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/*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_CORE_DOM_NODEWITHINDEX_H_
#define SKY_ENGINE_CORE_DOM_NODEWITHINDEX_H_
#include "sky/engine/core/dom/Node.h"
#include "sky/engine/platform/heap/Handle.h"
namespace blink {
// For use when you want to get the index for a node repeatedly and
// only want to walk the child list to figure out the index once.
class NodeWithIndex {
STACK_ALLOCATED();
public:
explicit NodeWithIndex(Node& node)
: m_node(node)
, m_index(-1)
{
}
Node& node() const { return *m_node; }
int index() const
{
if (!hasIndex())
m_index = node().nodeIndex();
ASSERT(hasIndex());
ASSERT(m_index == static_cast<int>(node().nodeIndex()));
return m_index;
}
private:
bool hasIndex() const { return m_index >= 0; }
RawPtr<Node> m_node;
mutable int m_index;
};
}
#endif // SKY_ENGINE_CORE_DOM_NODEWITHINDEX_H_