Revert "[Impeller] Load instead of restore drawing for non-MSAA passes" (#41060)

Revert "[Impeller] Load instead of restore drawing for non-MSAA passes"
diff --git a/impeller/entity/inline_pass_context.cc b/impeller/entity/inline_pass_context.cc
index 01aa642..a922376 100644
--- a/impeller/entity/inline_pass_context.cc
+++ b/impeller/entity/inline_pass_context.cc
@@ -100,10 +100,7 @@
 
   RenderPassResult result;
 
-  if (pass_count_ > 0 && pass_target_.GetRenderTarget()
-                             .GetColorAttachments()
-                             .find(0)
-                             ->second.resolve_texture) {
+  if (pass_count_ > 0) {
     result.backdrop_texture =
         pass_target_.Flip(*context_->GetResourceAllocator());
     if (!result.backdrop_texture) {
@@ -114,12 +111,8 @@
   auto color0 =
       pass_target_.GetRenderTarget().GetColorAttachments().find(0)->second;
 
-  if (pass_count_ > 0) {
-    color0.load_action =
-        color0.resolve_texture ? LoadAction::kDontCare : LoadAction::kLoad;
-  } else {
-    color0.load_action = LoadAction::kClear;
-  }
+  color0.load_action =
+      pass_count_ > 0 ? LoadAction::kDontCare : LoadAction::kClear;
 
   color0.store_action = color0.resolve_texture
                             ? StoreAction::kMultisampleResolve
diff --git a/impeller/entity/inline_pass_context.h b/impeller/entity/inline_pass_context.h
index 00ce649..f35c1fc 100644
--- a/impeller/entity/inline_pass_context.h
+++ b/impeller/entity/inline_pass_context.h
@@ -15,7 +15,6 @@
  public:
   struct RenderPassResult {
     std::shared_ptr<RenderPass> pass;
-
     std::shared_ptr<Texture> backdrop_texture;
   };