| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "flutter/flow/surface.h" | |
| namespace flutter { | |
| Surface::Surface() = default; | |
| Surface::~Surface() = default; | |
| std::unique_ptr<GLContextResult> Surface::MakeRenderContextCurrent() { | |
| return std::make_unique<GLContextDefaultResult>(true); | |
| } | |
| bool Surface::ClearRenderContext() { | |
| return false; | |
| } | |
| } // namespace flutter |