| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef FLUTTER_SHELL_PLATFORM_ANDROID_IMAGE_EXTERNAL_TEXTURE_H_ | |
| #define FLUTTER_SHELL_PLATFORM_ANDROID_IMAGE_EXTERNAL_TEXTURE_H_ | |
| #include "flutter/common/graphics/texture.h" | |
| #include "flutter/fml/logging.h" | |
| #include "flutter/shell/platform/android/image_lru.h" | |
| #include "flutter/shell/platform/android/jni/platform_view_android_jni.h" | |
| #include "flutter/shell/platform/android/platform_view_android_jni_impl.h" | |
| #include <android/hardware_buffer.h> | |
| #include <android/hardware_buffer_jni.h> | |
| namespace flutter { | |
| //------------------------------------------------------------------------------ | |
| /// @brief External texture peered to a sequence of | |
| /// android.hardware.HardwareBuffers. | |
| /// | |
| /// Android Hardware Buffers are available on newer versions of | |
| /// Android (API 29 and above). | |
| /// | |
| /// This is an abstract base class and graphics packages provide | |
| /// concrete implementations of this class that bind hardware | |
| /// buffers to their own package-specific implementations of | |
| /// textures (SkImages, impeller::Texture, etc...). | |
| /// | |
| /// Android Hardware Buffers allow binding to both OpenGL and Vulkan | |
| /// client-rendering APIs in a zero copy manner. Because of this | |
| /// graphics packages that support OpenGL and Vulkan can have | |
| /// multiple subclasses for each supported client-rendering API. | |
| /// | |
| class ImageExternalTexture : public flutter::Texture { | |
| public: | |
| explicit ImageExternalTexture( | |
| int64_t id, | |
| const fml::jni::ScopedJavaGlobalRef<jobject>& image_texture_entry, | |
| const std::shared_ptr<PlatformViewAndroidJNI>& jni_facade); | |
| // |flutter::Texture| | |
| virtual ~ImageExternalTexture(); | |
| protected: | |
| //---------------------------------------------------------------------------- | |
| /// @brief Subclasses override this method to bind the latest | |
| /// representation of the hardware buffer wrapped by this texture | |
| /// instance to their own graphics package specific texture | |
| /// classes (SkImage, impeller::Texture, etc...). | |
| /// | |
| /// After a call to this method, attachment state of this instance | |
| /// must be kAttached. That is the responsibility of the subclass. | |
| /// | |
| /// @param context The context | |
| /// @param[in] bounds The bounds | |
| /// | |
| virtual void ProcessFrame(PaintContext& context, const SkRect& bounds) = 0; | |
| virtual void Attach(PaintContext& context) = 0; | |
| virtual void Detach() = 0; | |
| JavaLocalRef AcquireLatestImage(); | |
| void CloseImage(const fml::jni::JavaRef<jobject>& image); | |
| JavaLocalRef HardwareBufferFor(const fml::jni::JavaRef<jobject>& image); | |
| void CloseHardwareBuffer(const fml::jni::JavaRef<jobject>& hardware_buffer); | |
| AHardwareBuffer* AHardwareBufferFor( | |
| const fml::jni::JavaRef<jobject>& hardware_buffer); | |
| fml::jni::ScopedJavaGlobalRef<jobject> image_texture_entry_; | |
| std::shared_ptr<PlatformViewAndroidJNI> jni_facade_; | |
| enum class AttachmentState { kUninitialized, kAttached, kDetached }; | |
| AttachmentState state_ = AttachmentState::kUninitialized; | |
| sk_sp<flutter::DlImage> dl_image_; | |
| ImageLRU image_lru_ = ImageLRU(); | |
| private: | |
| // |flutter::Texture|. | |
| void Paint(PaintContext& context, | |
| const SkRect& bounds, | |
| bool freeze, | |
| const DlImageSampling sampling) override; | |
| // |flutter::Texture|. | |
| void MarkNewFrameAvailable() override; | |
| // |flutter::Texture| | |
| void OnTextureUnregistered() override; | |
| // |flutter::ContextListener| | |
| void OnGrContextCreated() override; | |
| // |flutter::ContextListener| | |
| void OnGrContextDestroyed() override; | |
| FML_DISALLOW_COPY_AND_ASSIGN(ImageExternalTexture); | |
| }; | |
| } // namespace flutter | |
| #endif // FLUTTER_SHELL_PLATFORM_ANDROID_IMAGE_EXTERNAL_TEXTURE_H_ |