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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math' as math;
import 'dart:sky' as sky;
import 'package:sky/rendering.dart';
const double kTwoPi = 2 * math.PI;
class SectorConstraints extends Constraints {
const SectorConstraints({
this.minDeltaRadius: 0.0,
this.maxDeltaRadius: double.INFINITY,
this.minDeltaTheta: 0.0,
this.maxDeltaTheta: kTwoPi
});
const SectorConstraints.tight({ double deltaRadius: 0.0, double deltaTheta: 0.0 })
: minDeltaRadius = deltaRadius,
maxDeltaRadius = deltaRadius,
minDeltaTheta = deltaTheta,
maxDeltaTheta = deltaTheta;
final double minDeltaRadius;
final double maxDeltaRadius;
final double minDeltaTheta;
final double maxDeltaTheta;
double constrainDeltaRadius(double deltaRadius) {
return clamp(min: minDeltaRadius, max: maxDeltaRadius, value: deltaRadius);
}
double constrainDeltaTheta(double deltaTheta) {
return clamp(min: minDeltaTheta, max: maxDeltaTheta, value: deltaTheta);
}
bool get isTight => minDeltaTheta >= maxDeltaTheta && minDeltaTheta >= maxDeltaTheta;
}
class SectorDimensions {
const SectorDimensions({ this.deltaRadius: 0.0, this.deltaTheta: 0.0 });
factory SectorDimensions.withConstraints(
SectorConstraints constraints,
{ double deltaRadius: 0.0, double deltaTheta: 0.0 }
) {
return new SectorDimensions(
deltaRadius: constraints.constrainDeltaRadius(deltaRadius),
deltaTheta: constraints.constrainDeltaTheta(deltaTheta)
);
}
final double deltaRadius;
final double deltaTheta;
}
class SectorParentData extends ParentData {
double radius = 0.0;
double theta = 0.0;
}
abstract class RenderSector extends RenderObject {
void setupParentData(RenderObject child) {
if (child.parentData is! SectorParentData)
child.parentData = new SectorParentData();
}
SectorDimensions getIntrinsicDimensions(SectorConstraints constraints, double radius) {
return new SectorDimensions.withConstraints(constraints);
}
SectorConstraints get constraints => super.constraints;
bool debugDoesMeetConstraints() {
assert(constraints != null);
assert(deltaRadius != null);
assert(deltaRadius < double.INFINITY);
assert(deltaTheta != null);
assert(deltaTheta < double.INFINITY);
return constraints.minDeltaRadius <= deltaRadius &&
deltaRadius <= math.max(constraints.minDeltaRadius, constraints.maxDeltaRadius) &&
constraints.minDeltaTheta <= deltaTheta &&
deltaTheta <= math.max(constraints.minDeltaTheta, constraints.maxDeltaTheta);
}
void performResize() {
// default behaviour for subclasses that have sizedByParent = true
deltaRadius = constraints.constrainDeltaRadius(0.0);
deltaTheta = constraints.constrainDeltaTheta(0.0);
}
void performLayout() {
// descendants have to either override performLayout() to set both
// the dimensions and lay out children, or, set sizedByParent to
// true so that performResize()'s logic above does its thing.
