| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_COMPOSITOR_OPENGL_H_ | |
| #define FLUTTER_SHELL_PLATFORM_WINDOWS_COMPOSITOR_OPENGL_H_ | |
| #include <memory> | |
| #include "flutter/fml/macros.h" | |
| #include "flutter/impeller/renderer/backend/gles/proc_table_gles.h" | |
| #include "flutter/shell/platform/embedder/embedder.h" | |
| #include "flutter/shell/platform/windows/compositor.h" | |
| #include "flutter/shell/platform/windows/flutter_windows_engine.h" | |
| namespace flutter { | |
| // Enables the Flutter engine to render content on Windows using OpenGL. | |
| class CompositorOpenGL : public Compositor { | |
| public: | |
| CompositorOpenGL(FlutterWindowsEngine* engine, | |
| impeller::ProcTableGLES::Resolver resolver); | |
| /// |Compositor| | |
| bool CreateBackingStore(const FlutterBackingStoreConfig& config, | |
| FlutterBackingStore* result) override; | |
| /// |Compositor| | |
| bool CollectBackingStore(const FlutterBackingStore* store) override; | |
| /// |Compositor| | |
| bool Present(FlutterWindowsView* view, | |
| const FlutterLayer** layers, | |
| size_t layers_count) override; | |
| private: | |
| // The Flutter engine that manages the views to render. | |
| FlutterWindowsEngine* engine_; | |
| private: | |
| struct TextureFormat { | |
| // The format passed to the engine using `FlutterOpenGLFramebuffer.target`. | |
| uint32_t sized_format = 0; | |
| // The format used to create textures. Passed to `glTexImage2D`. | |
| uint32_t general_format = 0; | |
| }; | |
| // The compositor initializes itself lazily once |CreateBackingStore| is | |
| // called. True if initialization completed successfully. | |
| bool is_initialized_ = false; | |
| // Function used to resolve GLES functions. | |
| impeller::ProcTableGLES::Resolver resolver_ = nullptr; | |
| // Table of resolved GLES functions. Null until the compositor is initialized. | |
| std::unique_ptr<impeller::ProcTableGLES> gl_ = nullptr; | |
| // The OpenGL texture format for backing stores. Invalid value until | |
| // the compositor is initialized. | |
| TextureFormat format_; | |
| // Initialize the compositor. This must run on the raster thread. | |
| bool Initialize(); | |
| // Clear the view's surface and removes any previously presented layers. | |
| bool Clear(FlutterWindowsView* view); | |
| FML_DISALLOW_COPY_AND_ASSIGN(CompositorOpenGL); | |
| }; | |
| } // namespace flutter | |
| #endif // FLUTTER_SHELL_PLATFORM_WINDOWS_COMPOSITOR_OPENGL_H_ |