| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef FLUTTER_VULKAN_VULKAN_DEVICE_H_ | |
| #define FLUTTER_VULKAN_VULKAN_DEVICE_H_ | |
| #include <vector> | |
| #include "flutter/fml/compiler_specific.h" | |
| #include "flutter/fml/macros.h" | |
| #include "flutter/vulkan/procs/vulkan_handle.h" | |
| namespace vulkan { | |
| class VulkanProcTable; | |
| class VulkanSurface; | |
| class VulkanDevice { | |
| public: | |
| /// @brief Create a new VkDevice with a resolved VkQueue suitable for | |
| /// rendering with Skia. | |
| /// | |
| VulkanDevice(VulkanProcTable& vk, | |
| VulkanHandle<VkPhysicalDevice> physical_device, | |
| bool enable_validation_layers); | |
| /// @brief Wrap an existing VkDevice and VkQueue. | |
| /// | |
| VulkanDevice(VulkanProcTable& vk, | |
| VulkanHandle<VkPhysicalDevice> physical_device, | |
| VulkanHandle<VkDevice> device, | |
| uint32_t queue_family_index, | |
| VulkanHandle<VkQueue> queue); | |
| ~VulkanDevice(); | |
| bool IsValid() const; | |
| const VulkanHandle<VkDevice>& GetHandle() const; | |
| const VulkanHandle<VkPhysicalDevice>& GetPhysicalDeviceHandle() const; | |
| const VulkanHandle<VkQueue>& GetQueueHandle() const; | |
| const VulkanHandle<VkCommandPool>& GetCommandPool() const; | |
| uint32_t GetGraphicsQueueIndex() const; | |
| void ReleaseDeviceOwnership(); | |
| [[nodiscard]] bool GetSurfaceCapabilities( | |
| const VulkanSurface& surface, | |
| VkSurfaceCapabilitiesKHR* capabilities) const; | |
| [[nodiscard]] bool GetPhysicalDeviceFeatures( | |
| VkPhysicalDeviceFeatures* features) const; | |
| [[nodiscard]] int ChooseSurfaceFormat( | |
| const VulkanSurface& surface, | |
| const std::vector<VkFormat>& desired_formats, | |
| VkSurfaceFormatKHR* format) const; | |
| [[nodiscard]] bool ChoosePresentMode(const VulkanSurface& surface, | |
| VkPresentModeKHR* present_mode) const; | |
| [[nodiscard]] bool QueueSubmit( | |
| std::vector<VkPipelineStageFlags> wait_dest_pipeline_stages, | |
| const std::vector<VkSemaphore>& wait_semaphores, | |
| const std::vector<VkSemaphore>& signal_semaphores, | |
| const std::vector<VkCommandBuffer>& command_buffers, | |
| const VulkanHandle<VkFence>& fence) const; | |
| [[nodiscard]] bool WaitIdle() const; | |
| private: | |
| VulkanProcTable& vk_; | |
| VulkanHandle<VkPhysicalDevice> physical_device_; | |
| VulkanHandle<VkDevice> device_; | |
| VulkanHandle<VkQueue> queue_; | |
| VulkanHandle<VkCommandPool> command_pool_; | |
| uint32_t graphics_queue_index_; | |
| bool valid_; | |
| bool InitializeCommandPool(); | |
| std::vector<VkQueueFamilyProperties> GetQueueFamilyProperties() const; | |
| FML_DISALLOW_COPY_AND_ASSIGN(VulkanDevice); | |
| }; | |
| } // namespace vulkan | |
| #endif // FLUTTER_VULKAN_VULKAN_DEVICE_H_ |