| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "impeller/compiler/switches.h" | |
| #include <algorithm> | |
| #include <cctype> | |
| #include <filesystem> | |
| #include <map> | |
| #include "flutter/fml/file.h" | |
| #include "fml/command_line.h" | |
| #include "impeller/compiler/types.h" | |
| #include "impeller/compiler/utilities.h" | |
| namespace impeller { | |
| namespace compiler { | |
| static const std::map<std::string, TargetPlatform> kKnownPlatforms = { | |
| {"metal-desktop", TargetPlatform::kMetalDesktop}, | |
| {"metal-ios", TargetPlatform::kMetalIOS}, | |
| {"vulkan", TargetPlatform::kVulkan}, | |
| {"opengl-es", TargetPlatform::kOpenGLES}, | |
| {"opengl-desktop", TargetPlatform::kOpenGLDesktop}, | |
| }; | |
| static const std::map<std::string, TargetPlatform> kKnownRuntimeStages = { | |
| {"sksl", TargetPlatform::kSkSL}, | |
| {"runtime-stage-metal", TargetPlatform::kRuntimeStageMetal}, | |
| {"runtime-stage-gles", TargetPlatform::kRuntimeStageGLES}, | |
| {"runtime-stage-vulkan", TargetPlatform::kRuntimeStageVulkan}, | |
| }; | |
| static const std::map<std::string, SourceType> kKnownSourceTypes = { | |
| {"vert", SourceType::kVertexShader}, | |
| {"frag", SourceType::kFragmentShader}, | |
| {"comp", SourceType::kComputeShader}, | |
| }; | |
| void Switches::PrintHelp(std::ostream& stream) { | |
| // clang-format off | |
| const std::string optional_prefix = "[optional] "; | |
| const std::string optional_multiple_prefix = "[optional,multiple] "; | |
| // clang-format on | |
| stream << std::endl; | |
| stream << "ImpellerC is an offline shader processor and reflection engine." | |
| << std::endl; | |
| stream << "---------------------------------------------------------------" | |
| << std::endl; | |
| stream << "Expected invocation is:" << std::endl << std::endl; | |
| stream << "./impellerc <One platform or multiple runtime stages> " | |
| "--input=<source_file> --sl=<sl_output_file> <optional arguments>" | |
| << std::endl | |
| << std::endl; | |
| stream << "Valid platforms are:" << std::endl << std::endl; | |
| stream << "One of ["; | |
| for (const auto& platform : kKnownPlatforms) { | |
| stream << " --" << platform.first; | |
| } | |
| stream << " ]" << std::endl << std::endl; | |
| stream << "Valid runtime stages are:" << std::endl << std::endl; | |
| stream << "At least one of ["; | |
| for (const auto& platform : kKnownRuntimeStages) { | |
| stream << " --" << platform.first; | |
| } | |
| stream << " ]" << std::endl << std::endl; | |
| stream << "Optional arguments:" << std::endl << std::endl; | |
| stream << optional_prefix | |
| << "--spirv=<spirv_output_file> (ignored for --shader-bundle)" | |
| << std::endl; | |
| stream << optional_prefix << "--input-type={"; | |
| for (const auto& source_type : kKnownSourceTypes) { | |
| stream << source_type.first << ", "; | |
| } | |
| stream << "}" << std::endl; | |
| stream << optional_prefix << "--source-language=glsl|hlsl (default: glsl)" | |
| << std::endl; | |
| stream << optional_prefix | |
| << "--entry-point=<entry_point_name> (default: main; " | |
| "ignored for glsl)" | |
| << std::endl; | |
| stream << optional_prefix | |
| << "--iplr (causes --sl file to be emitted in " | |
| "iplr format)" | |
| << std::endl; | |
| stream << optional_prefix | |
| << "--shader-bundle=<bundle_spec> (causes --sl " | |
| "file to be " | |
| "emitted in Flutter GPU's shader bundle format)" | |
| << std::endl; | |
| stream << optional_prefix << "--reflection-json=<reflection_json_file>" | |
| << std::endl; | |
| stream << optional_prefix << "--reflection-header=<reflection_header_file>" | |
| << std::endl; | |
| stream << optional_prefix << "--reflection-cc=<reflection_cc_file>" | |
| << std::endl; | |
| stream << optional_multiple_prefix << "--include=<include_directory>" | |
| << std::endl; | |
| stream << optional_multiple_prefix << "--define=<define>" << std::endl; | |
| stream << optional_prefix << "--depfile=<depfile_path>" << std::endl; | |
| stream << optional_prefix << "--gles-language-version=<number>" << std::endl; | |
| stream << optional_prefix << "--json" << std::endl; | |
| stream << optional_prefix | |
| << "--use-half-textures (force openGL semantics when " | |
