| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef FLUTTER_FLOW_COMPOSITOR_CONTEXT_H_ | |
| #define FLUTTER_FLOW_COMPOSITOR_CONTEXT_H_ | |
| #include <memory> | |
| #include <string> | |
| #include "flutter/common/graphics/texture.h" | |
| #include "flutter/flow/diff_context.h" | |
| #include "flutter/flow/embedded_views.h" | |
| #include "flutter/flow/layer_snapshot_store.h" | |
| #include "flutter/flow/raster_cache.h" | |
| #include "flutter/flow/stopwatch.h" | |
| #include "flutter/fml/macros.h" | |
| #include "flutter/fml/raster_thread_merger.h" | |
| #include "third_party/skia/include/core/SkCanvas.h" | |
| #include "third_party/skia/include/gpu/GrDirectContext.h" | |
| namespace flutter { | |
| class LayerTree; | |
| // The result status of CompositorContext::ScopedFrame::Raster. | |
| enum class RasterStatus { | |
| // Frame has been successfully rasterized. | |
| kSuccess, | |
| // Frame has been submited, but must be submitted again. This is only used | |
| // on Android when switching the background surface to FlutterImageView. | |
| // | |
| // On Android, the first frame doesn't make the image available | |
| // to the ImageReader right away. The second frame does. | |
| // | |
| // TODO(egarciad): https://github.com/flutter/flutter/issues/65652 | |
| kResubmit, | |
| // Frame has be dropped and a new frame with the same layer tree must be | |
| // attempted. | |
| // | |
| // This is currently used to wait for the thread merger to merge | |
| // the raster and platform threads. | |
| // | |
| // Since the thread merger may be disabled, the system will proceed | |
| // with separate threads for rasterization and platform tasks, | |
| // potentially leading to different performance characteristics. | |
| kSkipAndRetry, | |
| }; | |
| class FrameDamage { | |
| public: | |
| // Sets previous layer tree for calculating frame damage. If not set, entire | |
| // frame will be repainted. | |
| void SetPreviousLayerTree(const LayerTree* prev_layer_tree) { | |
| prev_layer_tree_ = prev_layer_tree; | |
| } | |
| // Adds additional damage (accumulated for double / triple buffering). | |
| // This is area that will be repainted alongside any changed part. | |
| void AddAdditionalDamage(const SkIRect& damage) { | |
| additional_damage_.join(damage); | |
| } | |
| // Specifies clip rect alignment. | |
| void SetClipAlignment(int horizontal, int vertical) { | |
| horizontal_clip_alignment_ = horizontal; | |
| vertical_clip_alignment_ = vertical; | |
| } | |
| // Calculates clip rect for current rasterization. This is diff of layer tree | |
| // and previous layer tree + any additional provided damage. | |
| // If previous layer tree is not specified, clip rect will be nullopt, | |
| // but the paint region of layer_tree will be calculated so that it can be | |
| // used for diffing of subsequent frames. | |
| std::optional<SkRect> ComputeClipRect(flutter::LayerTree& layer_tree, | |
| bool has_raster_cache, | |
| bool impeller_enabled); | |
| // See Damage::frame_damage. | |
| std::optional<SkIRect> GetFrameDamage() const { | |
| return damage_ ? std::make_optional(damage_->frame_damage) : std::nullopt; | |
| } | |
| // See Damage::buffer_damage. | |
| std::optional<SkIRect> GetBufferDamage() { | |
| return (damage_ && !ignore_damage_) | |
| ? std::make_optional(damage_->buffer_damage) | |
| : std::nullopt; | |
| } | |
| // Remove reported buffer_damage to inform clients that a partial repaint | |
| // should not be performed on this frame. | |
| // frame_damage is required to correctly track accumulated damage for | |
| // subsequent frames. | |
| void Reset() { ignore_damage_ = true; } | |
| private: | |
| SkIRect additional_damage_ = SkIRect::MakeEmpty(); | |
| std::optional<Damage> damage_; | |
| const LayerTree* prev_layer_tree_ = nullptr; | |
| int vertical_clip_alignment_ = 1; | |
