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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
[DartPackage="mojo_services"]
module mojo;
import "geometry/public/interfaces/geometry.mojom";
import "input_events/public/interfaces/input_events.mojom";
import "mojo/public/interfaces/application/service_provider.mojom";
import "native_viewport/public/interfaces/native_viewport.mojom";
import "surfaces/public/interfaces/surface_id.mojom";
import "view_manager/public/interfaces/view_manager_constants.mojom";
struct ViewData {
uint32 parent_id;
uint32 view_id;
mojo.Rect bounds;
map<string, array<uint8>> properties;
// True if this view is visible. The view may not be drawn on screen (see
// drawn for specifics).
bool visible;
// True if this view is drawn on screen. A view is drawn if attached to the
// root and all ancestors (including this view) are visible.
bool drawn;
ViewportMetrics viewport_metrics;
};
enum ErrorCode {
NONE,
VALUE_IN_USE,
ILLEGAL_ARGUMENT,
};
// Views are identified by a uint32. The upper 16 bits are the connection id,
// and the lower 16 the id assigned by the client.
//
// The root view is identified with a connection id of 0, and value of 1.
interface ViewManagerService {
// Creates a new view with the specified id. It is up to the client to ensure
// the id is unique to the connection (the id need not be globally unique).
// Additionally the connection id (embedded in |view_id|) must match that of
// the connection.
// Errors:
// ERROR_CODE_VALUE_IN_USE: a view already exists with the specified id.
// ERROR_CODE_ILLEGAL_ARGUMENT: The connection part of |view_id| does not
// match the connection id of the client.
//
// TODO(erg): Once we have default values in mojo, make this take a map of
// properties.
CreateView(uint32 view_id) => (ErrorCode error_code);
// Deletes a view. This does not recurse. No hierarchy change notifications
// are sent as a result of this. Only the connection that created the view can
// delete it.
DeleteView(uint32 view_id) => (bool success);
// Sets the specified bounds of the specified view.
SetViewBounds(uint32 view_id, mojo.Rect bounds) => (bool success);
// Sets the visibility of the specified view to |visible|. Connections are
// allowed to change the visibility of any view they have created, as well as
// any of their roots.
SetViewVisibility(uint32 view_id, bool visible) => (bool success);
// Sets an individual named property. Setting an individual property to null
// deletes the property.
SetViewProperty(uint32 view_id,
string name,
array<uint8>? value) => (bool success);
// Reparents a view.
// This fails for any of the following reasons:
// . |parent| or |child| does not identify a valid view.
// . |child| is an ancestor of |parent|.
// . |child| is already a child of |parent|.
//
// This may result in a connection getting OnViewDeleted(). See
// RemoveViewFromParent for details.
AddView(uint32 parent, uint32 child) => (bool success);
// Removes a view from its current parent. This fails if the view is not
// valid or the view already has no parent.
//
// Removing a view from a parent may result in OnViewDeleted() being sent to
// other connections. For example, connection A has views 1 and 2, with 2 a
// child of 1. Connection B has a root 1. If 2 is removed from 1 then B gets
// OnViewDeleted(). This is done as view 2 is effectively no longer visible to
// connection B.
RemoveViewFromParent(uint32 view_id) => (bool success);
// Reorders a view in its parent, relative to |relative_view_id| according to
// |direction|.
// Only the connection that created the view's parent can reorder its
// children.
ReorderView(uint32 view_id,
uint32 relative_view_id,
OrderDirection direction) => (bool success);
// Returns the views comprising the tree starting at |view_id|. |view_id| is
// the first result in the return value, unless |view_id| is invalid, in which
// case an empty vector is returned. The views are visited using a depth first
// search (pre-order).
GetViewTree(uint32 view_id) => (array<ViewData> views);
// Shows the surface in the specified view.
SetViewSurfaceId(uint32 view_id, SurfaceId surface_id) => (bool success);
// A connection may grant access to a view from another connection by way of
// the embed functions. There are two variants of this call:
//
// . EmbedUrl: the ViewManager connects to the app at the supplied url and
// asks it for a ViewManagerClient.
// . With the second variant a ViewManagerClient is directly supplied.
//
// In both cases the new ViewManagerClient is configured with a root of
// |view_id|.
//
// The caller must have created |view_id|. If not the request fails and the
// response is false.
//
// A view may only be a root of one connection at a time. Subsequent calls to
// Embed() for the same view result in the view being removed from the
// currently embedded app. The embedded app is told this by way of
// OnViewDeleted().
