|  | // Copyright 2013 The Flutter Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef FLUTTER_FLOW_LAYERS_CONTAINER_LAYER_H_ | 
|  | #define FLUTTER_FLOW_LAYERS_CONTAINER_LAYER_H_ | 
|  |  | 
|  | #include <vector> | 
|  | #include "flutter/flow/layers/layer.h" | 
|  |  | 
|  | namespace flutter { | 
|  |  | 
|  | class ContainerLayer : public Layer { | 
|  | public: | 
|  | ContainerLayer(); | 
|  | ~ContainerLayer() override; | 
|  |  | 
|  | void Add(std::shared_ptr<Layer> layer); | 
|  |  | 
|  | void Preroll(PrerollContext* context, const SkMatrix& matrix) override; | 
|  |  | 
|  | #if defined(OS_FUCHSIA) | 
|  | void UpdateScene(SceneUpdateContext& context) override; | 
|  | #endif  // defined(OS_FUCHSIA) | 
|  |  | 
|  | const std::vector<std::shared_ptr<Layer>>& layers() const { return layers_; } | 
|  |  | 
|  | protected: | 
|  | void PrerollChildren(PrerollContext* context, | 
|  | const SkMatrix& child_matrix, | 
|  | SkRect* child_paint_bounds); | 
|  | void PaintChildren(PaintContext& context) const; | 
|  |  | 
|  | #if defined(OS_FUCHSIA) | 
|  | void UpdateSceneChildren(SceneUpdateContext& context); | 
|  | #endif  // defined(OS_FUCHSIA) | 
|  |  | 
|  | // For OpacityLayer to restructure to have a single child. | 
|  | void ClearChildren() { layers_.clear(); } | 
|  |  | 
|  | private: | 
|  | std::vector<std::shared_ptr<Layer>> layers_; | 
|  |  | 
|  | FML_DISALLOW_COPY_AND_ASSIGN(ContainerLayer); | 
|  | }; | 
|  |  | 
|  | }  // namespace flutter | 
|  |  | 
|  | #endif  // FLUTTER_FLOW_LAYERS_CONTAINER_LAYER_H_ |