| int horizontal_clip_alignment_ = 1; | |
| bool ignore_damage_ = false; | |
| }; | |
| class CompositorContext { | |
| public: | |
| class ScopedFrame { | |
| public: | |
| ScopedFrame(CompositorContext& context, | |
| GrDirectContext* gr_context, | |
| DlCanvas* canvas, | |
| ExternalViewEmbedder* view_embedder, | |
| const SkMatrix& root_surface_transformation, | |
| bool instrumentation_enabled, | |
| bool surface_supports_readback, | |
| fml::RefPtr<fml::RasterThreadMerger> raster_thread_merger, | |
| impeller::AiksContext* aiks_context); | |
| virtual ~ScopedFrame(); | |
| DlCanvas* canvas() { return canvas_; } | |
| ExternalViewEmbedder* view_embedder() { return view_embedder_; } | |
| CompositorContext& context() const { return context_; } | |
| const SkMatrix& root_surface_transformation() const { | |
| return root_surface_transformation_; | |
| } | |
| bool surface_supports_readback() { return surface_supports_readback_; } | |
| GrDirectContext* gr_context() const { return gr_context_; } | |
| impeller::AiksContext* aiks_context() const { return aiks_context_; } | |
| virtual RasterStatus Raster(LayerTree& layer_tree, | |
| bool ignore_raster_cache, | |
| FrameDamage* frame_damage); | |
| private: | |
| void PaintLayerTreeSkia(flutter::LayerTree& layer_tree, | |
| std::optional<SkRect> clip_rect, | |
| bool needs_save_layer, | |
| bool ignore_raster_cache); | |
| void PaintLayerTreeImpeller(flutter::LayerTree& layer_tree, | |
| std::optional<SkRect> clip_rect, | |
| bool ignore_raster_cache); | |
| CompositorContext& context_; | |
| GrDirectContext* gr_context_; | |
| DlCanvas* canvas_; | |
| impeller::AiksContext* aiks_context_; | |
| ExternalViewEmbedder* view_embedder_; | |
| const SkMatrix& root_surface_transformation_; | |
| const bool instrumentation_enabled_; | |
| const bool surface_supports_readback_; | |
| fml::RefPtr<fml::RasterThreadMerger> raster_thread_merger_; | |
| FML_DISALLOW_COPY_AND_ASSIGN(ScopedFrame); | |
| }; | |
| CompositorContext(); | |
| explicit CompositorContext(Stopwatch::RefreshRateUpdater& updater); | |
| virtual ~CompositorContext(); | |
| virtual std::unique_ptr<ScopedFrame> AcquireFrame( | |
| GrDirectContext* gr_context, | |
| DlCanvas* canvas, | |
| ExternalViewEmbedder* view_embedder, | |
| const SkMatrix& root_surface_transformation, | |
| bool instrumentation_enabled, | |
| bool surface_supports_readback, | |
| fml::RefPtr<fml::RasterThreadMerger> raster_thread_merger, | |
| impeller::AiksContext* aiks_context); | |
| void OnGrContextCreated(); | |
| void OnGrContextDestroyed(); | |
| RasterCache& raster_cache() { return raster_cache_; } | |
| std::shared_ptr<TextureRegistry> texture_registry() { | |
| return texture_registry_; | |
| } | |
| const Stopwatch& raster_time() const { return raster_time_; } | |
| Stopwatch& ui_time() { return ui_time_; } | |
| LayerSnapshotStore& snapshot_store() { return layer_snapshot_store_; } | |
| private: | |
| RasterCache raster_cache_; | |
| std::shared_ptr<TextureRegistry> texture_registry_; | |
| Stopwatch raster_time_; | |
| Stopwatch ui_time_; | |
| LayerSnapshotStore layer_snapshot_store_; | |
| /// Only used by default constructor of `CompositorContext`. | |
| FixedRefreshRateUpdater fixed_refresh_rate_updater_; | |
| void BeginFrame(ScopedFrame& frame, bool enable_instrumentation); | |
| void EndFrame(ScopedFrame& frame, bool enable_instrumentation); | |
| /// @brief Whether Impeller shouild attempt a partial repaint. | |
| /// The Impeller backend requires an additional blit pass, which may | |
| /// not be worthwhile if the damage region is large. | |
| static bool ShouldPerformPartialRepaint(std::optional<SkRect> damage_rect, | |
| SkISize layer_tree_size); | |
| FML_DISALLOW_COPY_AND_ASSIGN(CompositorContext); | |
| }; | |
| } // namespace flutter | |
| #endif // FLUTTER_FLOW_COMPOSITOR_CONTEXT_H_ |