String& target, FindOptions options)
: m_options(options)
, m_prefixLength(0)
, m_numberOfCharactersJustAppended(0)
, m_atBreak(true)
, m_needsMoreContext(options & AtWordStarts)
, m_targetRequiresKanaWorkaround(containsKanaLetters(target))
{
ASSERT(!target.isEmpty());
target.appendTo(m_target);
// FIXME: We'd like to tailor the searcher to fold quote marks for us instead
// of doing it in a separate replacement pass here, but ICU doesn't offer a way
// to add tailoring on top of the locale-specific tailoring as of this writing.
foldQuoteMarksAndSoftHyphens(m_target.data(), m_target.size());
size_t targetLength = m_target.size();
m_buffer.reserveInitialCapacity(std::max(targetLength * 8, minimumSearchBufferSize));
m_overlap = m_buffer.capacity() / 4;
if ((m_options & AtWordStarts) && targetLength) {
UChar32 targetFirstCharacter;
U16_GET(m_target.data(), 0, 0, targetLength, targetFirstCharacter);
// Characters in the separator category never really occur at the beginning of a word,
// so if the target begins with such a character, we just ignore the AtWordStart option.
if (isSeparator(targetFirstCharacter)) {
m_options &= ~AtWordStarts;
m_needsMoreContext = false;
}
}
// Grab the single global searcher.
// If we ever have a reason to do more than once search buffer at once, we'll have
// to move to multiple searchers.
lockSearcher();
UStringSearch* searcher = blink::searcher();
UCollator* collator = usearch_getCollator(searcher);
UCollationStrength strength = m_options & CaseInsensitive ? UCOL_PRIMARY : UCOL_TERTIARY;
if (ucol_getStrength(collator) != strength) {
ucol_setStrength(collator, strength);
usearch_reset(searcher);
}
UErrorCode status = U_ZERO_ERROR;
usearch_setPattern(searcher, m_target.data(), targetLength, &status);
ASSERT(status == U_ZERO_ERROR);
// The kana workaround requires a normalized copy of the target string.
if (m_targetRequiresKanaWorkaround)
normalizeCharactersIntoNFCForm(m_target.data(), m_target.size(), m_normalizedTarget);
}
inline SearchBuffer::~SearchBuffer()
{
// Leave the static object pointing to a valid string.
UErrorCode status = U_ZERO_ERROR;
usearch_setPattern(blink::searcher(), &newlineCharacter, 1, &status);
ASSERT(status == U_ZERO_ERROR);
unlockSearcher();
}
template<typename CharType>
inline void SearchBuffer::append(const CharType* characters, size_t length)
{
ASSERT(length);
if (m_atBreak) {
m_buffer.shrink(0);
m_prefixLength = 0;
m_atBreak = false;
} else if (m_buffer.size() == m_buffer.capacity()) {
memcpy(m_buffer.data(), m_buffer.data() + m_buffer.size() - m_overlap, m_overlap * sizeof(UChar));
m_prefixLength -= std::min(m_prefixLength, m_buffer.size() - m_overlap);
m_buffer.shrink(m_overlap);
}
size_t oldLength = m_buffer.size();
size_t usableLength = std::min(m_buffer.capacity() - oldLength, length);
ASSERT(usableLength);
m_buffer.resize(oldLength + usableLength);
UChar* destination = m_buffer.data() + oldLength;
StringImpl::copyChars(destination, characters, usableLength);
foldQuoteMarksAndSoftHyphens(destination, usableLength);
m_numberOfCharactersJustAppended = usableLength;
}
inline bool SearchBuffer::needsMoreContext() const
{
return m_needsMoreContext;
}
inline void SearchBuffer::prependContext(const UChar* characters, size_t length)
{
ASSERT(m_needsMoreContext);
ASSERT(m_prefixLength == m_buffer.size());
if (!length)
return;
m_atBreak = false;
size_t wordBoundaryContextStart = length;
if (wordBoundaryContextStart) {
U16_BACK_1(characters, 0, wordBoundaryContextStart);
wordBoundaryContextStart = startOfLastWordBoundaryContext(characters, wordBoundaryContextStart);
}
size_t usableLength = std::min(m_buffer.capacity() - m_prefixLength, length - wordBoundaryContextStart);
m_buffer.prepend(characters + length - usableLength, usableLength);
m_prefixLength += usableLength;
if (wordBoundaryContextStart || m_prefixLength == m_buffer.capacity())
m_needsMoreContext = false;
}
inline bool SearchBuffer::atBreak() const
{
return m_atBreak;
}
inline void SearchBuffer::reachedBreak()
{
m_atBreak = true;
}
inline bool SearchBuffer::isBadMatch(const UChar* match, size_t matchLength) const
{
// This function implements the kana workaround. If usearch treats
// it as a match, but we do not want to, then it's a "bad match".
