blob: a8c8cbbad53e99fa75ed623a265993feb13cfd31 [file]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "sky/shell/gpu/direct/rasterizer_direct.h"
#include "base/trace_event/trace_event.h"
#include "mojo/public/cpp/system/data_pipe.h"
#include "sky/engine/wtf/PassRefPtr.h"
#include "sky/engine/wtf/RefPtr.h"
#include "sky/shell/gpu/picture_serializer.h"
#include "sky/shell/shell.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkPicture.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_bindings_skia_in_process.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_share_group.h"
#include "ui/gl/gl_surface.h"
namespace sky {
namespace shell {
static const double kOneFrameDuration = 1e3 / 60.0;
std::unique_ptr<Rasterizer> Rasterizer::Create() {
return std::unique_ptr<Rasterizer>(new RasterizerDirect());
}
RasterizerDirect::RasterizerDirect()
: share_group_(new gfx::GLShareGroup()), binding_(this),
weak_factory_(this) {
}
RasterizerDirect::~RasterizerDirect() {
}
base::WeakPtr<RasterizerDirect> RasterizerDirect::GetWeakPtr() {
return weak_factory_.GetWeakPtr();
}
base::WeakPtr<Rasterizer> RasterizerDirect::GetWeakRasterizerPtr() {
return GetWeakPtr();
}
void RasterizerDirect::ConnectToRasterizer(
mojo::InterfaceRequest<rasterizer::Rasterizer> request) {
binding_.Bind(request.Pass());
}
void RasterizerDirect::OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget) {
gfx::SurfaceConfiguration config;
config.stencil_bits = 8;
surface_ = gfx::GLSurface::CreateViewGLSurface(widget, config);
CHECK(surface_) << "GLSurface required.";
// Eagerly create the GL context. For a while after the accelerated widget
// is first available (after startup), the process is busy setting up dart
// isolates. During this time, we are free to create the context. Thus
// avoiding a delay when the first frame is painted.
EnsureGLContext();
}
void RasterizerDirect::Draw(uint64_t layer_tree_ptr,
const DrawCallback& callback) {
TRACE_EVENT0("flutter", "RasterizerDirect::Draw");
std::unique_ptr<flow::LayerTree> layer_tree(
reinterpret_cast<flow::LayerTree*>(layer_tree_ptr));
if (!surface_) {
callback.Run();
return;
}
gfx::Size size(layer_tree->frame_size().width(),
layer_tree->frame_size().height());
if (surface_->GetSize() != size)
surface_->Resize(size);
// There is no way for the compositor to know how long the layer tree
// construction took. Fortunately, the layer tree does. Grab that time
// for instrumentation.
paint_context_.engine_time().setLapTime(layer_tree->construction_time());
{
EnsureGLContext();
CHECK(context_->MakeCurrent(surface_.get()));
SkCanvas* canvas = ganesh_canvas_.GetCanvas(
surface_->GetBackingFrameBufferObject(), layer_tree->frame_size());
flow::PaintContext::ScopedFrame frame =
paint_context_.AcquireFrame(ganesh_canvas_.gr_context(), *canvas);
canvas->clear(SK_ColorBLACK);
layer_tree->Raster(frame);
canvas->flush();
surface_->SwapBuffers();
}
// Trace to a file if necessary
bool frameExceededThreshold = false;
uint32_t thresholdInterval = layer_tree->rasterizer_tracing_threshold();
if (thresholdInterval != 0 &&
paint_context_.frame_time().lastLap().InMillisecondsF() >
thresholdInterval * kOneFrameDuration) {
// While rendering the last frame, if we exceeded the tracing threshold
// specified in the layer tree, we force a trace to disk.
frameExceededThreshold = true;
}
const auto& tracingController = Shell::Shared().tracing_controller();
if (frameExceededThreshold || tracingController.picture_tracing_enabled()) {
base::FilePath path = tracingController.PictureTracingPathForCurrentTime();
SkPictureRecorder recoder;
recoder.beginRecording(SkRect::MakeWH(size.width(), size.height()));
{
auto frame = paint_context_.AcquireFrame(
nullptr, *recoder.getRecordingCanvas(), false);
layer_tree->Raster(frame);
}
RefPtr<SkPicture> picture = adoptRef(recoder.endRecordingAsPicture());
SerializePicture(path, picture.get());
}
callback.Run();
}
void RasterizerDirect::OnOutputSurfaceDestroyed() {
if (context_) {
CHECK(context_->MakeCurrent(surface_.get()));
paint_context_.OnGrContextDestroyed();
ganesh_canvas_.SetGrGLInterface(nullptr);
context_ = nullptr;
}
CHECK(!ganesh_canvas_.IsValid());
CHECK(!context_);
surface_ = nullptr;
}
void RasterizerDirect::EnsureGLContext() {
if (context_)
return;
context_ = gfx::GLContext::CreateGLContext(share_group_.get(), surface_.get(),
gfx::PreferIntegratedGpu);
CHECK(context_) << "GLContext required.";
CHECK(context_->MakeCurrent(surface_.get()));
gr_gl_interface_ = skia::AdoptRef(gfx::CreateInProcessSkiaGLBinding());
ganesh_canvas_.SetGrGLInterface(gr_gl_interface_.get());
}
} // namespace shell
} // namespace sky