assert(sizedByParent);
}
Rect get paintBounds => new Rect.fromLTWH(0.0, 0.0, 2.0 * deltaRadius, 2.0 * deltaRadius);
bool hitTest(HitTestResult result, { double radius, double theta }) {
assert(parentData is SectorParentData);
if (radius < parentData.radius || radius >= parentData.radius + deltaRadius ||
theta < parentData.theta || theta >= parentData.theta + deltaTheta)
return false;
hitTestChildren(result, radius: radius, theta: theta);
result.add(new HitTestEntry(this));
return true;
}
void hitTestChildren(HitTestResult result, { double radius, double theta }) { }
double deltaRadius;
double deltaTheta;
}
abstract class RenderDecoratedSector extends RenderSector {
RenderDecoratedSector(BoxDecoration decoration) : _decoration = decoration;
BoxDecoration _decoration;
BoxDecoration get decoration => _decoration;
void set decoration (BoxDecoration value) {
if (value == _decoration)
return;
_decoration = value;
markNeedsPaint();
}
// offset must point to the center of the circle
void paint(PaintingContext context, Offset offset) {
assert(deltaRadius != null);
assert(deltaTheta != null);
assert(parentData is SectorParentData);
if (_decoration == null)
return;
if (_decoration.backgroundColor != null) {
final PaintingCanvas canvas = context.canvas;
Paint paint = new Paint()..color = _decoration.backgroundColor;
Path path = new Path();
double outerRadius = (parentData.radius + deltaRadius);
Rect outerBounds = new Rect.fromLTRB(offset.dx-outerRadius, offset.dy-outerRadius, offset.dx+outerRadius, offset.dy+outerRadius);
path.arcTo(outerBounds, parentData.theta, deltaTheta, true);
double innerRadius = parentData.radius;
Rect innerBounds = new Rect.fromLTRB(offset.dx-innerRadius, offset.dy-innerRadius, offset.dx+innerRadius, offset.dy+innerRadius);
path.arcTo(innerBounds, parentData.theta + deltaTheta, -deltaTheta, false);
path.close();
canvas.drawPath(path, paint);
}
}
}
class SectorChildListParentData extends SectorParentData with ContainerParentDataMixin<RenderSector> { }
class RenderSectorWithChildren extends RenderDecoratedSector with ContainerRenderObjectMixin<RenderSector, SectorChildListParentData> {
RenderSectorWithChildren(BoxDecoration decoration) : super(decoration);
void hitTestChildren(HitTestResult result, { double radius, double theta }) {
RenderSector child = lastChild;
while (child != null) {
assert(child.parentData is SectorChildListParentData);
if (child.hitTest(result, radius: radius, theta: theta))
return;
child = child.parentData.previousSibling;
}
}
}
class RenderSectorRing extends RenderSectorWithChildren {
// lays out RenderSector children in a ring
RenderSectorRing({
BoxDecoration decoration,
double deltaRadius: double.INFINITY,
double padding: 0.0
}) : super(decoration), _padding = padding, _desiredDeltaRadius = deltaRadius;
double _desiredDeltaRadius;
double get desiredDeltaRadius => _desiredDeltaRadius;
void set desiredDeltaRadius(double value) {
assert(value != null);
if (_desiredDeltaRadius != value) {
_desiredDeltaRadius = value;
markNeedsLayout();
}
}
double _padding;
double get padding => _padding;
void set padding(double value) {
// TODO(ianh): avoid code duplication
assert(value != null);
if (_padding != value) {
_padding = value;
markNeedsLayout();
}
}
void setupParentData(RenderObject child) {
// TODO(ianh): avoid code duplication
if (child.parentData is! SectorChildListParentData)
child.parentData = new SectorChildListParentData();
}
SectorDimensions getIntrinsicDimensions(SectorConstraints constraints, double radius) {
double outerDeltaRadius = constraints.constrainDeltaRadius(desiredDeltaRadius);
double innerDeltaRadius = outerDeltaRadius - padding * 2.0;
double childRadius = radius + padding;
double paddingTheta = math.atan(padding / (radius + outerDeltaRadius));
