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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_GL_H_
#define FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_GL_H_
#include <jni.h>
#include <memory>
#include "flutter/fml/macros.h"
#include "flutter/shell/gpu/gpu_surface_gl.h"
#include "flutter/shell/platform/android/android_context_gl.h"
#include "flutter/shell/platform/android/android_environment_gl.h"
#include "flutter/shell/platform/android/jni/platform_view_android_jni.h"
#include "flutter/shell/platform/android/surface/android_surface.h"
namespace flutter {
class AndroidSurfaceGL final : public GPUSurfaceGLDelegate,
public AndroidSurface {
public:
AndroidSurfaceGL(const std::shared_ptr<AndroidContext>& android_context,
std::shared_ptr<PlatformViewAndroidJNI> jni_facade);
~AndroidSurfaceGL() override;
// |AndroidSurface|
bool IsValid() const override;
// |AndroidSurface|
std::unique_ptr<Surface> CreateGPUSurface(
GrDirectContext* gr_context) override;
// |AndroidSurface|
void TeardownOnScreenContext() override;
// |AndroidSurface|
bool OnScreenSurfaceResize(const SkISize& size) override;
// |AndroidSurface|
bool ResourceContextMakeCurrent() override;
// |AndroidSurface|
bool ResourceContextClearCurrent() override;
// |AndroidSurface|
bool SetNativeWindow(fml::RefPtr<AndroidNativeWindow> window) override;
// |AndroidSurface|
virtual std::unique_ptr<Surface> CreatePbufferSurface() override;
// |GPUSurfaceGLDelegate|
std::unique_ptr<GLContextResult> GLContextMakeCurrent() override;
// |GPUSurfaceGLDelegate|
bool GLContextClearCurrent() override;
// |GPUSurfaceGLDelegate|
bool GLContextPresent(uint32_t fbo_id) override;
// |GPUSurfaceGLDelegate|
intptr_t GLContextFBO(GLFrameInfo frame_info) const override;
// |GPUSurfaceGLDelegate|
sk_sp<const GrGLInterface> GetGLInterface() const override;
private:
fml::RefPtr<AndroidNativeWindow> native_window_;
std::unique_ptr<AndroidEGLSurface> onscreen_surface_;
std::unique_ptr<AndroidEGLSurface> offscreen_surface_;
//----------------------------------------------------------------------------
/// @brief Takes the super class AndroidSurface's AndroidContext and
/// return a raw pointer to an AndroidContextGL.
///
AndroidContextGL* GLContextPtr() const;
FML_DISALLOW_COPY_AND_ASSIGN(AndroidSurfaceGL);
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_GL_H_