| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flow/layers/transform_layer.h" |
| |
| namespace flow { |
| |
| TransformLayer::TransformLayer() { |
| } |
| |
| TransformLayer::~TransformLayer() { |
| } |
| |
| void TransformLayer::Preroll(PrerollContext* context, const SkMatrix& matrix) { |
| SkMatrix childMatrix; |
| childMatrix.setConcat(matrix, transform_); |
| PrerollChildren(context, childMatrix); |
| transform_.mapRect(&context->child_paint_bounds); |
| } |
| |
| void TransformLayer::Paint(PaintContext::ScopedFrame& frame) { |
| SkCanvas& canvas = frame.canvas(); |
| SkAutoCanvasRestore save(&canvas, true); |
| canvas.concat(transform_); |
| PaintChildren(frame); |
| } |
| |
| } // namespace flow |