| // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef UI_BASE_WIN_ATL_MODULE_H_ | |
| #define UI_BASE_WIN_ATL_MODULE_H_ | |
| namespace ui { | |
| namespace win { | |
| // Ensure that we have exactly one ATL module registered. It's safe to | |
| // call this more than once. ATL functions will crash if there's no | |
| // ATL module registered, or if you try to register two of them, so | |
| // dynamically registering one if needed makes it much easier for us | |
| // to support different build configurations like multi-dll without | |
| // worrying about which side of a module boundary each ATL module object | |
| // belongs on. | |
| // | |
| // This function must be implemented in this header file rather than a | |
| // source file so that it's inlined into the module where it's included, | |
| // rather than in the "ui" module. | |
| inline void CreateATLModuleIfNeeded() { | |
| if (_pAtlModule == NULL) { | |
| // This creates the module and automatically updates _pAtlModule. | |
| new CComModule; | |
| } | |
| } | |
| } // namespace win | |
| } // namespace ui | |
| #endif // UI_BASE_WIN_ATL_MODULE_H_ |