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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_FUCHSIA_SESSION_CONNECTION_H_
#define FLUTTER_SHELL_PLATFORM_FUCHSIA_SESSION_CONNECTION_H_
#include <fuchsia/scenic/scheduling/cpp/fidl.h>
#include <fuchsia/ui/scenic/cpp/fidl.h>
#include <lib/fidl/cpp/interface_handle.h>
#include <lib/ui/scenic/cpp/session.h>
#include "flutter/flow/scene_update_context.h"
#include "flutter/fml/closure.h"
#include "flutter/fml/macros.h"
namespace flutter_runner {
using on_frame_presented_event =
std::function<void(fuchsia::scenic::scheduling::FramePresentedInfo)>;
// The component residing on the raster thread that is responsible for
// maintaining the Scenic session connection and presenting node updates.
class SessionConnection final : public flutter::SessionWrapper {
public:
SessionConnection(std::string debug_label,
fidl::InterfaceHandle<fuchsia::ui::scenic::Session> session,
fml::closure session_error_callback,
on_frame_presented_event on_frame_presented_callback,
zx_handle_t vsync_event_handle,
uint64_t max_frames_in_flight);
~SessionConnection();
scenic::Session* get() override { return &session_wrapper_; }
void Present() override;
static fml::TimePoint CalculateNextLatchPoint(
fml::TimePoint present_requested_time,
fml::TimePoint now,
fml::TimePoint last_latch_point_targeted,
fml::TimeDelta flutter_frame_build_time,
fml::TimeDelta vsync_interval,
std::deque<std::pair<fml::TimePoint, fml::TimePoint>>&
future_presentation_infos);
private:
scenic::Session session_wrapper_;
on_frame_presented_event on_frame_presented_callback_;
zx_handle_t vsync_event_handle_;
fml::TimePoint last_latch_point_targeted_ =
fml::TimePoint::FromEpochDelta(fml::TimeDelta::Zero());
fml::TimePoint present_requested_time_ =
fml::TimePoint::FromEpochDelta(fml::TimeDelta::Zero());
std::deque<std::pair<fml::TimePoint, fml::TimePoint>>
future_presentation_infos_ = {};
bool initialized_ = false;
// A flow event trace id for following |Session::Present| calls into
// Scenic. This will be incremented each |Session::Present| call. By
// convention, the Scenic side will also contain its own trace id that
// begins at 0, and is incremented each |Session::Present| call.
uint64_t next_present_trace_id_ = 0;
uint64_t next_present_session_trace_id_ = 0;
uint64_t processed_present_session_trace_id_ = 0;
// The maximum number of frames Flutter sent to Scenic that it can have
// outstanding at any time. This is equivalent to how many times it has
// called Present2() before receiving an OnFramePresented() event.
const int kMaxFramesInFlight;
int frames_in_flight_ = 0;
int frames_in_flight_allowed_ = 0;
bool present_session_pending_ = false;
void PresentSession();
static void ToggleSignal(zx_handle_t handle, bool raise);
FML_DISALLOW_COPY_AND_ASSIGN(SessionConnection);
};
} // namespace flutter_runner
#endif // FLUTTER_SHELL_PLATFORM_FUCHSIA_SESSION_CONNECTION_H_