| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "flutter/shell/platform/glfw/event_loop.h" | |
| #include <atomic> | |
| #include <utility> | |
| namespace flutter { | |
| EventLoop::EventLoop(std::thread::id main_thread_id, | |
| const TaskExpiredCallback& on_task_expired) | |
| : main_thread_id_(main_thread_id), on_task_expired_(on_task_expired) {} | |
| EventLoop::~EventLoop() = default; | |
| bool EventLoop::RunsTasksOnCurrentThread() const { | |
| return std::this_thread::get_id() == main_thread_id_; | |
| } | |
| void EventLoop::WaitForEvents(std::chrono::nanoseconds max_wait) { | |
| const auto now = TaskTimePoint::clock::now(); | |
| std::vector<FlutterTask> expired_tasks; | |
| // Process expired tasks. | |
| { | |
| std::lock_guard<std::mutex> lock(task_queue_mutex_); | |
| while (!task_queue_.empty()) { | |
| const auto& top = task_queue_.top(); | |
| // If this task (and all tasks after this) has not yet expired, there is | |
| // nothing more to do. Quit iterating. | |
| if (top.fire_time > now) { | |
| break; | |
| } | |
| // Make a record of the expired task. Do NOT service the task here | |
| // because we are still holding onto the task queue mutex. We don't want | |
| // other threads to block on posting tasks onto this thread till we are | |
| // done processing expired tasks. | |
| expired_tasks.push_back(task_queue_.top().task); | |
| // Remove the tasks from the delayed tasks queue. | |
| task_queue_.pop(); | |
| } | |
| } | |
| // Fire expired tasks. | |
| { | |
| // Flushing tasks here without holing onto the task queue mutex. | |
| for (const auto& task : expired_tasks) { | |
| on_task_expired_(&task); | |
| } | |
| } | |
| // Sleep till the next task needs to be processed. If a new task comes | |
| // along, the wait will be resolved early because PostTask calls Wake(). | |
| { | |
| TaskTimePoint next_wake; | |
| { | |
| std::lock_guard<std::mutex> lock(task_queue_mutex_); | |
| TaskTimePoint max_wake_timepoint = | |
| max_wait == std::chrono::nanoseconds::max() ? TaskTimePoint::max() | |
| : now + max_wait; | |
| TaskTimePoint next_event_timepoint = task_queue_.empty() | |
| ? TaskTimePoint::max() | |
| : task_queue_.top().fire_time; | |
| next_wake = std::min(max_wake_timepoint, next_event_timepoint); | |
| } | |
| WaitUntil(next_wake); | |
| } | |
| } | |
| EventLoop::TaskTimePoint EventLoop::TimePointFromFlutterTime( | |
| uint64_t flutter_target_time_nanos) { | |
| const auto now = TaskTimePoint::clock::now(); | |
| const int64_t flutter_duration = | |
| flutter_target_time_nanos - FlutterEngineGetCurrentTime(); | |
| return now + std::chrono::nanoseconds(flutter_duration); | |
| } | |
| void EventLoop::PostTask(FlutterTask flutter_task, | |
| uint64_t flutter_target_time_nanos) { | |
| static std::atomic_uint64_t sGlobalTaskOrder(0); | |
| Task task; | |
| task.order = ++sGlobalTaskOrder; | |
| task.fire_time = TimePointFromFlutterTime(flutter_target_time_nanos); | |
| task.task = flutter_task; | |
| { | |
| std::lock_guard<std::mutex> lock(task_queue_mutex_); | |
| task_queue_.push(task); | |
| // Make sure the queue mutex is unlocked before waking up the loop. In case | |
| // the wake causes this thread to be descheduled for the primary thread to | |
| // process tasks, the acquisition of the lock on that thread while holding | |
| // the lock here momentarily till the end of the scope is a pessimization. | |
| } | |
| Wake(); | |
| } | |
| } // namespace flutter |