double innerTheta = paddingTheta; // increments with each child
double remainingDeltaTheta = constraints.maxDeltaTheta - (innerTheta + paddingTheta);
RenderSector child = firstChild;
while (child != null) {
SectorConstraints innerConstraints = new SectorConstraints(
maxDeltaRadius: innerDeltaRadius,
maxDeltaTheta: remainingDeltaTheta
);
SectorDimensions childDimensions = child.getIntrinsicDimensions(innerConstraints, childRadius);
innerTheta += childDimensions.deltaTheta;
remainingDeltaTheta -= childDimensions.deltaTheta;
assert(child.parentData is SectorChildListParentData);
child = child.parentData.nextSibling;
if (child != null) {
innerTheta += paddingTheta;
remainingDeltaTheta -= paddingTheta;
}
}
return new SectorDimensions.withConstraints(constraints,
deltaRadius: outerDeltaRadius,
deltaTheta: innerTheta);
}
void performLayout() {
assert(this.parentData is SectorParentData);
deltaRadius = constraints.constrainDeltaRadius(desiredDeltaRadius);
assert(deltaRadius < double.INFINITY);
double innerDeltaRadius = deltaRadius - padding * 2.0;
double childRadius = this.parentData.radius + padding;
double paddingTheta = math.atan(padding / (this.parentData.radius + deltaRadius));
double innerTheta = paddingTheta; // increments with each child
double remainingDeltaTheta = constraints.maxDeltaTheta - (innerTheta + paddingTheta);
RenderSector child = firstChild;
while (child != null) {
SectorConstraints innerConstraints = new SectorConstraints(
maxDeltaRadius: innerDeltaRadius,
maxDeltaTheta: remainingDeltaTheta
);
assert(child.parentData is SectorParentData);
child.parentData.theta = innerTheta;
child.parentData.radius = childRadius;
child.layout(innerConstraints, parentUsesSize: true);
innerTheta += child.deltaTheta;
remainingDeltaTheta -= child.deltaTheta;
assert(child.parentData is SectorChildListParentData);
child = child.parentData.nextSibling;
if (child != null) {
innerTheta += paddingTheta;
remainingDeltaTheta -= paddingTheta;
}
}
deltaTheta = innerTheta;
}
// offset must point to the center of our circle
// each sector then knows how to paint itself at its location
void paint(PaintingContext context, Offset offset) {
// TODO(ianh): avoid code duplication
super.paint(context, offset);
RenderSector child = firstChild;
while (child != null) {
assert(child.parentData is SectorChildListParentData);
context.paintChild(child, offset.toPoint());
child = child.parentData.nextSibling;
}
}
}
class RenderSectorSlice extends RenderSectorWithChildren {
// lays out RenderSector children in a stack
RenderSectorSlice({
BoxDecoration decoration,
double deltaTheta: kTwoPi,
double padding: 0.0
}) : super(decoration), _padding = padding, _desiredDeltaTheta = deltaTheta;
double _desiredDeltaTheta;
double get desiredDeltaTheta => _desiredDeltaTheta;
void set desiredDeltaTheta(double value) {
assert(value != null);
if (_desiredDeltaTheta != value) {
_desiredDeltaTheta = value;
markNeedsLayout();
}
}
double _padding;
double get padding => _padding;
void set padding(double value) {
// TODO(ianh): avoid code duplication
assert(value != null);
if (_padding != value) {
_padding = value;
markNeedsLayout();
}
}
void setupParentData(RenderObject child) {
// TODO(ianh): avoid code duplication
if (child.parentData is! SectorChildListParentData)
child.parentData = new SectorChildListParentData();
}
SectorDimensions getIntrinsicDimensions(SectorConstraints constraints, double radius) {
assert(this.parentData is SectorParentData);
double paddingTheta = math.atan(padding / this.parentData.radius);
double outerDeltaTheta = constraints.constrainDeltaTheta(desiredDeltaTheta);
double innerDeltaTheta = outerDeltaTheta - paddingTheta * 2.0;
double childRadius = this.parentData.radius + padding;