if (!m_targetRequiresKanaWorkaround)
return false;
// Normalize into a match buffer. We reuse a single buffer rather than
// creating a new one each time.
normalizeCharactersIntoNFCForm(match, matchLength, m_normalizedMatch);
return !checkOnlyKanaLettersInStrings(m_normalizedTarget.begin(), m_normalizedTarget.size(), m_normalizedMatch.begin(), m_normalizedMatch.size());
}
inline bool SearchBuffer::isWordStartMatch(size_t start, size_t length) const
{
ASSERT(m_options & AtWordStarts);
if (!start)
return true;
int size = m_buffer.size();
int offset = start;
UChar32 firstCharacter;
U16_GET(m_buffer.data(), 0, offset, size, firstCharacter);
if (m_options & TreatMedialCapitalAsWordStart) {
UChar32 previousCharacter;
U16_PREV(m_buffer.data(), 0, offset, previousCharacter);
if (isSeparator(firstCharacter)) {
// The start of a separator run is a word start (".org" in "webkit.org").
if (!isSeparator(previousCharacter))
return true;
} else if (isASCIIUpper(firstCharacter)) {
// The start of an uppercase run is a word start ("Kit" in "WebKit").
if (!isASCIIUpper(previousCharacter))
return true;
// The last character of an uppercase run followed by a non-separator, non-digit
// is a word start ("Request" in "XMLHTTPRequest").
offset = start;
U16_FWD_1(m_buffer.data(), offset, size);
UChar32 nextCharacter = 0;
if (offset < size)
U16_GET(m_buffer.data(), 0, offset, size, nextCharacter);
if (!isASCIIUpper(nextCharacter) && !isASCIIDigit(nextCharacter) && !isSeparator(nextCharacter))
return true;
} else if (isASCIIDigit(firstCharacter)) {
// The start of a digit run is a word start ("2" in "WebKit2").
if (!isASCIIDigit(previousCharacter))
return true;
} else if (isSeparator(previousCharacter) || isASCIIDigit(previousCharacter)) {
// The start of a non-separator, non-uppercase, non-digit run is a word start,
// except after an uppercase. ("org" in "webkit.org", but not "ore" in "WebCore").
return true;
}
}
// Chinese and Japanese lack word boundary marks, and there is no clear agreement on what constitutes
// a word, so treat the position before any CJK character as a word start.
if (Character::isCJKIdeographOrSymbol(firstCharacter))
return true;
size_t wordBreakSearchStart = start + length;
while (wordBreakSearchStart > start)
wordBreakSearchStart = findNextWordFromIndex(m_buffer.data(), m_buffer.size(), wordBreakSearchStart, false /* backwards */);
return wordBreakSearchStart == start;
}
inline size_t SearchBuffer::search(size_t& start)
{
size_t size = m_buffer.size();
if (m_atBreak) {
if (!size)
return 0;
} else {
if (size != m_buffer.capacity())
return 0;
}
UStringSearch* searcher = blink::searcher();
UErrorCode status = U_ZERO_ERROR;
usearch_setText(searcher, m_buffer.data(), size, &status);
ASSERT(status == U_ZERO_ERROR);
usearch_setOffset(searcher, m_prefixLength, &status);
ASSERT(status == U_ZERO_ERROR);
int matchStart = usearch_next(searcher, &status);
ASSERT(status == U_ZERO_ERROR);
nextMatch:
if (!(matchStart >= 0 && static_cast<size_t>(matchStart) < size)) {
ASSERT(matchStart == USEARCH_DONE);
return 0;
}
// Matches that start in the overlap area are only tentative.
