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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_WIN32_TASK_RUNNER_H_
#define FLUTTER_SHELL_PLATFORM_WINDOWS_WIN32_TASK_RUNNER_H_
#include <windows.h>
#include <chrono>
#include <deque>
#include <functional>
#include <mutex>
#include <queue>
#include <thread>
#include "flutter/shell/platform/embedder/embedder.h"
namespace flutter {
// A custom task runner that integrates with user32 GetMessage semantics so that
// host app can own its own message loop and flutter still gets to process
// tasks on a timely basis.
class Win32TaskRunner {
public:
using TaskExpiredCallback = std::function<void(const FlutterTask*)>;
Win32TaskRunner(DWORD main_thread_id,
const TaskExpiredCallback& on_task_expired);
~Win32TaskRunner();
// Returns if the current thread is the thread used by the win32 event loop.
bool RunsTasksOnCurrentThread() const;
std::chrono::nanoseconds ProcessTasks();
// Post a Flutter engine tasks to the event loop for delayed execution.
void PostTask(FlutterTask flutter_task, uint64_t flutter_target_time_nanos);
private:
using TaskTimePoint = std::chrono::steady_clock::time_point;
struct Task {
uint64_t order;
TaskTimePoint fire_time;
FlutterTask task;
struct Comparer {
bool operator()(const Task& a, const Task& b) {
if (a.fire_time == b.fire_time) {
return a.order > b.order;
}
return a.fire_time > b.fire_time;
}
};
};
DWORD main_thread_id_;
TaskExpiredCallback on_task_expired_;
std::mutex task_queue_mutex_;
std::priority_queue<Task, std::deque<Task>, Task::Comparer> task_queue_;
Win32TaskRunner(const Win32TaskRunner&) = delete;
Win32TaskRunner& operator=(const Win32TaskRunner&) = delete;
static TaskTimePoint TimePointFromFlutterTime(
uint64_t flutter_target_time_nanos);
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_WINDOWS_WIN32_TASK_RUNNER_H_