| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef FLUTTER_SHELL_GPU_GPU_SURFACE_SOFTWARE_H_ | |
| #define FLUTTER_SHELL_GPU_GPU_SURFACE_SOFTWARE_H_ | |
| #include "flutter/flow/surface.h" | |
| #include "flutter/fml/macros.h" | |
| #include "flutter/fml/memory/weak_ptr.h" | |
| #include "flutter/shell/gpu/gpu_surface_software_delegate.h" | |
| namespace flutter { | |
| class GPUSurfaceSoftware : public Surface { | |
| public: | |
| GPUSurfaceSoftware(GPUSurfaceSoftwareDelegate* delegate, | |
| bool render_to_surface); | |
| ~GPUSurfaceSoftware() override; | |
| // |Surface| | |
| bool IsValid() override; | |
| // |Surface| | |
| std::unique_ptr<SurfaceFrame> AcquireFrame(const SkISize& size) override; | |
| // |Surface| | |
| SkMatrix GetRootTransformation() const override; | |
| // |Surface| | |
| GrDirectContext* GetContext() override; | |
| private: | |
| GPUSurfaceSoftwareDelegate* delegate_; | |
| // TODO(38466): Refactor GPU surface APIs take into account the fact that an | |
| // external view embedder may want to render to the root surface. This is a | |
| // hack to make avoid allocating resources for the root surface when an | |
| // external view embedder is present. | |
| const bool render_to_surface_; | |
| fml::TaskRunnerAffineWeakPtrFactory<GPUSurfaceSoftware> weak_factory_; | |
| FML_DISALLOW_COPY_AND_ASSIGN(GPUSurfaceSoftware); | |
| }; | |
| } // namespace flutter | |
| #endif // FLUTTER_SHELL_GPU_GPU_SURFACE_SOFTWARE_H_ |