// The same match may appear later, matching more characters,
// possibly including a combining character that's not yet in the buffer.
if (!m_atBreak && static_cast<size_t>(matchStart) >= size - m_overlap) {
size_t overlap = m_overlap;
if (m_options & AtWordStarts) {
// Ensure that there is sufficient context before matchStart the next time around for
// determining if it is at a word boundary.
int wordBoundaryContextStart = matchStart;
U16_BACK_1(m_buffer.data(), 0, wordBoundaryContextStart);
wordBoundaryContextStart = startOfLastWordBoundaryContext(m_buffer.data(), wordBoundaryContextStart);
overlap = std::min(size - 1, std::max(overlap, size - wordBoundaryContextStart));
}
memcpy(m_buffer.data(), m_buffer.data() + size - overlap, overlap * sizeof(UChar));
m_prefixLength -= std::min(m_prefixLength, size - overlap);
m_buffer.shrink(overlap);
return 0;
}
size_t matchedLength = usearch_getMatchedLength(searcher);
ASSERT_WITH_SECURITY_IMPLICATION(matchStart + matchedLength <= size);
// If this match is "bad", move on to the next match.
if (isBadMatch(m_buffer.data() + matchStart, matchedLength) || ((m_options & AtWordStarts) && !isWordStartMatch(matchStart, matchedLength))) {
matchStart = usearch_next(searcher, &status);
ASSERT(status == U_ZERO_ERROR);
goto nextMatch;
}
size_t newSize = size - (matchStart + 1);
memmove(m_buffer.data(), m_buffer.data() + matchStart + 1, newSize * sizeof(UChar));
m_prefixLength -= std::min<size_t>(m_prefixLength, matchStart + 1);
m_buffer.shrink(newSize);
start = size - matchStart;
return matchedLength;
}
// --------
int TextIterator::rangeLength(const Range* r, bool forSelectionPreservation)
{
int length = 0;
TextIteratorBehaviorFlags behaviorFlags = TextIteratorEmitsObjectReplacementCharacter;
if (forSelectionPreservation)
behaviorFlags |= TextIteratorEmitsCharactersBetweenAllVisiblePositions;
for (TextIterator it(r, behaviorFlags); !it.atEnd(); it.advance())
length += it.length();
return length;
}
PassRefPtr<Range> TextIterator::subrange(Range* entireRange, int characterOffset, int characterCount)
{
CharacterIterator entireRangeIterator(entireRange);
Position start;
Position end;
calculateCharacterSubrange(entireRangeIterator, characterOffset, characterCount, start, end);
return Range::create(entireRange->ownerDocument(), start, end);
}
// --------
String plainText(const Range* r, TextIteratorBehaviorFlags behavior)
{
// The initial buffer size can be critical for performance: https://bugs.webkit.org/show_bug.cgi?id=81192
static const unsigned initialCapacity = 1 << 15;
unsigned bufferLength = 0;
StringBuilder builder;
builder.reserveCapacity(initialCapacity);
for (TextIterator it(r, behavior); !it.atEnd(); it.advance()) {
it.appendTextToStringBuilder(builder);
bufferLength += it.length();
}
if (!bufferLength)
return emptyString();
return builder.toString();
}
static PassRefPtr<Range> collapsedToBoundary(const Range* range, bool forward)
{
RefPtr<Range> result = range->cloneRange();
result->collapse(!forward);
return result.release();
}
// Check if there's any unpaird surrogate code point.