double remainingDeltaRadius = constraints.maxDeltaRadius - (padding * 2.0);
RenderSector child = firstChild;
while (child != null) {
SectorConstraints innerConstraints = new SectorConstraints(
maxDeltaRadius: remainingDeltaRadius,
maxDeltaTheta: innerDeltaTheta
);
SectorDimensions childDimensions = child.getIntrinsicDimensions(innerConstraints, childRadius);
childRadius += childDimensions.deltaRadius;
remainingDeltaRadius -= childDimensions.deltaRadius;
assert(child.parentData is SectorChildListParentData);
child = child.parentData.nextSibling;
childRadius += padding;
remainingDeltaRadius -= padding;
}
return new SectorDimensions.withConstraints(constraints,
deltaRadius: childRadius - this.parentData.radius,
deltaTheta: outerDeltaTheta);
}
void performLayout() {
assert(this.parentData is SectorParentData);
deltaTheta = constraints.constrainDeltaTheta(desiredDeltaTheta);
assert(deltaTheta <= kTwoPi);
double paddingTheta = math.atan(padding / this.parentData.radius);
double innerTheta = this.parentData.theta + paddingTheta;
double innerDeltaTheta = deltaTheta - paddingTheta * 2.0;
double childRadius = this.parentData.radius + padding;
double remainingDeltaRadius = constraints.maxDeltaRadius - (padding * 2.0);
RenderSector child = firstChild;
while (child != null) {
SectorConstraints innerConstraints = new SectorConstraints(
maxDeltaRadius: remainingDeltaRadius,
maxDeltaTheta: innerDeltaTheta
);
child.parentData.theta = innerTheta;
child.parentData.radius = childRadius;
child.layout(innerConstraints, parentUsesSize: true);
childRadius += child.deltaRadius;
remainingDeltaRadius -= child.deltaRadius;
assert(child.parentData is SectorChildListParentData);
child = child.parentData.nextSibling;
childRadius += padding;
remainingDeltaRadius -= padding;
}
deltaRadius = childRadius - this.parentData.radius;
}
// offset must point to the center of our circle
// each sector then knows how to paint itself at its location
void paint(PaintingContext context, Offset offset) {
// TODO(ianh): avoid code duplication
super.paint(context, offset);
RenderSector child = firstChild;
while (child != null) {
assert(child.parentData is SectorChildListParentData);
context.paintChild(child, offset.toPoint());
child = child.parentData.nextSibling;
}
}
}
class RenderBoxToRenderSectorAdapter extends RenderBox {
RenderBoxToRenderSectorAdapter({ double innerRadius: 0.0, RenderSector child }) :
_innerRadius = innerRadius {
_child = child;
adoptChild(_child);
}
double _innerRadius;
double get innerRadius => _innerRadius;
void set innerRadius(double value) {
_innerRadius = value;
markNeedsLayout();
}
RenderSector _child;
RenderSector get child => _child;
void set child(RenderSector value) {
if (_child != null)
dropChild(_child);
_child = value;
adoptChild(_child);
markNeedsLayout();
}
void setupParentData(RenderObject child) {
if (child.parentData is! SectorParentData)
child.parentData = new SectorParentData();
}
double getMinIntrinsicWidth(BoxConstraints constraints) {
if (child == null)
return super.getMinIntrinsicWidth(constraints);
return getIntrinsicDimensions(constraints).width;
}
double getMaxIntrinsicWidth(BoxConstraints constraints) {
if (child == null)
return super.getMaxIntrinsicWidth(constraints);
return getIntrinsicDimensions(constraints).width;
}
double getMinIntrinsicHeight(BoxConstraints constraints) {
if (child == null)
return super.getMinIntrinsicHeight(constraints);
return getIntrinsicDimensions(constraints).height;
}
double getMaxIntrinsicHeight(BoxConstraints constraints) {
if (child == null)
return super.getMaxIntrinsicHeight(constraints);
return getIntrinsicDimensions(constraints).height;
}
Size getIntrinsicDimensions(BoxConstraints constraints) {
assert(child is RenderSector);
