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/*
* Copyright 2017 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LIB_TXT_SRC_TEXT_STYLE_H_
#define LIB_TXT_SRC_TEXT_STYLE_H_
#include <string>
#include <vector>
#include "font_features.h"
#include "font_style.h"
#include "font_weight.h"
#include "text_baseline.h"
#include "text_decoration.h"
#include "text_shadow.h"
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/core/SkPaint.h"
namespace txt {
class TextStyle {
public:
SkColor color = SK_ColorWHITE;
int decoration = TextDecoration::kNone;
// Does not make sense to draw a transparent object, so we use it as a default
// value to indicate no decoration color was set.
SkColor decoration_color = SK_ColorTRANSPARENT;
TextDecorationStyle decoration_style = TextDecorationStyle::kSolid;
// Thickness is applied as a multiplier to the default thickness of the font.
double decoration_thickness_multiplier = 1.0;
FontWeight font_weight = FontWeight::w400;
FontStyle font_style = FontStyle::normal;
TextBaseline text_baseline = TextBaseline::kAlphabetic;
// An ordered list of fonts in order of priority. The first font is more
// highly preferred than the last font.
std::vector<std::string> font_families;
double font_size = 14.0;
double letter_spacing = 0.0;
double word_spacing = 0.0;
double height = 1.0;
bool has_height_override = false;
std::string locale;
bool has_background = false;
SkPaint background;
bool has_foreground = false;
SkPaint foreground;
// An ordered list of shadows where the first shadow will be drawn first (at
// the bottom).
std::vector<TextShadow> text_shadows;
FontFeatures font_features;
TextStyle();
bool equals(const TextStyle& other) const;
};
} // namespace txt
#endif // LIB_TXT_SRC_TEXT_STYLE_H_