| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "flutter/flow/layers/shader_mask_layer.h" | |
| #include "flutter/flow/raster_cache_util.h" | |
| namespace flutter { | |
| ShaderMaskLayer::ShaderMaskLayer(std::shared_ptr<DlColorSource> color_source, | |
| const SkRect& mask_rect, | |
| DlBlendMode blend_mode) | |
| : CacheableContainerLayer( | |
| RasterCacheUtil::kMinimumRendersBeforeCachingFilterLayer), | |
| color_source_(std::move(color_source)), | |
| mask_rect_(mask_rect), | |
| blend_mode_(blend_mode) {} | |
| void ShaderMaskLayer::Diff(DiffContext* context, const Layer* old_layer) { | |
| DiffContext::AutoSubtreeRestore subtree(context); | |
| auto* prev = static_cast<const ShaderMaskLayer*>(old_layer); | |
| if (!context->IsSubtreeDirty()) { | |
| FML_DCHECK(prev); | |
| if (color_source_ != prev->color_source_ || | |
| mask_rect_ != prev->mask_rect_ || blend_mode_ != prev->blend_mode_) { | |
| context->MarkSubtreeDirty(context->GetOldLayerPaintRegion(old_layer)); | |
| } | |
| } | |
| if (context->has_raster_cache()) { | |
| context->WillPaintWithIntegralTransform(); | |
| } | |
| DiffChildren(context, prev); | |
| context->SetLayerPaintRegion(this, context->CurrentSubtreeRegion()); | |
| } | |
| void ShaderMaskLayer::Preroll(PrerollContext* context) { | |
| Layer::AutoPrerollSaveLayerState save = | |
| Layer::AutoPrerollSaveLayerState::Create(context); | |
| #if !SLIMPELLER | |
| AutoCache cache = AutoCache(layer_raster_cache_item_.get(), context, | |
| context->state_stack.transform_3x3()); | |
| #endif // !SLIMPELLER | |
| ContainerLayer::Preroll(context); | |
| // We always paint with a saveLayer (or a cached rendering), | |
| // so we can always apply opacity in any of those cases. | |
| context->renderable_state_flags = kSaveLayerRenderFlags; | |
| } | |
| void ShaderMaskLayer::Paint(PaintContext& context) const { | |
| FML_DCHECK(needs_painting(context)); | |
| auto mutator = context.state_stack.save(); | |
| #if !SLIMPELLER | |
| if (context.raster_cache) { | |
| mutator.integralTransform(); | |
| DlPaint paint; | |
| if (layer_raster_cache_item_->Draw(context, | |
| context.state_stack.fill(paint))) { | |
| return; | |
| } | |
| } | |
| #endif // !SLIMPELLER | |
| auto shader_rect = SkRect::MakeWH(mask_rect_.width(), mask_rect_.height()); | |
| mutator.saveLayer(paint_bounds()); | |
| PaintChildren(context); | |
| DlPaint dl_paint; | |
| dl_paint.setBlendMode(blend_mode_); | |
| if (color_source_) { | |
| dl_paint.setColorSource(color_source_.get()); | |
| } | |
| context.canvas->Translate(mask_rect_.left(), mask_rect_.top()); | |
| context.canvas->DrawRect(shader_rect, dl_paint); | |
| } | |
| } // namespace flutter |