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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// @dart = 2.6
import 'dart:typed_data';
import 'dart:ui';
/// A scenario to run for testing.
abstract class Scenario {
/// Creates a new scenario using a specific FlutterWindow instance.
Scenario(this.dispatcher);
/// The window used by this scenario. May be mocked.
final PlatformDispatcher dispatcher;
/// [true] if a screenshot is taken in the next frame.
bool _didScheduleScreenshot = false;
/// Called by the program when a frame is ready to be drawn.
///
/// See [PlatformDispatcher.onBeginFrame] for more details.
void onBeginFrame(Duration duration) {}
/// Called by the program when the microtasks from [onBeginFrame] have been
/// flushed.
///
/// See [PlatformDispatcher.onDrawFrame] for more details.
void onDrawFrame() {
Future<void>.delayed(const Duration(seconds: 1), () {
if (_didScheduleScreenshot) {
dispatcher.sendPlatformMessage('take_screenshot', null, null);
} else {
_didScheduleScreenshot = true;
dispatcher.scheduleFrame();
}
});
}
/// Called when the current scenario has been unmount due to a
/// new scenario being mount.
void unmount() {
_didScheduleScreenshot = false;
}
/// Called by the program when the window metrics have changed.
///
/// See [PlatformDispatcher.onMetricsChanged].
void onMetricsChanged() {}
/// Called by the program when a pointer event is received.
///
/// See [PlatformDispatcher.onPointerDataPacket].
void onPointerDataPacket(PointerDataPacket packet) {}
/// Called by the program when an engine side platform channel message is
/// received.
///
/// See [PlatformDispatcher.onPlatformMessage].
void onPlatformMessage(
String name,
ByteData data,
PlatformMessageResponseCallback callback,
) {}
}