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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_ENGINE_CORE_DOM_WEAKNODEMAP_H_
#define SKY_ENGINE_CORE_DOM_WEAKNODEMAP_H_
#include "sky/engine/wtf/HashMap.h"
namespace blink {
// Oilpan supports weak maps, so we no longer need WeakNodeMap.
#if !ENABLE(OILPAN)
class Node;
class NodeToWeakNodeMaps;
class WeakNodeMap {
public:
~WeakNodeMap();
void put(Node*, int value);
int value(Node*);
Node* node(int value);
private:
// FIXME: This should not be friends with Node, we should expose a proper API and not
// let the map directly set flags.
friend class Node;
static void notifyNodeDestroyed(Node*);
friend class NodeToWeakNodeMaps;
void nodeDestroyed(Node*);
typedef HashMap<Node*, int> NodeToValue;
NodeToValue m_nodeToValue;
typedef HashMap<int, Node*> ValueToNode;
ValueToNode m_valueToNode;
};
#endif
}
#endif // SKY_ENGINE_CORE_DOM_WEAKNODEMAP_H_