| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_FLOW_LAYERS_CHILD_SCENE_LAYER_H_ |
| #define FLUTTER_FLOW_LAYERS_CHILD_SCENE_LAYER_H_ |
| |
| #include "flutter/flow/export_node.h" |
| #include "flutter/flow/layers/layer.h" |
| |
| namespace flow { |
| |
| // Layer that represents an embedded child. |
| class ChildSceneLayer : public Layer { |
| public: |
| ChildSceneLayer(); |
| ~ChildSceneLayer() override; |
| |
| void set_offset(const SkPoint& offset) { offset_ = offset; } |
| |
| void set_size(const SkSize& size) { size_ = size; } |
| |
| void set_export_node_holder( |
| fml::RefPtr<ExportNodeHolder> export_node_holder) { |
| export_node_holder_ = std::move(export_node_holder); |
| } |
| |
| void set_hit_testable(bool hit_testable) { hit_testable_ = hit_testable; } |
| |
| void Preroll(PrerollContext* context, const SkMatrix& matrix) override; |
| |
| void Paint(PaintContext& context) const override; |
| |
| void UpdateScene(SceneUpdateContext& context) override; |
| |
| private: |
| SkPoint offset_; |
| SkSize size_; |
| fml::RefPtr<ExportNodeHolder> export_node_holder_; |
| bool hit_testable_ = true; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(ChildSceneLayer); |
| }; |
| |
| } // namespace flow |
| |
| #endif // FLUTTER_FLOW_LAYERS_CHILD_SCENE_LAYER_H_ |