| // Copyright 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ | |
| #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ | |
| #include <cstdint> | |
| #include <map> | |
| #include <memory> | |
| #include <string> | |
| #include <utility> | |
| #include <vector> | |
| #include "ax_base_export.h" | |
| #include "ax_enums.h" | |
| #include "ax_node_text_styles.h" | |
| #include "ax_relative_bounds.h" | |
| namespace ui { | |
| // Return true if |attr| should be interpreted as the id of another node | |
| // in the same tree. | |
| AX_BASE_EXPORT bool IsNodeIdIntAttribute(ax::mojom::IntAttribute attr); | |
| // Return true if |attr| should be interpreted as a list of ids of | |
| // nodes in the same tree. | |
| AX_BASE_EXPORT bool IsNodeIdIntListAttribute(ax::mojom::IntListAttribute attr); | |
| // A compact representation of the accessibility information for a | |
| // single accessible object, in a form that can be serialized and sent from | |
| // one process to another. | |
| struct AX_BASE_EXPORT AXNodeData { | |
| // Defines the type used for AXNode IDs. | |
| using AXID = int32_t; | |
| AXNodeData(); | |
| virtual ~AXNodeData(); | |
| AXNodeData(const AXNodeData& other); | |
| AXNodeData(AXNodeData&& other); | |
| AXNodeData& operator=(AXNodeData other); | |
| // Accessing accessibility attributes: | |
| // | |
| // There are dozens of possible attributes for an accessibility node, | |
| // but only a few tend to apply to any one object, so we store them | |
| // in sparse arrays of <attribute id, attribute value> pairs, organized | |
| // by type (bool, int, float, string, int list). | |
| // | |
| // There are three accessors for each type of attribute: one that returns | |
| // true if the attribute is present and false if not, one that takes a | |
| // pointer argument and returns true if the attribute is present (if you | |
| // need to distinguish between the default value and a missing attribute), | |
| // and another that returns the default value for that type if the | |
| // attribute is not present. In addition, strings can be returned as | |
| // either std::string or std::u16string, for convenience. | |
| bool HasBoolAttribute(ax::mojom::BoolAttribute attribute) const; | |
| bool GetBoolAttribute(ax::mojom::BoolAttribute attribute) const; | |
| bool GetBoolAttribute(ax::mojom::BoolAttribute attribute, bool* value) const; | |
| bool HasFloatAttribute(ax::mojom::FloatAttribute attribute) const; | |
| float GetFloatAttribute(ax::mojom::FloatAttribute attribute) const; | |
| bool GetFloatAttribute(ax::mojom::FloatAttribute attribute, | |
| float* value) const; | |
| bool HasIntAttribute(ax::mojom::IntAttribute attribute) const; | |
| int GetIntAttribute(ax::mojom::IntAttribute attribute) const; | |
| bool GetIntAttribute(ax::mojom::IntAttribute attribute, int* value) const; | |
| bool HasStringAttribute(ax::mojom::StringAttribute attribute) const; | |
| const std::string& GetStringAttribute( | |
| ax::mojom::StringAttribute attribute) const; | |
| bool GetStringAttribute(ax::mojom::StringAttribute attribute, | |
| std::string* value) const; | |
| bool GetString16Attribute(ax::mojom::StringAttribute attribute, | |
| std::u16string* value) const; | |
| std::u16string GetString16Attribute( | |
| ax::mojom::StringAttribute attribute) const; | |
| bool HasIntListAttribute(ax::mojom::IntListAttribute attribute) const; | |
| const std::vector<int32_t>& GetIntListAttribute( | |
| ax::mojom::IntListAttribute attribute) const; | |
| bool GetIntListAttribute(ax::mojom::IntListAttribute attribute, | |
| std::vector<int32_t>* value) const; | |
| bool HasStringListAttribute(ax::mojom::StringListAttribute attribute) const; | |
| const std::vector<std::string>& GetStringListAttribute( | |
| ax::mojom::StringListAttribute attribute) const; | |
| bool GetStringListAttribute(ax::mojom::StringListAttribute attribute, | |
| std::vector<std::string>* value) const; | |
| bool GetHtmlAttribute(const char* attribute, std::u16string* value) const; | |
| bool GetHtmlAttribute(const char* attribute, std::string* value) const; | |
| // | |
| // Setting accessibility attributes. | |
| // | |
| // Replaces an attribute if present. This is safer than crashing via a | |
| // BASE_DCHECK or doing nothing, because most likely replacing is what the | |
