| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef FLUTTER_IMPELLER_ENTITY_RENDER_TARGET_CACHE_H_ | |
| #define FLUTTER_IMPELLER_ENTITY_RENDER_TARGET_CACHE_H_ | |
| #include "impeller/renderer/render_target.h" | |
| namespace impeller { | |
| /// @brief An implementation of the [RenderTargetAllocator] that caches all | |
| /// allocated texture data for one frame. | |
| /// | |
| /// Any textures unused after a frame are immediately discarded. | |
| class RenderTargetCache : public RenderTargetAllocator { | |
| public: | |
| explicit RenderTargetCache(std::shared_ptr<Allocator> allocator); | |
| ~RenderTargetCache() = default; | |
| // |RenderTargetAllocator| | |
| void Start() override; | |
| // |RenderTargetAllocator| | |
| void End() override; | |
| RenderTarget CreateOffscreen( | |
| const Context& context, | |
| ISize size, | |
| int mip_count, | |
| const std::string& label = "Offscreen", | |
| RenderTarget::AttachmentConfig color_attachment_config = | |
| RenderTarget::kDefaultColorAttachmentConfig, | |
| std::optional<RenderTarget::AttachmentConfig> stencil_attachment_config = | |
| RenderTarget::kDefaultStencilAttachmentConfig, | |
| const std::shared_ptr<Texture>& existing_color_texture = nullptr, | |
| const std::shared_ptr<Texture>& existing_depth_stencil_texture = | |
| nullptr) override; | |
| RenderTarget CreateOffscreenMSAA( | |
| const Context& context, | |
| ISize size, | |
| int mip_count, | |
| const std::string& label = "Offscreen MSAA", | |
| RenderTarget::AttachmentConfigMSAA color_attachment_config = | |
| RenderTarget::kDefaultColorAttachmentConfigMSAA, | |
| std::optional<RenderTarget::AttachmentConfig> stencil_attachment_config = | |
| RenderTarget::kDefaultStencilAttachmentConfig, | |
| const std::shared_ptr<Texture>& existing_color_msaa_texture = nullptr, | |
| const std::shared_ptr<Texture>& existing_color_resolve_texture = nullptr, | |
| const std::shared_ptr<Texture>& existing_depth_stencil_texture = | |
| nullptr) override; | |
| // visible for testing. | |
| size_t CachedTextureCount() const; | |
| private: | |
| struct RenderTargetData { | |
| bool used_this_frame; | |
| RenderTargetConfig config; | |
| RenderTarget render_target; | |
| }; | |
| std::vector<RenderTargetData> render_target_data_; | |
| RenderTargetCache(const RenderTargetCache&) = delete; | |
| RenderTargetCache& operator=(const RenderTargetCache&) = delete; | |
| public: | |
| /// Visible for testing. | |
| std::vector<RenderTargetData>::const_iterator GetRenderTargetDataBegin() | |
| const { | |
| return render_target_data_.begin(); | |
| } | |
| /// Visible for testing. | |
| std::vector<RenderTargetData>::const_iterator GetRenderTargetDataEnd() const { | |
| return render_target_data_.end(); | |
| } | |
| }; | |
| } // namespace impeller | |
| #endif // FLUTTER_IMPELLER_ENTITY_RENDER_TARGET_CACHE_H_ |