blob: cbb33982d5f57f0f303e2649fe5a1f9a8b360bcd [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef SKY_ENGINE_CORE_DOM_TEXT_H_
#define SKY_ENGINE_CORE_DOM_TEXT_H_
#include "sky/engine/core/dom/CharacterData.h"
namespace blink {
class ExceptionState;
class RenderText;
class Text : public CharacterData {
DEFINE_WRAPPERTYPEINFO();
public:
static const unsigned defaultLengthLimit = 1 << 16;
static PassRefPtr<Text> create(Document&, const String&);
static PassRefPtr<Text> createEditingText(Document&, const String&);
RenderText* renderer() const;
PassRefPtr<Text> splitText(unsigned offset, ExceptionState&);
void recalcTextStyle(StyleRecalcChange);
bool textRendererIsNeeded(const RenderStyle&, const RenderObject& parent);
RenderText* createTextRenderer(RenderStyle*);
void updateTextRenderer(unsigned offsetOfReplacedData, unsigned lengthOfReplacedData, RecalcStyleBehavior = DoNotRecalcStyle);
virtual void attach(const AttachContext& = AttachContext()) override final;
virtual bool canContainRangeEndPoint() const override final { return true; }
virtual NodeType nodeType() const override;
protected:
Text(TreeScope& treeScope, const String& data, ConstructionType type)
: CharacterData(treeScope, data, type)
{
}
private:
virtual String nodeName() const override;
virtual PassRefPtr<Node> cloneNode(bool deep = true) override final;
bool isTextNode() const = delete; // This will catch anyone doing an unnecessary check.
bool needsWhitespaceRenderer();
virtual PassRefPtr<Text> cloneWithData(const String&);
#ifndef NDEBUG
virtual void formatForDebugger(char* buffer, unsigned length) const override;
#endif
};
DEFINE_NODE_TYPE_CASTS(Text, isTextNode());
} // namespace blink
#endif // SKY_ENGINE_CORE_DOM_TEXT_H_