| // caller would have wanted or what existing code already assumes. | |
| // | |
| void AddStringAttribute(ax::mojom::StringAttribute attribute, | |
| const std::string& value); | |
| void AddIntAttribute(ax::mojom::IntAttribute attribute, int32_t value); | |
| void AddFloatAttribute(ax::mojom::FloatAttribute attribute, float value); | |
| void AddBoolAttribute(ax::mojom::BoolAttribute attribute, bool value); | |
| void AddIntListAttribute(ax::mojom::IntListAttribute attribute, | |
| const std::vector<int32_t>& value); | |
| void AddStringListAttribute(ax::mojom::StringListAttribute attribute, | |
| const std::vector<std::string>& value); | |
| // | |
| // Removing accessibility attributes. | |
| // | |
| void RemoveStringAttribute(ax::mojom::StringAttribute attribute); | |
| void RemoveIntAttribute(ax::mojom::IntAttribute attribute); | |
| void RemoveFloatAttribute(ax::mojom::FloatAttribute attribute); | |
| void RemoveBoolAttribute(ax::mojom::BoolAttribute attribute); | |
| void RemoveIntListAttribute(ax::mojom::IntListAttribute attribute); | |
| void RemoveStringListAttribute(ax::mojom::StringListAttribute attribute); | |
| // | |
| // Text styles. | |
| // | |
| AXNodeTextStyles GetTextStyles() const; | |
| // | |
| // Convenience functions. | |
| // | |
| // Adds the name attribute or replaces it if already present. Also sets the | |
| // NameFrom attribute if not already set. | |
| void SetName(const std::string& name); | |
| void SetName(const std::u16string& name); | |
| // Allows nameless objects to pass accessibility checks. | |
| void SetNameExplicitlyEmpty(); | |
| // Adds the description attribute or replaces it if already present. | |
| void SetDescription(const std::string& description); | |
| void SetDescription(const std::u16string& description); | |
| // Adds the value attribute or replaces it if already present. | |
| void SetValue(const std::string& value); | |
| void SetValue(const std::u16string& value); | |
| // Adds the tooltip attribute or replaces it if already present. | |
| void SetTooltip(const std::string& value); | |
| void SetTooltip(const std::u16string& value); | |
| // Returns true if the given enum bit is 1. | |
| bool HasState(ax::mojom::State state) const; | |
| bool HasAction(ax::mojom::Action action) const; | |
| bool HasTextStyle(ax::mojom::TextStyle text_style) const; | |
| // aria-dropeffect is deprecated in WAI-ARIA 1.1. | |
| bool HasDropeffect(ax::mojom::Dropeffect dropeffect) const; | |
| // Set or remove bits in the given enum's corresponding bitfield. | |
| void AddState(ax::mojom::State state); | |
| void RemoveState(ax::mojom::State state); | |
| void AddAction(ax::mojom::Action action); | |
| void AddTextStyle(ax::mojom::TextStyle text_style); | |
| // aria-dropeffect is deprecated in WAI-ARIA 1.1. | |
| void AddDropeffect(ax::mojom::Dropeffect dropeffect); | |
| // Helper functions to get or set some common int attributes with some | |
| // specific enum types. To remove an attribute, set it to None. | |
| // | |
| // Please keep in alphabetic order. | |
| ax::mojom::CheckedState GetCheckedState() const; | |
| void SetCheckedState(ax::mojom::CheckedState checked_state); | |
| bool HasCheckedState() const; | |
| ax::mojom::DefaultActionVerb GetDefaultActionVerb() const; | |
| void SetDefaultActionVerb(ax::mojom::DefaultActionVerb default_action_verb); | |
| ax::mojom::HasPopup GetHasPopup() const; | |
| void SetHasPopup(ax::mojom::HasPopup has_popup); | |
| ax::mojom::InvalidState GetInvalidState() const; | |
| void SetInvalidState(ax::mojom::InvalidState invalid_state); | |
| ax::mojom::NameFrom GetNameFrom() const; | |
| void SetNameFrom(ax::mojom::NameFrom name_from); | |
| ax::mojom::DescriptionFrom GetDescriptionFrom() const; | |
| void SetDescriptionFrom(ax::mojom::DescriptionFrom description_from); | |
| ax::mojom::TextPosition GetTextPosition() const; | |
| void SetTextPosition(ax::mojom::TextPosition text_position); | |
| ax::mojom::Restriction GetRestriction() const; | |
| void SetRestriction(ax::mojom::Restriction restriction); | |
| ax::mojom::ListStyle GetListStyle() const; | |
| void SetListStyle(ax::mojom::ListStyle list_style); | |
| ax::mojom::TextAlign GetTextAlign() const; | |
| void SetTextAlign(ax::mojom::TextAlign text_align); | |
| ax::mojom::WritingDirection GetTextDirection() const; | |