| "targeting metal)" | |
| << std::endl; | |
| stream << optional_prefix << "--require-framebuffer-fetch" << std::endl; | |
| } | |
| Switches::Switches() = default; | |
| Switches::~Switches() = default; | |
| static TargetPlatform TargetPlatformFromCommandLine( | |
| const fml::CommandLine& command_line) { | |
| auto target = TargetPlatform::kUnknown; | |
| for (const auto& platform : kKnownPlatforms) { | |
| if (command_line.HasOption(platform.first)) { | |
| // If the platform has already been determined, the caller may have | |
| // specified multiple platforms. This is an error and only one must be | |
| // selected. | |
| if (target != TargetPlatform::kUnknown) { | |
| return TargetPlatform::kUnknown; | |
| } | |
| target = platform.second; | |
| // Keep going to detect duplicates. | |
| } | |
| } | |
| return target; | |
| } | |
| static std::vector<TargetPlatform> RuntimeStagesFromCommandLine( | |
| const fml::CommandLine& command_line) { | |
| std::vector<TargetPlatform> stages; | |
| for (const auto& platform : kKnownRuntimeStages) { | |
| if (command_line.HasOption(platform.first)) { | |
| stages.push_back(platform.second); | |
| } | |
| } | |
| return stages; | |
| } | |
| static SourceType SourceTypeFromCommandLine( | |
| const fml::CommandLine& command_line) { | |
| auto source_type_option = | |
| command_line.GetOptionValueWithDefault("input-type", ""); | |
| auto source_type_search = kKnownSourceTypes.find(source_type_option); | |
| if (source_type_search == kKnownSourceTypes.end()) { | |
| return SourceType::kUnknown; | |
| } | |
| return source_type_search->second; | |
| } | |
| Switches::Switches(const fml::CommandLine& command_line) | |
| : working_directory(std::make_shared<fml::UniqueFD>(fml::OpenDirectory( | |
| Utf8FromPath(std::filesystem::current_path()).c_str(), | |
| false, // create if necessary, | |
| fml::FilePermission::kRead))), | |
| source_file_name(command_line.GetOptionValueWithDefault("input", "")), | |
| input_type(SourceTypeFromCommandLine(command_line)), | |
| sl_file_name(command_line.GetOptionValueWithDefault("sl", "")), | |
| iplr(command_line.HasOption("iplr")), | |
| shader_bundle( | |
| command_line.GetOptionValueWithDefault("shader-bundle", "")), | |
| spirv_file_name(command_line.GetOptionValueWithDefault("spirv", "")), | |
| reflection_json_name( | |
| command_line.GetOptionValueWithDefault("reflection-json", "")), | |
| reflection_header_name( | |
| command_line.GetOptionValueWithDefault("reflection-header", "")), | |
| reflection_cc_name( | |
| command_line.GetOptionValueWithDefault("reflection-cc", "")), | |
| depfile_path(command_line.GetOptionValueWithDefault("depfile", "")), | |
| json_format(command_line.HasOption("json")), | |
| gles_language_version( | |
| stoi(command_line.GetOptionValueWithDefault("gles-language-version", | |
| "0"))), | |
| metal_version( | |
| command_line.GetOptionValueWithDefault("metal-version", "1.2")), | |
| entry_point( | |
| command_line.GetOptionValueWithDefault("entry-point", "main")), | |
| use_half_textures(command_line.HasOption("use-half-textures")), | |
| require_framebuffer_fetch( | |
| command_line.HasOption("require-framebuffer-fetch")), | |
| target_platform_(TargetPlatformFromCommandLine(command_line)), | |
| runtime_stages_(RuntimeStagesFromCommandLine(command_line)) { | |
| auto language = ToLowerCase( | |
| command_line.GetOptionValueWithDefault("source-language", "glsl")); | |
| source_language = ToSourceLanguage(language); | |
| if (!working_directory || !working_directory->is_valid()) { | |
| return; | |
| } | |
| for (const auto& include_dir_path : command_line.GetOptionValues("include")) { | |
| if (!include_dir_path.data()) { | |
| continue; | |
| } | |
| // fml::OpenDirectoryReadOnly for Windows doesn't handle relative paths | |
| // beginning with `../` well, so we build an absolute path. | |
| // Get the current working directory as a utf8 encoded string. | |
| // Note that the `include_dir_path` is already utf8 encoded, and so we | |
| // mustn't attempt to double-convert it to utf8 lest multi-byte characters | |
| // will become mangled. | |
| std::filesystem::path include_dir_absolute; | |
| if (std::filesystem::path(include_dir_path).is_absolute()) { | |
