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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
* Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
* Copyright (C) 2014 Samsung Electronics. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef SKY_ENGINE_CORE_DOM_NODETRAVERSAL_H_
#define SKY_ENGINE_CORE_DOM_NODETRAVERSAL_H_
#include "sky/engine/core/dom/ContainerNode.h"
#include "sky/engine/core/dom/Node.h"
namespace blink {
class NodeTraversal {
public:
// Does a pre-order traversal of the tree to find the next node after this one.
// This uses the same order that tags appear in the source file. If the stayWithin
// argument is non-null, the traversal will stop once the specified node is reached.
// This can be used to restrict traversal to a particular sub-tree.
static Node* next(const Node& current) { return traverseNextTemplate(current); }
static Node* next(const ContainerNode& current) { return traverseNextTemplate(current); }
static Node* next(const Node& current, const Node* stayWithin) { return traverseNextTemplate(current, stayWithin); }
static Node* next(const ContainerNode& current, const Node* stayWithin) { return traverseNextTemplate(current, stayWithin); }
// Like next, but skips children and starts with the next sibling.
static Node* nextSkippingChildren(const Node&);
static Node* nextSkippingChildren(const Node&, const Node* stayWithin);
static Node* lastWithin(const ContainerNode&);
static Node& lastWithinOrSelf(Node&);
// Does a reverse pre-order traversal to find the node that comes before the current one in document order
static Node* previous(const Node&, const Node* stayWithin = 0);
// Like previous, but skips children and starts with the next sibling.
static Node* previousSkippingChildren(const Node&, const Node* stayWithin = 0);
// Like next, but visits parents after their children.
static Node* nextPostOrder(const Node&, const Node* stayWithin = 0);
// Like previous, but visits parents before their children.
static Node* previousPostOrder(const Node&, const Node* stayWithin = 0);
static Node* nextAncestorSibling(const Node&);
static Node* nextAncestorSibling(const Node&, const Node* stayWithin);
static Node& highestAncestorOrSelf(Node&);
// Children traversal.
static Node* childAt(const Node& parent, unsigned index) { return childAtTemplate(parent, index); }
static Node* childAt(const ContainerNode& parent, unsigned index) { return childAtTemplate(parent, index); }
private:
template <class NodeType>
static Node* traverseNextTemplate(NodeType&);
template <class NodeType>
static Node* traverseNextTemplate(NodeType&, const Node* stayWithin);
template <class NodeType>
static Node* childAtTemplate(NodeType&, unsigned);
};
template <class NodeType>
inline Node* NodeTraversal::traverseNextTemplate(NodeType& current)
{
if (current.hasChildren())
return current.firstChild();
if (current.nextSibling())
return current.nextSibling();
return nextAncestorSibling(current);
}
template <class NodeType>
inline Node* NodeTraversal::traverseNextTemplate(NodeType& current, const Node* stayWithin)
{
if (current.hasChildren())
return current.firstChild();
if (current == stayWithin)
return 0;
if (current.nextSibling())
return current.nextSibling();
return nextAncestorSibling(current, stayWithin);
}
inline Node* NodeTraversal::nextSkippingChildren(const Node& current)
{
if (current.nextSibling())
return current.nextSibling();
return nextAncestorSibling(current);
}
inline Node* NodeTraversal::nextSkippingChildren(const Node& current, const Node* stayWithin)
{
if (current == stayWithin)
return 0;
if (current.nextSibling())
return current.nextSibling();
return nextAncestorSibling(current, stayWithin);
}
inline Node& NodeTraversal::highestAncestorOrSelf(Node& current)
{
Node* highest = &current;
while (highest->parentNode())
highest = highest->parentNode();
return *highest;
}
template <class NodeType>
inline Node* NodeTraversal::childAtTemplate(NodeType& parent, unsigned index)
{
Node* child = parent.firstChild();
while (child && index--)
child = child->nextSibling();
return child;
}
} // namespace blink
#endif // SKY_ENGINE_CORE_DOM_NODETRAVERSAL_H_