// Non-character code points are not checked.
static bool isValidUTF16(const String& s)
{
if (s.is8Bit())
return true;
const UChar* ustr = s.characters16();
size_t length = s.length();
size_t position = 0;
while (position < length) {
UChar32 character;
U16_NEXT(ustr, position, length, character);
if (U_IS_SURROGATE(character))
return false;
}
return true;
}
static size_t findPlainTextInternal(CharacterIterator& it, const String& target, FindOptions options, size_t& matchStart)
{
matchStart = 0;
size_t matchLength = 0;
if (!isValidUTF16(target))
return 0;
SearchBuffer buffer(target, options);
if (buffer.needsMoreContext()) {
RefPtr<Range> startRange = it.range();
RefPtr<Range> beforeStartRange = startRange->ownerDocument().createRange();
beforeStartRange->setEnd(startRange->startContainer(), startRange->startOffset(), IGNORE_EXCEPTION);
for (SimplifiedBackwardsTextIterator backwardsIterator(beforeStartRange.get()); !backwardsIterator.atEnd(); backwardsIterator.advance()) {
Vector<UChar, 1024> characters;
backwardsIterator.prependTextTo(characters);
buffer.prependContext(characters.data(), characters.size());
if (!buffer.needsMoreContext())
break;
}
}
while (!it.atEnd()) {
it.appendTextTo(buffer);
it.advance(buffer.numberOfCharactersJustAppended());
tryAgain:
size_t matchStartOffset;
if (size_t newMatchLength = buffer.search(matchStartOffset)) {
// Note that we found a match, and where we found it.
size_t lastCharacterInBufferOffset = it.characterOffset();
ASSERT(lastCharacterInBufferOffset >= matchStartOffset);
matchStart = lastCharacterInBufferOffset - matchStartOffset;
matchLength = newMatchLength;
// If searching forward, stop on the first match.
// If searching backward, don't stop, so we end up with the last match.
if (!(options & Backwards))
break;
goto tryAgain;
}
if (it.atBreak() && !buffer.atBreak()) {
buffer.reachedBreak();
goto tryAgain;
}
}
return matchLength;
}
static const TextIteratorBehaviorFlags iteratorFlagsForFindPlainText = 0;
PassRefPtr<Range> findPlainText(const Range* range, const String& target, FindOptions options)
{
// First, find the text.
size_t matchStart;
size_t matchLength;
{
CharacterIterator findIterator(range, iteratorFlagsForFindPlainText);
matchLength = findPlainTextInternal(findIterator, target, options, matchStart);
if (!matchLength)
return collapsedToBoundary(range, !(options & Backwards));
}
// Then, find the document position of the start and the end of the text.
CharacterIterator computeRangeIterator(range, iteratorFlagsForFindPlainText);
Position resultStart;
Position resultEnd;
calculateCharacterSubrange(computeRangeIterator, matchStart, matchLength, resultStart, resultEnd);
return Range::create(range->ownerDocument(), resultStart, resultEnd);
}
void findPlainText(const Position& inputStart, const Position& inputEnd, const String& target, FindOptions options, Position& resultStart, Position& resultEnd)
{
resultStart.clear();
resultEnd.clear();
// CharacterIterator requires renderers to be up-to-date.
if (!inputStart.inDocument())
return;
ASSERT(inputStart.document() == inputEnd.document());
// FIXME: Reduce the code duplication with above (but how?).
size_t matchStart;
size_t matchLength;
{
CharacterIterator findIterator(inputStart, inputEnd, iteratorFlagsForFindPlainText);
matchLength = findPlainTextInternal(findIterator, target, options, matchStart);
if (!matchLength) {
const Position& collapseTo = options & Backwards ? inputStart : inputEnd;
resultStart = collapseTo;
resultEnd = collapseTo;
return;
}
}
CharacterIterator computeRangeIterator(inputStart, inputEnd, iteratorFlagsForFindPlainText);
calculateCharacterSubrange(computeRangeIterator, matchStart, matchLength, resultStart, resultEnd);
}
}