| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_FLOW_LAYERS_TEXTURE_LAYER_H_ |
| #define FLUTTER_FLOW_LAYERS_TEXTURE_LAYER_H_ |
| |
| #include "flutter/flow/layers/layer.h" |
| #include "third_party/skia/include/core/SkPoint.h" |
| #include "third_party/skia/include/core/SkSize.h" |
| |
| namespace flutter { |
| |
| class TextureLayer : public Layer { |
| public: |
| TextureLayer(); |
| ~TextureLayer() override; |
| |
| void set_offset(const SkPoint& offset) { offset_ = offset; } |
| void set_size(const SkSize& size) { size_ = size; } |
| void set_texture_id(int64_t texture_id) { texture_id_ = texture_id; } |
| void set_freeze(bool freeze) { freeze_ = freeze; } |
| |
| void Preroll(PrerollContext* context, const SkMatrix& matrix) override; |
| void Paint(PaintContext& context) const override; |
| |
| private: |
| SkPoint offset_; |
| SkSize size_; |
| int64_t texture_id_; |
| bool freeze_; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(TextureLayer); |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_FLOW_LAYERS_TEXTURE_LAYER_H_ |