//
// The embedder can detect when the embedded app disconnects by way of
// OnEmbeddedAppDisconnected().
//
// When a connection embeds an app the connection no longer has priviledges
// to access or see any of the children of the view. If the view had existing
// children the children are removed. The one exception is the root
// connection.
//
// |services| encapsulates services offered by the embedder to the embedded
// app alongside this Embed() call. |exposed_services| provides a means for
// the embedder to connect to services exposed by the embedded app. Note that
// if a different app is subsequently embedded at |view_id| the
// ServiceProvider connections to its client in the embedded app and any
// services it provided are not broken and continue to be valid.
EmbedUrl(string url,
uint32 view_id,
ServiceProvider&? services,
ServiceProvider? exposed_services) => (bool success);
Embed(uint32 view_id, ViewManagerClient client) => (bool success);
// Requests the WindowManager to perform an action on the specified view.
// It's up to the WindowManager to decide what |action| is.
//
// TODO(sky): nuke this. This is here to guarantee the state of the
// WindowManager matches that of the ViewManager at the time the client
// invokes the function. When we can enforce ordering this won't be necessary.
PerformAction(uint32 view_id, string action) => (bool success);
};
// Changes to views are not sent to the connection that originated the
// change. For example, if connection 1 changes the bounds of a view by calling
// SetBounds(), connection 1 does not receive OnViewBoundsChanged().
interface ViewManagerClient {
// Invoked when the client application has been embedded at |root|.
// See Embed() on ViewManagerService for more details. |view_manager_service|
// will be a handle back to the view manager service, unless the connection is
// to the WindowManager in which case it will be null.
// |window_manager_pipe| is a pipe to the WindowManager.
OnEmbed(uint16 connection_id,
string embedder_url,
ViewData root,
ViewManagerService? view_manager_service,
ServiceProvider&? services,
ServiceProvider? exposed_services,
handle<message_pipe> window_manager_pipe);
// Invoked when the application embedded at |view| is disconnected.
OnEmbeddedAppDisconnected(uint32 view);
// Invoked when a view's bounds have changed.
OnViewBoundsChanged(uint32 view,
mojo.Rect old_bounds,
mojo.Rect new_bounds);
// Invoked when the viewport metrics for the view have changed.
// Clients are expected to propagate this to the view tree.
OnViewViewportMetricsChanged(mojo.ViewportMetrics old_metrics,
mojo.ViewportMetrics new_metrics);
// Invoked when a change is done to the hierarchy. A value of 0 is used to
// identify a null view. For example, if the old_parent is NULL, 0 is
// supplied.
// |views| contains any views that are that the client has not been told
// about. This is not sent for hierarchy changes of views not known to this
// client or not attached to the tree.
OnViewHierarchyChanged(uint32 view,
uint32 new_parent,
uint32 old_parent,
array<ViewData> views);
// Invoked when the order of views within a parent changes.
OnViewReordered(uint32 view_id,
uint32 relative_view_id,
OrderDirection direction);
// Invoked when a view is deleted.
OnViewDeleted(uint32 view);
// Invoked when the visibility of the specified view changes.
OnViewVisibilityChanged(uint32 view, bool visible);
// Invoked when a change to the visibility of |view| or one if it's ancestors
// is done such that the drawn state changes. This is only invoked for the
// top most view of a particular connection. For example, if you have the
// hierarchy: A -> B1 -> B2 (B2 is a child of B1 and B1 a child of A), B1/B2
// are from connection 2 and A from connection 1 with all views visible and
// drawn and the visiblity of A changes to false, then connection 2 is told
// the drawn state of B1 has changed (to false), but is not told anything
// about B2 as it's drawn state can be calculated from that of B1.
//
// NOTE: This is not invoked if OnViewVisibilityChanged() is invoked.
OnViewDrawnStateChanged(uint32 view, bool drawn);
// Invoked when a view property is changed. If this change is a removal,
// |new_data| is null.
OnViewSharedPropertyChanged(uint32 view, string name, array<uint8>? new_data);
// Invoked when an event is targeted at the specified view.
OnViewInputEvent(uint32 view, mojo.Event event) => ();
// Invoked solely on the WindowManager. See comments in PerformAction() above
// for details.
// TODO(sky): nuke this.
OnPerformAction(uint32 view_id, string action) => (bool success);
};