assert(child.parentData is SectorParentData);
assert(!constraints.isInfinite);
double maxChildDeltaRadius = math.min(constraints.maxWidth, constraints.maxHeight) / 2.0 - innerRadius;
SectorDimensions childDimensions = child.getIntrinsicDimensions(new SectorConstraints(maxDeltaRadius: maxChildDeltaRadius), innerRadius);
double dimension = (innerRadius + childDimensions.deltaRadius) * 2.0;
return constraints.constrain(new Size(dimension, dimension));
}
void performLayout() {
if (child == null) {
size = constraints.constrain(Size.zero);
} else {
assert(child is RenderSector);
assert(!constraints.isInfinite);
double maxChildDeltaRadius = math.min(constraints.maxWidth, constraints.maxHeight) / 2.0 - innerRadius;
assert(child.parentData is SectorParentData);
child.parentData.radius = innerRadius;
child.parentData.theta = 0.0;
child.layout(new SectorConstraints(maxDeltaRadius: maxChildDeltaRadius), parentUsesSize: true);
double dimension = (innerRadius + child.deltaRadius) * 2.0;
size = constraints.constrain(new Size(dimension, dimension));
}
}
void paint(PaintingContext context, Offset offset) {
super.paint(context, offset);
if (child != null) {
Rect bounds = offset & size;
// we move the offset to the center of the circle for the RenderSectors
context.paintChild(child, bounds.center);
}
}
bool hitTest(HitTestResult result, { Point position }) {
double x = position.x;
double y = position.y;
if (child == null)
return false;
// translate to our origin
x -= size.width/2.0;
y -= size.height/2.0;
// convert to radius/theta
double radius = math.sqrt(x*x+y*y);
double theta = (math.atan2(x, -y) - math.PI/2.0) % kTwoPi;
if (radius < innerRadius)
return false;
if (radius >= innerRadius + child.deltaRadius)
return false;
if (theta > child.deltaTheta)
return false;
child.hitTest(result, radius: radius, theta: theta);
result.add(new BoxHitTestEntry(this, position));
return true;
}
}
class RenderSolidColor extends RenderDecoratedSector {
RenderSolidColor(Color backgroundColor, {
this.desiredDeltaRadius: double.INFINITY,
this.desiredDeltaTheta: kTwoPi
}) : this.backgroundColor = backgroundColor,
super(new BoxDecoration(backgroundColor: backgroundColor));
double desiredDeltaRadius;
double desiredDeltaTheta;
final Color backgroundColor;
SectorDimensions getIntrinsicDimensions(SectorConstraints constraints, double radius) {
return new SectorDimensions.withConstraints(constraints, deltaTheta: desiredDeltaTheta);
}
void performLayout() {
deltaRadius = constraints.constrainDeltaRadius(desiredDeltaRadius);
deltaTheta = constraints.constrainDeltaTheta(desiredDeltaTheta);
}
EventDisposition handleEvent(sky.Event event, HitTestEntry entry) {
if (event.type == 'pointerdown') {
decoration = new BoxDecoration(backgroundColor: const Color(0xFFFF0000));
return EventDisposition.processed;
} else if (event.type == 'pointerup') {
decoration = new BoxDecoration(backgroundColor: backgroundColor);
return EventDisposition.processed;
}
return EventDisposition.ignored;
}
}
RenderBox buildSectorExample() {
RenderSectorRing rootCircle = new RenderSectorRing(padding: 20.0);
rootCircle.add(new RenderSolidColor(const Color(0xFF00FFFF), desiredDeltaTheta: kTwoPi * 0.15));
rootCircle.add(new RenderSolidColor(const Color(0xFF0000FF), desiredDeltaTheta: kTwoPi * 0.4));
RenderSectorSlice stack = new RenderSectorSlice(padding: 2.0);
stack.add(new RenderSolidColor(const Color(0xFFFFFF00), desiredDeltaRadius: 20.0));
stack.add(new RenderSolidColor(const Color(0xFFFF9000), desiredDeltaRadius: 20.0));
stack.add(new RenderSolidColor(const Color(0xFF00FF00)));
rootCircle.add(stack);
return new RenderBoxToRenderSectorAdapter(innerRadius: 50.0, child: rootCircle);
}
void main() {
new SkyBinding(root: buildSectorExample());
}