| include_dir_absolute = std::filesystem::path(include_dir_path); | |
| } else { | |
| auto cwd = Utf8FromPath(std::filesystem::current_path()); | |
| include_dir_absolute = std::filesystem::absolute( | |
| std::filesystem::path(cwd) / include_dir_path); | |
| } | |
| auto dir = std::make_shared<fml::UniqueFD>(fml::OpenDirectoryReadOnly( | |
| *working_directory, include_dir_absolute.string().c_str())); | |
| if (!dir || !dir->is_valid()) { | |
| continue; | |
| } | |
| IncludeDir dir_entry; | |
| dir_entry.name = include_dir_path; | |
| dir_entry.dir = std::move(dir); | |
| include_directories.emplace_back(std::move(dir_entry)); | |
| } | |
| for (const auto& define : command_line.GetOptionValues("define")) { | |
| defines.emplace_back(define); | |
| } | |
| } | |
| bool Switches::AreValid(std::ostream& explain) const { | |
| // When producing a shader bundle, all flags related to single shader inputs | |
| // and outputs such as `--input` and `--spirv-file-name` are ignored. Instead, | |
| // input files are read from the shader bundle spec and a single flatbuffer | |
| // containing all compiled shaders and reflection state is output to `--sl`. | |
| const bool shader_bundle_mode = !shader_bundle.empty(); | |
| bool valid = true; | |
| if (target_platform_ == TargetPlatform::kUnknown && runtime_stages_.empty() && | |
| !shader_bundle_mode) { | |
| explain << "Either a target platform was not specified, or no runtime " | |
| "stages were specified." | |
| << std::endl; | |
| valid = false; | |
| } | |
| if (source_language == SourceLanguage::kUnknown && !shader_bundle_mode) { | |
| explain << "Invalid source language type." << std::endl; | |
| valid = false; | |
| } | |
| if (!working_directory || !working_directory->is_valid()) { | |
| explain << "Could not open the working directory: \"" | |
| << Utf8FromPath(std::filesystem::current_path()).c_str() << "\"" | |
| << std::endl; | |
| valid = false; | |
| } | |
| if (source_file_name.empty() && !shader_bundle_mode) { | |
| explain << "Input file name was empty." << std::endl; | |
| valid = false; | |
| } | |
| if (sl_file_name.empty()) { | |
| explain << "Target shading language file name was empty." << std::endl; | |
| valid = false; | |
| } | |
| if (spirv_file_name.empty() && !shader_bundle_mode) { | |
| explain << "Spirv file name was empty." << std::endl; | |
| valid = false; | |
| } | |
| if (iplr && shader_bundle_mode) { | |
| explain << "--iplr and --shader-bundle flag cannot be specified at the " | |
| "same time" | |
| << std::endl; | |
| valid = false; | |
| } | |
| return valid; | |
| } | |
| std::vector<TargetPlatform> Switches::PlatformsToCompile() const { | |
| if (target_platform_ == TargetPlatform::kUnknown) { | |
| return runtime_stages_; | |
| } | |
| return {target_platform_}; | |
| } | |
| TargetPlatform Switches::SelectDefaultTargetPlatform() const { | |
| if (target_platform_ == TargetPlatform::kUnknown && | |
| !runtime_stages_.empty()) { | |
| return runtime_stages_.front(); | |
| } | |
| return target_platform_; | |
| } | |
| SourceOptions Switches::CreateSourceOptions( | |
| std::optional<TargetPlatform> target_platform) const { | |
| SourceOptions options; | |
| options.target_platform = | |
| target_platform.value_or(SelectDefaultTargetPlatform()); | |
| options.source_language = source_language; | |
| if (input_type == SourceType::kUnknown) { | |
| options.type = SourceTypeFromFileName(source_file_name); | |
| } else { | |
| options.type = input_type; | |
| } | |
| options.working_directory = working_directory; | |
| options.file_name = source_file_name; | |
| options.include_dirs = include_directories; | |
| options.defines = defines; | |
| options.entry_point_name = EntryPointFunctionNameFromSourceName( | |
| source_file_name, options.type, options.source_language, entry_point); | |
| options.json_format = json_format; | |
| options.gles_language_version = gles_language_version; | |
| options.metal_version = metal_version; | |
| options.use_half_textures = use_half_textures; | |
| options.require_framebuffer_fetch = require_framebuffer_fetch; | |
| return options; | |
| } | |
| } // namespace compiler | |
| } // namespace impeller |