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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_FUCHSIA_VSYNC_WAITER_H_
#define FLUTTER_SHELL_PLATFORM_FUCHSIA_VSYNC_WAITER_H_
#include <lib/async/cpp/wait.h>
#include "flutter/fml/macros.h"
#include "flutter/fml/memory/weak_ptr.h"
#include "flutter/fml/time/time_delta.h"
#include "flutter/fml/time/time_point.h"
#include "flutter/shell/common/vsync_waiter.h"
#include "flutter_runner_product_configuration.h"
namespace flutter_runner {
class VsyncWaiter final : public flutter::VsyncWaiter {
public:
static constexpr zx_signals_t SessionPresentSignal = ZX_EVENT_SIGNALED;
VsyncWaiter(std::string debug_label,
zx_handle_t session_present_handle,
flutter::TaskRunners task_runners,
fml::TimeDelta vsync_offset);
~VsyncWaiter() override;
static fml::TimePoint SnapToNextPhase(
const fml::TimePoint now,
const fml::TimePoint last_frame_presentation_time,
const fml::TimeDelta presentation_interval);
private:
const std::string debug_label_;
async::Wait session_wait_;
fml::TimeDelta vsync_offset_ = fml::TimeDelta::FromMicroseconds(0);
fml::WeakPtrFactory<VsyncWaiter> weak_factory_;
// For accessing the VsyncWaiter via the UI thread, necessary for the callback
// for AwaitVSync()
std::unique_ptr<fml::WeakPtrFactory<VsyncWaiter>> weak_factory_ui_;
// |flutter::VsyncWaiter|
void AwaitVSync() override;
void FireCallbackWhenSessionAvailable();
void FireCallbackNow();
FML_DISALLOW_COPY_AND_ASSIGN(VsyncWaiter);
};
} // namespace flutter_runner
#endif // FLUTTER_SHELL_PLATFORM_FUCHSIA_VSYNC_WAITER_H_