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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "impeller/entity/geometry/geometry.h"
#include <memory>
#include <optional>
#include "impeller/entity/contents/content_context.h"
#include "impeller/entity/geometry/circle_geometry.h"
#include "impeller/entity/geometry/cover_geometry.h"
#include "impeller/entity/geometry/ellipse_geometry.h"
#include "impeller/entity/geometry/fill_path_geometry.h"
#include "impeller/entity/geometry/line_geometry.h"
#include "impeller/entity/geometry/rect_geometry.h"
#include "impeller/entity/geometry/round_rect_geometry.h"
#include "impeller/entity/geometry/stroke_path_geometry.h"
#include "impeller/geometry/rect.h"
namespace impeller {
GeometryResult Geometry::ComputePositionGeometry(
const ContentContext& renderer,
const Tessellator::VertexGenerator& generator,
const Entity& entity,
RenderPass& pass) {
using VT = SolidFillVertexShader::PerVertexData;
size_t count = generator.GetVertexCount();
return GeometryResult{
.type = generator.GetTriangleType(),
.vertex_buffer =
{
.vertex_buffer = renderer.GetTransientsBuffer().Emplace(
count * sizeof(VT), alignof(VT),
[&generator](uint8_t* buffer) {
auto vertices = reinterpret_cast<VT*>(buffer);
generator.GenerateVertices([&vertices](const Point& p) {
*vertices++ = {
.position = p,
};
});
FML_DCHECK(vertices == reinterpret_cast<VT*>(buffer) +
generator.GetVertexCount());
}),
.vertex_count = count,
.index_type = IndexType::kNone,
},
.transform = entity.GetShaderTransform(pass),
};
}
GeometryResult::Mode Geometry::GetResultMode() const {
return GeometryResult::Mode::kNormal;
}
std::unique_ptr<Geometry> Geometry::MakeFillPath(
const Path& path,
std::optional<Rect> inner_rect) {
return std::make_unique<FillPathGeometry>(path, inner_rect);
}
std::unique_ptr<Geometry> Geometry::MakeStrokePath(const Path& path,
Scalar stroke_width,
Scalar miter_limit,
Cap stroke_cap,
Join stroke_join) {
// Skia behaves like this.
if (miter_limit < 0) {
miter_limit = 4.0;
}
return std::make_unique<StrokePathGeometry>(path, stroke_width, miter_limit,
stroke_cap, stroke_join);
}
std::unique_ptr<Geometry> Geometry::MakeCover() {
return std::make_unique<CoverGeometry>();
}
std::unique_ptr<Geometry> Geometry::MakeRect(const Rect& rect) {
return std::make_unique<RectGeometry>(rect);
}
std::unique_ptr<Geometry> Geometry::MakeOval(const Rect& rect) {
return std::make_unique<EllipseGeometry>(rect);
}
std::unique_ptr<Geometry> Geometry::MakeLine(const Point& p0,
const Point& p1,
Scalar width,
Cap cap) {
return std::make_unique<LineGeometry>(p0, p1, width, cap);
}
std::unique_ptr<Geometry> Geometry::MakeCircle(const Point& center,
Scalar radius) {
return std::make_unique<CircleGeometry>(center, radius);
}
std::unique_ptr<Geometry> Geometry::MakeStrokedCircle(const Point& center,
Scalar radius,
Scalar stroke_width) {
return std::make_unique<CircleGeometry>(center, radius, stroke_width);
}
std::unique_ptr<Geometry> Geometry::MakeRoundRect(const Rect& rect,
const Size& radii) {
return std::make_unique<RoundRectGeometry>(rect, radii);
}
bool Geometry::CoversArea(const Matrix& transform, const Rect& rect) const {
return false;
}
bool Geometry::IsAxisAlignedRect() const {
return false;
}
bool Geometry::CanApplyMaskFilter() const {
return true;
}
// static
Scalar Geometry::ComputeStrokeAlphaCoverage(const Matrix& transform,
Scalar stroke_width) {
Scalar scaled_stroke_width = transform.GetMaxBasisLengthXY() * stroke_width;
if (scaled_stroke_width == 0.0 || scaled_stroke_width >= kMinStrokeSize) {
return 1.0;
}
// This scalling is eyeballed from Skia.
return std::clamp(scaled_stroke_width * 2.0f, 0.f, 1.f);
}
} // namespace impeller