| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "flutter/shell/platform/windows/system_utils.h" | |
| #include <Windows.h> | |
| #include <sstream> | |
| #include "flutter/fml/platform/win/wstring_conversion.h" | |
| namespace flutter { | |
| std::vector<LanguageInfo> GetPreferredLanguageInfo( | |
| const WindowsProcTable& windows_proc_table) { | |
| std::vector<std::wstring> languages = | |
| GetPreferredLanguages(windows_proc_table); | |
| std::vector<LanguageInfo> language_info; | |
| language_info.reserve(languages.size()); | |
| for (auto language : languages) { | |
| language_info.push_back(ParseLanguageName(language)); | |
| } | |
| return language_info; | |
| } | |
| std::wstring GetPreferredLanguagesFromMUI( | |
| const WindowsProcTable& windows_proc_table) { | |
| ULONG buffer_size = 0; | |
| ULONG count = 0; | |
| DWORD flags = MUI_LANGUAGE_NAME | MUI_UI_FALLBACK; | |
| if (!windows_proc_table.GetThreadPreferredUILanguages(flags, &count, nullptr, | |
| &buffer_size)) { | |
| return std::wstring(); | |
| } | |
| std::wstring buffer(buffer_size, '\0'); | |
| if (!windows_proc_table.GetThreadPreferredUILanguages( | |
| flags, &count, buffer.data(), &buffer_size)) { | |
| return std::wstring(); | |
| } | |
| return buffer; | |
| } | |
| std::vector<std::wstring> GetPreferredLanguages( | |
| const WindowsProcTable& windows_proc_table) { | |
| std::vector<std::wstring> languages; | |
| // Initialize the buffer | |
| std::wstring buffer = GetPreferredLanguagesFromMUI(windows_proc_table); | |
| // Extract the individual languages from the buffer. | |
| size_t start = 0; | |
| while (true) { | |
| // The buffer is terminated by an empty string (i.e., a double null). | |
| if (buffer[start] == L'\0') { | |
| break; | |
| } | |
| // Read the next null-terminated language. | |
| std::wstring language(buffer.c_str() + start); | |
| if (language.empty()) { | |
| break; | |
| } | |
| languages.push_back(language); | |
| // Skip past that language and its terminating null in the buffer. | |
| start += language.size() + 1; | |
| } | |
| return languages; | |
| } | |
| LanguageInfo ParseLanguageName(std::wstring language_name) { | |
| LanguageInfo info; | |
| // Split by '-', discarding any suplemental language info (-x-foo). | |
| std::vector<std::string> components; | |
| std::istringstream stream(fml::WideStringToUtf8(language_name)); | |
| std::string component; | |
| while (getline(stream, component, '-')) { | |
| if (component == "x") { | |
| break; | |
| } | |
| components.push_back(component); | |
| } | |
| // Determine which components are which. | |
| info.language = components[0]; | |
| if (components.size() == 3) { | |
| info.script = components[1]; | |
| info.region = components[2]; | |
| } else if (components.size() == 2) { | |
| // A script code will always be four characters long. | |
| if (components[1].size() == 4) { | |
| info.script = components[1]; | |
| } else { | |
| info.region = components[1]; | |
| } | |
| } | |
| return info; | |
| } | |
| std::wstring GetUserTimeFormat() { | |
| // Rather than do the call-allocate-call-free dance, just use a sufficiently | |
| // large buffer to handle any reasonable time format string. | |
| const int kBufferSize = 100; | |
| wchar_t buffer[kBufferSize]; | |
| if (::GetLocaleInfoEx(LOCALE_NAME_USER_DEFAULT, LOCALE_STIMEFORMAT, buffer, | |
| kBufferSize) == 0) { | |
| return std::wstring(); | |
| } | |
| return std::wstring(buffer, kBufferSize); | |
| } | |
| bool Prefer24HourTime(std::wstring time_format) { | |
| return time_format.find(L"H") != std::wstring::npos; | |
| } | |
| } // namespace flutter |