| void SetTextDirection(ax::mojom::WritingDirection text_direction); | |
| ax::mojom::ImageAnnotationStatus GetImageAnnotationStatus() const; | |
| void SetImageAnnotationStatus(ax::mojom::ImageAnnotationStatus status); | |
| // Helper to determine if the data belongs to a node that gains focus when | |
| // clicked, such as a text field or a native HTML list box. | |
| bool IsActivatable() const; | |
| // Helper to determine if the data belongs to a node that is a native button | |
| // or ARIA role="button" in a pressed state. | |
| bool IsButtonPressed() const; | |
| // Helper to determine if the data belongs to a node that can respond to | |
| // clicks. | |
| bool IsClickable() const; | |
| // Helper to determine if the object is selectable. | |
| bool IsSelectable() const; | |
| // Helper to determine if the data has the ignored state or ignored role. | |
| bool IsIgnored() const; | |
| // Helper to determine if the data has the invisible state. | |
| bool IsInvisible() const; | |
| // Helper to determine if the data has the ignored state, the invisible state | |
| // or the ignored role. | |
| bool IsInvisibleOrIgnored() const; | |
| // Helper to determine if the data belongs to a node that is invocable. | |
| bool IsInvocable() const; | |
| // Helper to determine if the data belongs to a node that is a menu button. | |
| bool IsMenuButton() const; | |
| // This data belongs to a text field. This is any widget in which the user | |
| // should be able to enter and edit text. | |
| // | |
| // Examples include <input type="text">, <input type="password">, <textarea>, | |
| // <div contenteditable="true">, <div role="textbox">, <div role="searchbox"> | |
| // and <div role="combobox">. Note that when an ARIA role that indicates that | |
| // the widget is editable is used, such as "role=textbox", the element doesn't | |
| // need to be contenteditable for this method to return true, as in theory | |
| // JavaScript could be used to implement editing functionality. In practice, | |
| // this situation should be rare. | |
| bool IsTextField() const; | |
| // This data belongs to a text field that is used for entering passwords. | |
| bool IsPasswordField() const; | |
| // This data belongs to a text field that doesn't accept rich text content, | |
| // such as text with special formatting or styling. | |
| bool IsPlainTextField() const; | |
| // This data belongs to a text field that accepts rich text content, such as | |
| // text with special formatting or styling. | |
| bool IsRichTextField() const; | |
| // Helper to determine if |GetRestriction| is either ReadOnly or Disabled. | |
| // By default, all nodes that can't be edited are readonly. | |
| bool IsReadOnlyOrDisabled() const; | |
| // Helper to determine if the data belongs to a node that supports | |
| // range-based value. | |
| bool IsRangeValueSupported() const; | |
| // Helper to determine if the data belongs to a node that supports | |
| // expand/collapse. | |
| bool SupportsExpandCollapse() const; | |
| // Return a string representation of this data, for debugging. | |
| virtual std::string ToString() const; | |
| // Return a string representation of |aria-dropeffect| values, for testing | |
| // and debugging. | |
| // aria-dropeffect is deprecated in WAI-ARIA 1.1. | |
| std::string DropeffectBitfieldToString() const; | |
| // As much as possible this should behave as a simple, serializable, | |
| // copyable struct. | |
| int32_t id = -1; | |
| ax::mojom::Role role; | |
| uint32_t state; | |
| uint64_t actions; | |
| std::vector<std::pair<ax::mojom::StringAttribute, std::string>> | |
| string_attributes; | |
| std::vector<std::pair<ax::mojom::IntAttribute, int32_t>> int_attributes; | |
| std::vector<std::pair<ax::mojom::FloatAttribute, float>> float_attributes; | |
| std::vector<std::pair<ax::mojom::BoolAttribute, bool>> bool_attributes; | |
| std::vector<std::pair<ax::mojom::IntListAttribute, std::vector<int32_t>>> | |
| intlist_attributes; | |
| std::vector< | |
| std::pair<ax::mojom::StringListAttribute, std::vector<std::string>>> | |
| stringlist_attributes; | |
| std::vector<std::pair<std::string, std::string>> html_attributes; | |
| std::vector<int32_t> child_ids; | |
| AXRelativeBounds relative_bounds; | |
| }; | |
| } // namespace ui | |
| #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ |