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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_LIB_UI_PLATFORM_PLATFORM_MESSAGE_H_
#define FLUTTER_LIB_UI_PLATFORM_PLATFORM_MESSAGE_H_
#include <string>
#include <vector>
#include "flutter/fml/memory/ref_counted.h"
#include "flutter/fml/memory/ref_ptr.h"
#include "flutter/lib/ui/window/platform_message_response.h"
namespace flutter {
class PlatformMessage {
public:
PlatformMessage(std::string channel,
fml::MallocMapping data,
fml::RefPtr<PlatformMessageResponse> response);
PlatformMessage(std::string channel,
fml::RefPtr<PlatformMessageResponse> response);
~PlatformMessage();
const std::string& channel() const { return channel_; }
const fml::MallocMapping& data() const { return data_; }
bool hasData() { return hasData_; }
const fml::RefPtr<PlatformMessageResponse>& response() const {
return response_;
}
fml::MallocMapping releaseData() { return std::move(data_); }
private:
std::string channel_;
fml::MallocMapping data_;
bool hasData_;
fml::RefPtr<PlatformMessageResponse> response_;
};
} // namespace flutter
#endif // FLUTTER_LIB_UI_PLATFORM_PLATFORM_MESSAGE_H_